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Node definition names
This commit is contained in:
parent
50d63e4b0a
commit
c0f6395cf0
@ -94,6 +94,7 @@ configure_file(
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)
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set(common_SRCS
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nameidmapping.cpp
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tooldef.cpp
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nodedef.cpp
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luaentity_common.cpp
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@ -848,7 +848,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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//TimeTaker t1("TOCLIENT_ADDNODE");
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MapNode n;
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n.deSerialize(&data[8], ser_version, m_nodedef);
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n.deSerialize(&data[8], ser_version);
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addNode(p, n);
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}
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@ -2331,4 +2331,11 @@ ITextureSource* Client::getTextureSource()
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{
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return m_tsrc;
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}
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u16 Client::allocateUnknownNodeId(const std::string &name)
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{
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errorstream<<"Client::allocateUnknownNodeId(): "
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<<"Client cannot allocate node IDs"<<std::endl;
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assert(0);
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return CONTENT_IGNORE;
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}
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@ -324,10 +324,10 @@ public:
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float getRTT(void);
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// IGameDef interface
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// Under envlock
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virtual IToolDefManager* getToolDefManager();
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virtual INodeDefManager* getNodeDefManager();
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virtual ITextureSource* getTextureSource();
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virtual u16 allocateUnknownNodeId(const std::string &name);
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private:
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File diff suppressed because it is too large
Load Diff
@ -42,6 +42,10 @@ extern content_t trans_table_19[21][2];
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MapNode mapnode_translate_from_internal(MapNode n_from, u8 version);
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MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
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// Get legacy node name mapping
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class NameIdMapping;
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void content_mapnode_get_name_id_mapping(NameIdMapping *nimap);
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/*
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Node content type IDs
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Ranges:
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@ -20,6 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef GAMEDEF_HEADER
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#define GAMEDEF_HEADER
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#include <string>
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class IToolDefManager;
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class INodeDefManager;
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//class IItemDefManager; //TODO
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@ -43,6 +45,9 @@ public:
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// This is always thread-safe, but referencing the irrlicht texture
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// pointers in other threads than main thread will make things explode.
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virtual ITextureSource* getTextureSource()=0;
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// Used for keeping track of names/ids of unknown nodes
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virtual u16 allocateUnknownNodeId(const std::string &name)=0;
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// Shorthands
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IToolDefManager* tdef(){return getToolDefManager();}
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@ -3367,10 +3367,10 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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Save blocks loaded in old format in new format
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*/
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if(version < SER_FMT_VER_HIGHEST || save_after_load)
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{
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//if(version < SER_FMT_VER_HIGHEST || save_after_load)
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// Only save if asked to; no need to update version
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if(save_after_load)
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saveBlock(block);
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}
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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129
src/mapblock.cpp
129
src/mapblock.cpp
@ -18,14 +18,18 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "mapblock.h"
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#include <sstream>
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#include "map.h"
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// For g_settings
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#include "main.h"
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#include "light.h"
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#include <sstream>
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#include "nodedef.h"
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#include "nodemetadata.h"
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#include "gamedef.h"
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#include "log.h"
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#include "nameidmapping.h"
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#include "content_mapnode.h" // For legacy name-id mapping
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/*
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MapBlock
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@ -188,13 +192,13 @@ void MapBlock::replaceMesh(scene::SMesh *mesh_new)
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IMeshBuffer *buf = mesh_old->getMeshBuffer(i);
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}*/
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/*dstream<<"mesh_old->getReferenceCount()="
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/*infostream<<"mesh_old->getReferenceCount()="
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<<mesh_old->getReferenceCount()<<std::endl;
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u32 c = mesh_old->getMeshBufferCount();
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for(u32 i=0; i<c; i++)
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{
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scene::IMeshBuffer *buf = mesh_old->getMeshBuffer(i);
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dstream<<"buf->getReferenceCount()="
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infostream<<"buf->getReferenceCount()="
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<<buf->getReferenceCount()<<std::endl;
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}*/
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@ -519,6 +523,86 @@ s16 MapBlock::getGroundLevel(v2s16 p2d)
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Serialization
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*/
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// List relevant id-name pairs for ids in the block using nodedef
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static void getBlockNodeIdMapping(NameIdMapping *nimap, MapBlock *block,
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INodeDefManager *nodedef)
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{
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std::set<content_t> unknown_contents;
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for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
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for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
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for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
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{
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v3s16 p(x0,y0,z0);
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MapNode n = block->getNode(p);
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content_t id = n.getContent();
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const ContentFeatures &f = nodedef->get(id);
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const std::string &name = f.name;
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if(name == "")
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unknown_contents.insert(id);
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else
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nimap->set(id, name);
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}
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for(std::set<content_t>::const_iterator
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i = unknown_contents.begin();
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i != unknown_contents.end(); i++){
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errorstream<<"getBlockNodeIdMapping(): IGNORING ERROR: "
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<<"Name for node id "<<(*i)<<" not known"<<std::endl;
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}
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}
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// Correct ids in the block to match nodedef based on names.
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// Unknown ones are added to nodedef.
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// Will not update itself to match id-name pairs in nodedef.
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void correctBlockNodeIds(const NameIdMapping *nimap, MapBlock *block,
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IGameDef *gamedef)
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{
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INodeDefManager *nodedef = gamedef->ndef();
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// This means the block contains incorrect ids, and we contain
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// the information to convert those to names.
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// nodedef contains information to convert our names to globally
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// correct ids.
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std::set<content_t> unnamed_contents;
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std::set<std::string> unallocatable_contents;
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for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
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for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
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for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
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{
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v3s16 p(x0,y0,z0);
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MapNode n = block->getNode(p);
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content_t local_id = n.getContent();
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std::string name;
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bool found = nimap->getName(local_id, name);
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if(!found){
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unnamed_contents.insert(local_id);
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continue;
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}
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content_t global_id;
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found = nodedef->getId(name, global_id);
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if(!found){
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global_id = gamedef->allocateUnknownNodeId(name);
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if(global_id == CONTENT_IGNORE){
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unallocatable_contents.insert(name);
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continue;
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}
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}
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n.setContent(global_id);
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block->setNode(p, n);
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}
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for(std::set<content_t>::const_iterator
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i = unnamed_contents.begin();
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i != unnamed_contents.end(); i++){
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errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
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<<"Block contains id "<<(*i)
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<<" with no name mapping"<<std::endl;
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}
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for(std::set<std::string>::const_iterator
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i = unallocatable_contents.begin();
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i != unallocatable_contents.end(); i++){
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errorstream<<"correctBlockNodeIds(): IGNORING ERROR: "
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<<"Could not allocate global id for node name \""
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<<(*i)<<"\""<<std::endl;
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}
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}
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void MapBlock::serialize(std::ostream &os, u8 version)
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{
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if(!ser_ver_supported(version))
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@ -602,7 +686,7 @@ void MapBlock::serialize(std::ostream &os, u8 version)
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flags |= 0x08;
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}
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os.write((char*)&flags, 1);
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u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
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/*
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@ -663,8 +747,6 @@ void MapBlock::serialize(std::ostream &os, u8 version)
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void MapBlock::deSerialize(std::istream &is, u8 version)
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{
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INodeDefManager *nodemgr = m_gamedef->ndef();
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if(!ser_ver_supported(version))
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throw VersionMismatchException("ERROR: MapBlock format not supported");
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@ -698,7 +780,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
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if(is.gcount() != len)
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throw SerializationError
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("MapBlock::deSerialize: no enough input data");
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data[i].deSerialize(*d, version, nodemgr);
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data[i].deSerialize(*d, version);
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}
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}
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else if(version <= 10)
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@ -780,7 +862,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
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buf[0] = s[i];
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buf[1] = s[i+nodecount];
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buf[2] = s[i+nodecount*2];
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data[i].deSerialize(buf, version, m_gamedef->getNodeDefManager());
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data[i].deSerialize(buf, version);
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}
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/*
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@ -807,7 +889,7 @@ void MapBlock::deSerialize(std::istream &is, u8 version)
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}
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catch(SerializationError &e)
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{
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dstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
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errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
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<<" while deserializing node metadata"<<std::endl;
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}
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}
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@ -834,6 +916,13 @@ void MapBlock::serializeDiskExtra(std::ostream &os, u8 version)
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{
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writeU32(os, getTimestamp());
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}
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// Scan and write node definition id mapping
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if(version >= 21){
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NameIdMapping nimap;
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getBlockNodeIdMapping(&nimap, this, m_gamedef->ndef());
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nimap.serialize(os);
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}
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}
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void MapBlock::deSerializeDiskExtra(std::istream &is, u8 version)
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@ -841,12 +930,11 @@ void MapBlock::deSerializeDiskExtra(std::istream &is, u8 version)
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/*
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Versions up from 9 have block objects. (DEPRECATED)
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*/
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if(version >= 9)
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{
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if(version >= 9){
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u16 count = readU16(is);
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// Not supported and length not known if count is not 0
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if(count != 0){
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dstream<<"WARNING: MapBlock::deSerializeDiskExtra(): "
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errorstream<<"WARNING: MapBlock::deSerializeDiskExtra(): "
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<<"Ignoring stuff coming at and after MBOs"<<std::endl;
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return;
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}
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@ -856,19 +944,24 @@ void MapBlock::deSerializeDiskExtra(std::istream &is, u8 version)
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Versions up from 15 have static objects.
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*/
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if(version >= 15)
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{
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m_static_objects.deSerialize(is);
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}
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// Timestamp
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if(version >= 17)
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{
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setTimestamp(readU32(is));
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}
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else
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{
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setTimestamp(BLOCK_TIMESTAMP_UNDEFINED);
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// Dynamically re-set ids based on node names
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NameIdMapping nimap;
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// If supported, read node definition id mapping
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if(version >= 21){
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nimap.deSerialize(is);
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// Else set the legacy mapping
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} else {
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content_mapnode_get_name_id_mapping(&nimap);
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}
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correctBlockNodeIds(&nimap, this, m_gamedef);
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}
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/*
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@ -877,9 +970,7 @@ void MapBlock::deSerializeDiskExtra(std::istream &is, u8 version)
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std::string analyze_block(MapBlock *block)
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{
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if(block == NULL)
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{
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return "NULL";
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}
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std::ostringstream desc;
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@ -39,6 +39,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class Map;
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class NodeMetadataList;
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class IGameDef;
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class IWritableNodeDefManager;
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#define BLOCK_TIMESTAMP_UNDEFINED 0xffffffff
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@ -540,8 +541,11 @@ public:
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// These don't write or read version by itself
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void serialize(std::ostream &os, u8 version);
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void deSerialize(std::istream &is, u8 version);
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// Used after the basic ones when writing on disk (serverside)
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void serializeDiskExtra(std::ostream &os, u8 version);
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// In addition to doing other things, will add unknown blocks from
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// id-name mapping to wndef
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void deSerializeDiskExtra(std::istream &is, u8 version);
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private:
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@ -268,7 +268,7 @@ void MapNode::serialize(u8 *dest, u8 version)
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dest[2] = n_foreign.param2;
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}
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}
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void MapNode::deSerialize(u8 *source, u8 version, INodeDefManager *nodemgr)
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void MapNode::deSerialize(u8 *source, u8 version)
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{
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if(!ser_ver_supported(version))
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throw VersionMismatchException("ERROR: MapNode format not supported");
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@ -280,11 +280,6 @@ void MapNode::deSerialize(u8 *source, u8 version, INodeDefManager *nodemgr)
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else if(version == 1)
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{
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param0 = source[0];
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// This version doesn't support saved lighting
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if(nodemgr->get(*this).light_propagates || nodemgr->get(*this).light_source > 0)
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param1 = 0;
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else
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param1 = source[1];
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}
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else if(version <= 9)
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{
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@ -221,7 +221,7 @@ struct MapNode
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static u32 serializedLength(u8 version);
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void serialize(u8 *dest, u8 version);
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void deSerialize(u8 *source, u8 version, INodeDefManager *nodemgr);
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void deSerialize(u8 *source, u8 version);
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};
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50
src/nameidmapping.cpp
Normal file
50
src/nameidmapping.cpp
Normal file
@ -0,0 +1,50 @@
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
|
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation; either version 2 of the License, or
|
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
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with this program; if not, write to the Free Software Foundation, Inc.,
|
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "nameidmapping.h"
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#include "utility.h"
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void NameIdMapping::serialize(std::ostream &os) const
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{
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writeU8(os, 0); // version
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writeU16(os, m_id_to_name.size());
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for(std::map<u16, std::string>::const_iterator
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i = m_id_to_name.begin();
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i != m_id_to_name.end(); i++){
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writeU16(os, i->first);
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os<<serializeString(i->second);
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}
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}
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void NameIdMapping::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0)
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throw SerializationError("unsupported NameIdMapping version");
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u32 count = readU16(is);
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m_id_to_name.clear();
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m_name_to_id.clear();
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for(u32 i=0; i<count; i++){
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u16 id = readU16(is);
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std::string name = deSerializeString(is);
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m_id_to_name[id] = name;
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m_name_to_id[name] = id;
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}
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}
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|
79
src/nameidmapping.h
Normal file
79
src/nameidmapping.h
Normal file
@ -0,0 +1,79 @@
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
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|
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This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
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||||
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||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
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*/
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#ifndef NAMEIDMAPPING_HEADER
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#define NAMEIDMAPPING_HEADER
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#include <string>
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#include <iostream>
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#include <set>
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#include <map>
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#include "irrlichttypes.h"
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||||
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class NameIdMapping
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{
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public:
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void serialize(std::ostream &os) const;
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void deSerialize(std::istream &is);
|
||||
|
||||
void clear(){
|
||||
m_id_to_name.clear();
|
||||
m_name_to_id.clear();
|
||||
}
|
||||
void set(u16 id, const std::string &name){
|
||||
m_id_to_name[id] = name;
|
||||
m_name_to_id[name] = id;
|
||||
}
|
||||
void removeId(u16 id){
|
||||
std::string name;
|
||||
bool found = getName(id, name);
|
||||
if(!found) return;
|
||||
m_id_to_name.erase(id);
|
||||
m_name_to_id.erase(name);
|
||||
}
|
||||
void eraseName(const std::string &name){
|
||||
u16 id;
|
||||
bool found = getId(name, id);
|
||||
if(!found) return;
|
||||
m_id_to_name.erase(id);
|
||||
m_name_to_id.erase(name);
|
||||
}
|
||||
bool getName(u16 id, std::string &result) const{
|
||||
std::map<u16, std::string>::const_iterator i;
|
||||
i = m_id_to_name.find(id);
|
||||
if(i == m_id_to_name.end())
|
||||
return false;
|
||||
result = i->second;
|
||||
return true;
|
||||
}
|
||||
bool getId(const std::string &name, u16 &result) const{
|
||||
std::map<std::string, u16>::const_iterator i;
|
||||
i = m_name_to_id.find(name);
|
||||
if(i == m_name_to_id.end())
|
||||
return false;
|
||||
result = i->second;
|
||||
return true;
|
||||
}
|
||||
private:
|
||||
std::map<u16, std::string> m_id_to_name;
|
||||
std::map<std::string, u16> m_name_to_id;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
115
src/nodedef.cpp
115
src/nodedef.cpp
@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#endif
|
||||
#include "log.h"
|
||||
#include "settings.h"
|
||||
#include "nameidmapping.h"
|
||||
|
||||
/*
|
||||
NodeBox
|
||||
@ -318,20 +319,63 @@ class CNodeDefManager: public IWritableNodeDefManager
|
||||
public:
|
||||
void clear()
|
||||
{
|
||||
m_name_id_mapping.clear();
|
||||
for(u16 i=0; i<=MAX_CONTENT; i++)
|
||||
{
|
||||
ContentFeatures *f = &m_content_features[i];
|
||||
f->reset(); // Reset to defaults
|
||||
if(i == CONTENT_IGNORE || i == CONTENT_AIR){
|
||||
f->drawtype = NDT_AIRLIKE;
|
||||
continue;
|
||||
}
|
||||
f->setAllTextures("unknown_block.png");
|
||||
ContentFeatures &f = m_content_features[i];
|
||||
f.reset(); // Reset to defaults
|
||||
f.setAllTextures("unknown_block.png");
|
||||
}
|
||||
#ifndef SERVER
|
||||
// Make CONTENT_IGNORE to not block the view when occlusion culling
|
||||
m_content_features[CONTENT_IGNORE].solidness = 0;
|
||||
#endif
|
||||
|
||||
// Set CONTENT_AIR
|
||||
{
|
||||
ContentFeatures f;
|
||||
f.name = "air";
|
||||
f.drawtype = NDT_AIRLIKE;
|
||||
f.param_type = CPT_LIGHT;
|
||||
f.light_propagates = true;
|
||||
f.sunlight_propagates = true;
|
||||
f.walkable = false;
|
||||
f.pointable = false;
|
||||
f.diggable = false;
|
||||
f.buildable_to = true;
|
||||
f.air_equivalent = true;
|
||||
set(CONTENT_AIR, f);
|
||||
}
|
||||
// Set CONTENT_IGNORE
|
||||
{
|
||||
ContentFeatures f;
|
||||
f.name = "ignore";
|
||||
f.drawtype = NDT_AIRLIKE;
|
||||
f.param_type = CPT_LIGHT;
|
||||
f.light_propagates = true;
|
||||
f.sunlight_propagates = true;
|
||||
f.walkable = false;
|
||||
f.pointable = false;
|
||||
f.diggable = false;
|
||||
f.buildable_to = true;
|
||||
f.air_equivalent = true;
|
||||
set(CONTENT_AIR, f);
|
||||
}
|
||||
}
|
||||
// CONTENT_IGNORE = not found
|
||||
content_t getFreeId(bool require_full_param2)
|
||||
{
|
||||
// If allowed, first search in the large 4-byte-param2 pool
|
||||
if(!require_full_param2){
|
||||
for(u16 i=0x800; i<=0xfff; i++){
|
||||
const ContentFeatures &f = m_content_features[i];
|
||||
if(f.name == "")
|
||||
return i;
|
||||
}
|
||||
}
|
||||
// Then search from the small 8-byte-param2 pool
|
||||
for(u16 i=0; i<=125; i++){
|
||||
const ContentFeatures &f = m_content_features[i];
|
||||
if(f.name == "")
|
||||
return i;
|
||||
}
|
||||
return CONTENT_IGNORE;
|
||||
}
|
||||
CNodeDefManager()
|
||||
{
|
||||
@ -358,18 +402,54 @@ public:
|
||||
{
|
||||
return get(n.getContent());
|
||||
}
|
||||
// Writable
|
||||
virtual bool getId(const std::string &name, content_t &result) const
|
||||
{
|
||||
return m_name_id_mapping.getId(name, result);
|
||||
}
|
||||
// IWritableNodeDefManager
|
||||
virtual void set(content_t c, const ContentFeatures &def)
|
||||
{
|
||||
infostream<<"registerNode: registering content id \""<<c
|
||||
<<"\": name=\""<<def.name<<"\""<<std::endl;
|
||||
assert(c <= MAX_CONTENT);
|
||||
m_content_features[c] = def;
|
||||
if(def.name != "")
|
||||
m_name_id_mapping.set(c, def.name);
|
||||
}
|
||||
virtual ContentFeatures* getModifiable(content_t c)
|
||||
virtual content_t set(const std::string &name,
|
||||
const ContentFeatures &def)
|
||||
{
|
||||
assert(c <= MAX_CONTENT);
|
||||
return &m_content_features[c];
|
||||
assert(name == def.name);
|
||||
u16 id = CONTENT_IGNORE;
|
||||
bool found = m_name_id_mapping.getId(name, id);
|
||||
if(!found){
|
||||
// Determine if full param2 is required
|
||||
bool require_full_param2 = (
|
||||
def.liquid_type == LIQUID_FLOWING
|
||||
||
|
||||
def.drawtype == NDT_FLOWINGLIQUID
|
||||
||
|
||||
def.drawtype == NDT_TORCHLIKE
|
||||
||
|
||||
def.drawtype == NDT_SIGNLIKE
|
||||
);
|
||||
// Get some id
|
||||
id = getFreeId(require_full_param2);
|
||||
if(id == CONTENT_IGNORE)
|
||||
return CONTENT_IGNORE;
|
||||
if(name != "")
|
||||
m_name_id_mapping.set(id, name);
|
||||
}
|
||||
set(id, def);
|
||||
return id;
|
||||
}
|
||||
virtual content_t allocateDummy(const std::string &name)
|
||||
{
|
||||
assert(name != "");
|
||||
ContentFeatures f;
|
||||
f.name = name;
|
||||
f.setAllTextures("unknown_block.png");
|
||||
return set(name, f);
|
||||
}
|
||||
virtual void updateTextures(ITextureSource *tsrc)
|
||||
{
|
||||
@ -499,6 +579,8 @@ public:
|
||||
std::ostringstream tmp_os(std::ios::binary);
|
||||
for(u16 i=0; i<=MAX_CONTENT; i++)
|
||||
{
|
||||
if(i == CONTENT_IGNORE || i == CONTENT_AIR)
|
||||
continue;
|
||||
ContentFeatures *f = &m_content_features[i];
|
||||
if(f->name == "")
|
||||
continue;
|
||||
@ -523,10 +605,13 @@ public:
|
||||
}
|
||||
ContentFeatures *f = &m_content_features[i];
|
||||
f->deSerialize(tmp_is, gamedef);
|
||||
if(f->name != "")
|
||||
m_name_id_mapping.set(i, f->name);
|
||||
}
|
||||
}
|
||||
private:
|
||||
ContentFeatures m_content_features[MAX_CONTENT+1];
|
||||
NameIdMapping m_name_id_mapping;
|
||||
};
|
||||
|
||||
IWritableNodeDefManager* createNodeDefManager()
|
||||
|
@ -253,6 +253,7 @@ public:
|
||||
// Get node definition
|
||||
virtual const ContentFeatures& get(content_t c) const=0;
|
||||
virtual const ContentFeatures& get(const MapNode &n) const=0;
|
||||
virtual bool getId(const std::string &name, content_t &result) const=0;
|
||||
|
||||
virtual void serialize(std::ostream &os)=0;
|
||||
};
|
||||
@ -266,10 +267,16 @@ public:
|
||||
// Get node definition
|
||||
virtual const ContentFeatures& get(content_t c) const=0;
|
||||
virtual const ContentFeatures& get(const MapNode &n) const=0;
|
||||
virtual bool getId(const std::string &name, content_t &result) const=0;
|
||||
|
||||
// Register node definition
|
||||
virtual void set(content_t c, const ContentFeatures &def)=0;
|
||||
virtual ContentFeatures* getModifiable(content_t c)=0;
|
||||
// Register node definition by name (allocate an id)
|
||||
// If returns CONTENT_IGNORE, could not allocate id
|
||||
virtual content_t set(const std::string &name,
|
||||
const ContentFeatures &def)=0;
|
||||
// If returns CONTENT_IGNORE, could not allocate id
|
||||
virtual content_t allocateDummy(const std::string &name)=0;
|
||||
|
||||
/*
|
||||
Update tile textures to latest return values of TextueSource.
|
||||
|
@ -56,11 +56,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
18: new generator (not really necessary, but it's there)
|
||||
19: new content type handling
|
||||
20: many existing content types translated to extended ones
|
||||
21: dynamic content type allocation
|
||||
*/
|
||||
// This represents an uninitialized or invalid format
|
||||
#define SER_FMT_VER_INVALID 255
|
||||
// Highest supported serialization version
|
||||
#define SER_FMT_VER_HIGHEST 20
|
||||
#define SER_FMT_VER_HIGHEST 21
|
||||
// Lowest supported serialization version
|
||||
#define SER_FMT_VER_LOWEST 0
|
||||
|
||||
|
@ -4428,6 +4428,10 @@ ITextureSource* Server::getTextureSource()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
u16 Server::allocateUnknownNodeId(const std::string &name)
|
||||
{
|
||||
return m_nodemgr->allocateDummy(name);
|
||||
}
|
||||
|
||||
IWritableToolDefManager* Server::getWritableToolDefManager()
|
||||
{
|
||||
|
@ -491,6 +491,7 @@ public:
|
||||
virtual IToolDefManager* getToolDefManager();
|
||||
virtual INodeDefManager* getNodeDefManager();
|
||||
virtual ITextureSource* getTextureSource();
|
||||
virtual u16 allocateUnknownNodeId(const std::string &name);
|
||||
|
||||
IWritableToolDefManager* getWritableToolDefManager();
|
||||
IWritableNodeDefManager* getWritableNodeDefManager();
|
||||
|
Loading…
Reference in New Issue
Block a user