Commit Graph

4069 Commits

Author SHA1 Message Date
ShadowNinja
7e6db1b803 Only keep players loaded while they're connected 2014-06-23 15:45:59 -04:00
ShadowNinja
50127510e7 Remove confusing code block from SQLite3 database 2014-06-23 15:36:45 -04:00
ShadowNinja
d9de29fa50 Clear inventory before setting lists 2014-06-23 15:28:48 -04:00
sfan5
5fb8778e28 Fix Windows build 2014-06-23 14:50:00 +02:00
sapier
f6fc39e69a Fix race condition on accessing m_time_of_day_speed causing day night race on some architectures 2014-06-23 00:26:57 +02:00
sapier
b3a2ef1a91 Remove MapVoxelManipulator not really used by anyone 2014-06-23 00:13:41 +02:00
sapier
8ad83767cf Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
sapier
d5de0cbf71 Minor fix in check order 2014-06-23 00:13:41 +02:00
sapier
fcfd53aed1 Don't keep temporary images in RAM 2014-06-23 00:13:41 +02:00
sapier
334ec4bb1b Avoid doing a full material compare if not even first texture does match 2014-06-23 00:13:41 +02:00
sapier
35ec3855f6 Speedup attachement handling by replacing vector search by direct array access and secondary child lookup vector 2014-06-23 00:13:41 +02:00
sapier
56bf867874 Use memset for flag initialization (compiler optimization is way better)
use temp variables instead of recalculating array index
2014-06-23 00:13:41 +02:00
sapier
496cb115b1 Speedup getTileInfo by up to 30% 2014-06-23 00:13:41 +02:00
sapier
5d06bdf8ac Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping array 2014-06-23 00:13:41 +02:00
sapier
2625323f25 Fix menu crash due to lack of favourites list 2014-06-22 14:00:57 +02:00
sapier
9056c163a7 Fix sqlite3 map shutdown fails due to missing to finalize list statement
Add error output on fail to shutdown sqlite3 map db
Implement shutdown of sqlite3 rollback db
2014-06-22 13:38:51 +02:00
sapier
d4245e6cac Support for scalable font and gui elements
Fix positioning of tabheader in order to be usable for scaling GUIs
WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-22 00:08:55 +02:00
sapier
a0097c6bfa Fix uncought deserialization error on receiving data 2014-06-22 00:05:41 +02:00
sapier
f8522d50e7 Fix server assert in case of invalid message from client, just kick that client. 2014-06-21 23:56:46 +02:00
sapier
2b9beead38 Don't handle lack of IPv6 as fatal in unit tests 2014-06-20 22:35:50 +02:00
RealBadAngel
c86b78c9b7 Fix labels and vertlabels on some systems. 2014-06-20 21:30:48 +02:00
sapier
e81454fb38 Fix small memory leaks on shutdown 2014-06-20 19:50:47 +02:00
Matthew Bekkema
ef8cdd890c Fix build on big endian architectures. 2014-06-20 18:40:06 +02:00
sapier
2dd69a85e7 Fix chat overlaying full screen, now it's gonna overlay only up to length of longest line 2014-06-20 15:18:45 +02:00
sapier
3a9cf21664 Fix newline not handled to to interpreting it as invisible char 2014-06-19 23:02:09 +02:00
sapier
1c7cc2665b Fix broken serverdescription in multiplayer tab 2014-06-19 22:03:49 +02:00
sapier
8af44f8163 Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
sapier
9a39848ba9 Remove a lot of superfluous ifndef USE_CURL checks 2014-06-19 19:05:37 +02:00
sapier
99f565e8f2 Add support for directly starting a world by name from command line 2014-06-19 14:34:43 +02:00
RealBadAngel
04fbf47744 Add tooltips for button, imagebutton and checkbox. 2014-06-19 00:22:03 +02:00
sapier
65a4630f31 Fix bounding rect for formspec elements label vertlabel and checkboxes 2014-06-18 22:38:29 +02:00
sapier
2a09b7e84f Make dropdown formspec elements send their value same style as buttons on change 2014-06-18 18:47:41 +02:00
sfan5
ce9f1e1d3c Update buildbot scripts and add 64-bit buildbot 2014-06-18 16:40:24 +02:00
RealBadAngel
c380563a12 Fix issue #1275 - one more missing check. 2014-06-18 14:53:43 +02:00
sapier
c0e4551249 Remove not really used guiTextInputMenu 2014-06-17 21:27:40 +02:00
RealBadAngel
cb3b42efe4 Fix issue #1275 - wielded index greater than inv size. 2014-06-17 14:17:53 +02:00
RealBadAngel
a0f78659f3 Improved faces shading with and without shaders. 2014-06-17 00:56:17 +02:00
RealBadAngel
9f46cb6745 L-systems treegen code tweaks. 2014-06-17 00:55:04 +02:00
sapier
9d57413af0 Minor stability improvements in block emerge handling 2014-06-15 18:18:57 +02:00
RealBadAngel
6c98fd6658 Unite nodes shaders.
Pass drawtype and material type to shaders.
Move shaders generation to startup only.
Allow assign shaders per tile.
Initial code to support water surface shader.
2014-06-15 05:40:33 +02:00
sapier
9ffa88b558 Fix regression main_menu_script setting not working any longer 2014-06-14 21:20:09 +02:00
sapier
7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
sfan5
5b3bbde1ef Fix AppData path for RUN_IN_PLACE, fixes #1365 2014-06-13 21:09:55 +02:00
David Gumberg
c39e46c00d Add AppData file 2014-06-13 13:51:01 -04:00
sapier
c78aa7cf24 Fix HUD not visible if below ground blacked out 2014-06-12 23:38:34 +02:00
Megaf
d7986da58c Changed Time Out message from ERROR to INFO.
Changed Time Out message from ERROR to INFO.
2014-06-12 23:18:26 +02:00
sapier
003634e049 Add support for exiting formspecs by doubleclicking outside 2014-06-12 23:15:05 +02:00
sapier
763a511ca5 Improve performance by removing some temporary objects
Fix some coding style issues
2014-06-12 20:10:29 +02:00
Lord89James
9675d9e9cb New feature: drop a item instead a stack while...
sneaking
2014-06-10 18:11:43 +02:00
0gb.us
c6a9eae3ae Added show_debug to minetest.conf.example
I love that setting. Why is it not in this file already?
2014-06-09 10:23:38 +03:00