Commit Graph

178 Commits

Author SHA1 Message Date
Hugo Locurcio
2349d31bae
Install the locale directory in a standard location without subfolder (#9618)
Other established FOSS projects don't seem to be doing this.
2020-04-10 16:08:48 +02:00
sfan5
528b162d9f Continue with 5.3.0-dev 2020-04-05 18:31:52 +02:00
sfan5
24147d99c0 Bump version to 5.2.0 2020-04-05 18:31:50 +02:00
sfan5
b5f5e00b29 Install client_lua_api.txt documentation too
fixes #9104
2019-11-11 14:06:48 +01:00
sfan5
b7e358703f Don't install fonts on ENABLE_CLIENT=0 configurations 2019-10-14 21:24:23 +02:00
sfan5
894008ce6f Continue with 5.2.0-dev 2019-10-12 15:49:06 +02:00
sfan5
4e4fb4db2a Bump version to 5.1.0 2019-10-12 15:48:58 +02:00
ANAND
66ecfb5916 CMakeLists.txt: Remove references to Minecraft and Infiniminer (#8487) 2019-04-26 19:07:32 +02:00
sfan5
51662dabb4 Continue with 5.1.0-dev 2019-03-04 23:43:18 +01:00
sfan5
f9d1810b1e Bump version to 5.0.0 2019-03-04 23:43:14 +01:00
adrido
2322078fe4 Windows: Cpack wix installer (#6153)
Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds
Correct paths on Windows for RUN_IN_PLACE=0
Install only required font files
Games have their own components, and "minimal" is optional
2018-10-26 21:37:51 +02:00
Loïc Blot
ac6e8e2914
Version scheme change: 0.5.0 -> 5.0.0 (#7449)
* Version scheme change: 0.5.0 -> 5.0.0
2018-06-15 09:16:48 +02:00
Loïc Blot
b28af0ed07 Verify compiler version before building anything (#6293)
GCC 4.9 and Clang 3.4 are the minimum
2017-08-24 17:16:55 +02:00
Loïc Blot
c99dcbaca9 New version scheme (#6292)
* Version changes: current dev version is now 0.5.0

* This change permit to have multi branches with various versions
* Dev version is 0.5.0-dev and next release will be 0.5.0
2017-08-20 17:20:11 +02:00
rubenwardy
a039d981ac Change README to Markdown format, add LICENSE.txt (#6244) 2017-08-18 10:47:40 +02:00
sfan5
4783ff956b Update list of installed files concerning server and non-RUN_IN_PLACE builds (#5976)
* mods/mods_here.txt should be present on servers
* client/serverlist/ can be omitted for RUN_IN_PLACE=0
* clientmods/ is not used on servers
2017-06-14 08:04:39 +02:00
Loic Blot
bf6569b570 Minetest for C++11 (CMakeLists + Travis)
* Move GCC to GCC 6 & GCC 7
* Move Clang to Clang 3.6 & Clang 4.0
* LINT moves from Clang 3.9 to Clang 4.0
* Move XCode 7.3 to 8.0
* Use more travis tricks to install compilers instead of adding complexity to our build script
* Clang format fixes on checked files (compat Cpp11 instead of Cpp03)
* Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial)
* Drop mingw cmake generated files and add them to gitignore
2017-06-04 09:57:08 +02:00
ShadowNinja
63ca71e9d2 Continue with 0.4.16-dev 2017-06-03 14:42:10 -04:00
ShadowNinja
80dc961d24 Bump version to 0.4.16 2017-06-03 14:42:10 -04:00
bigfoot547
287605ca81 Append -debug to version string (#5765) 2017-05-17 09:41:41 +02:00
Loic Blot
ff4fef570e
Fix cmake library default build problem since moving to lib/
Also make Lua library check a cmake module
2017-04-07 23:56:02 +02:00
adrido
676951d90d Windows: Skip cmd for release builds (#5416) 2017-04-07 07:14:39 +02:00
Loïc Blot
86b1542181 Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instead of src/ (#5473)
* Update embedded jsoncpp from unk version to 0.10.6

0.10.6 is last release without c++11

* Make jsoncpp more compliant with its amalgamate

Jsoncpp cpp file should be upper, make the library like it does in amalgamate

* Reorganization: move minetest embedded libs outside of source tree to /lib

* Fix a dead grep in LINT
2017-04-02 10:51:50 +02:00
Loïc Blot
92b45b2a18 [CSM] implement client side mod loading (#5123)
* client side mods are located in clientmods/
* move builtin/preview.lua to clientmods/preview/init.lua as a preview mod
* refactor ModConfiguration class to work properly with client and server using child objects
* move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server
* remove mods.{cpp,h} unused functions
* use UNORDERED_SET instead of std::set in some modspec storages
2017-03-13 23:56:05 +01:00
Juhani Numminen
0e27b4b978 Update .appdata and .desktop files 2017-03-05 20:56:20 +01:00
sfan5
a95f983ea8 Continue with 0.4.15-dev 2016-12-22 23:14:17 +01:00
sfan5
231ac33d34 Bump version to 0.4.15 2016-12-22 23:14:17 +01:00
Yutao Yuan
6707d622bb Install texture_packs.txt to DOCDIR 2016-11-13 10:21:34 +01:00
est31
f092dac979 Also support X11 icon for minetest copies installed via make install (#4407)
Fixes #4323.
2016-08-20 21:26:44 +02:00
sfan5
fb31bd3806 Continue with 0.4.14-dev 2016-05-15 14:49:15 +02:00
sfan5
854d9e3745 Bump version to 0.4.14 2016-05-15 14:49:15 +02:00
est31
3132bcb373 Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customized
Before, customisation of DOCDIR did not lead to
changes of the EXAMPLE_CONF_DIR default value.
This was inconsistent with expected behaviour
if you didn't know of the existence of the
EXAMPLE_CONF_DIR variable. The confusion is
very strong, as (for not in place builds) both
DOCDIR and EXAMPLE_CONF_DIR share the same
default value, it is unexpected that setting
CUSTOM_DOCDIR changes the location of all
documentation files but one.

The best meaning of EXAMPLE_CONF_DIR is to
further allow customization of the mt.conf.example
storage place, but otherwise keep defaulting to
whatever DOCDIR is set to, at least for not in
place builds. This patch implements that
behaviour.

Fixes #3863.
2016-03-16 23:06:33 +01:00
Pavel Puchkin
fe3f6be4d2 Simplify custom games packaging 2016-01-09 16:50:04 +01:00
est31
8acccf4c58 Fix "make install" and add underscore to doc file name
Fix regression since commit:

915807f8db1f3721ad9ffc00a4863ad940010c45 "Rename doc/mapformat.txt and update doc to match SRP changes"

And add an underscore to doc file name to make it more readable.
2015-09-14 07:51:31 +02:00
HEXcube
c345657289 Rename minetest-icon.svg to minetest.svg - Fixes #1564
-Complies with the Linux standard freedesktop icon naming specs: http://standards.freedesktop.org/icon-naming-spec/icon-naming-spec-latest.html#guidelines
-Ensures compatibility with icon themes
-Edit minetest.desktop, CMakeLists.txt and README.md to reflect this change
2015-09-03 19:26:28 +02:00
est31
ffe3f03bc5 Continue with 0.4.13-dev 2015-08-20 04:02:00 +02:00
est31
d44fceac7e Bump version to 0.4.13 2015-08-20 04:02:00 +02:00
D Laboratory
162af5fe32 Fix a typo in comment of CMakeLists.txt 2015-07-18 07:50:52 +02:00
ShadowNinja
1be2d32fd5 Make Git version detection use VERSION_STRING instead of tags
This fixes the problem where 0.4.12-dev versions were erroneously shown as
0.4.11-dev because the tag was added on a separate branch.  It also fixes a
similar issue when builders didn't fetch new tags when updating.

This also removes the number-of-commits-since-tag field, since it's
incompatible with this.  Said field doesn't seem to be useful anyway if you
have the commit hash.
2015-05-05 17:13:05 +02:00
sfan5
4ea5a96fff Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
ShadowNinja
93fcab952b Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
Pavel Puchkin
ca5df44edb Standalone bundle for OSX (w/ dependencies!) 2015-03-17 15:37:23 +01:00
BlockMen
627c747470 Uncomment version patch field 2015-02-18 23:52:51 +01:00
Perttu Ahola
e6ad2ace10 Bump version to 0.4.12 2015-02-18 23:50:01 +01:00
kwolekr
3ea5ed4ffe Uncomment version patch field 2014-12-26 11:02:26 -05:00
kwolekr
3f83ca29d3 Bump version to 0.4.11 2014-12-24 22:28:06 -05:00
Pavel Puchkin
3b902fd574 Fix OSX packaging finally
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-16 20:33:54 +10:00
Jürgen Doser
83830e8682 Add basic support for generating API documentation using Doxygen
If CMake is run and Doxygen is found, add a make target called "doc",
which builds API documention in doc/html. This target is not included
in the default "all" target, you have to explicitly run "make doc" to
generate the documentation.

If graphviz is installed, in particular, if the "dot" binary is found,
doxygen is configured to generate various kinds of diagrams. Note that
due to this, the first run of doxygen can take a while.
2014-12-12 14:59:57 -05:00
sfan5
17345404ba Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 2014-07-29 20:03:18 +02:00
sapier
5ca336ea92 Switch back repository to dev-mode after 0.4.10 release. 2014-07-07 19:08:41 +02:00