sfan5
6ca214fefc
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
Thresher
00c647e4cc
Convert spaces to tabs ( #13506 )
...
* Convert spaces to tabs
* Desour reviews 1-3 fix
* Desour fixes
* Undo alignment changes
2023-05-26 15:13:57 +02:00
sfan5
15445a0fbe
Raise and clean up _WIN32_WINNT constant
2023-05-11 22:51:01 +02:00
Jude Melton-Houghton
8b26bab37d
Remove unnecessary bool return types
2022-11-24 17:58:25 -05:00
Jude Melton-Houghton
7c21347a40
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
Jude Melton-Houghton
00eb65915f
Add PostgreSQL helper pg_to_string
2022-11-10 18:56:48 +01:00
Jude Melton-Houghton
aaa05f901a
Add mod storage PostgreSQL backend
2022-11-10 18:56:48 +01:00
Abdou-31
d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
DS
8d387433b1
Fix the documentation of InvRef:get_lists() and clean up code ( #12150 )
2022-03-29 18:06:16 +02:00
sfan5
75bf9b75ca
Make sure relevant std::stringstreams are set to binary
2021-09-11 21:06:57 +02:00
sfan5
a12017c564
Provide exact error message if postgres connection string missing
2021-05-30 11:40:14 +02:00
rubenwardy
42b0d612ef
Fix build due to revert error
2020-07-07 19:31:14 +01:00
rubenwardy
6e4d8de104
Revert "Verify database connection on interval ( #9665 )"
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Fixes #10113
This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b.
2020-07-07 17:50:52 +01:00
Loïc Blot
e564bf8ead
Add PostgreSQL authentication backend ( #9756 )
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* Add PostgreSQL authentication backend
2020-04-27 06:54:48 +02:00
Loïc Blot
5c588f89e7
Verify database connection on interval ( #9665 )
2020-04-15 08:01:11 +02:00
SmallJoker
7c43cf47c3
PostgreSQL: Fix listAllLoadableBlocks returning the same block
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Suggested change from https://github.com/minetest/minetest/issues/9670#issuecomment-613563738
2020-04-14 20:42:40 +02:00
Loic Blot
894a34aef4
Move PlayerSAO to dedicated files
2020-04-11 16:07:17 +02:00
SmallJoker
ffb17f1c9a
Consistent HP and damage types ( #8167 )
...
Remove deprecated HUDs and chat message handling.
Remove unused m_damage variable (compat break).
HP: s32 for setter/calculations, u16 for getter.
2019-02-10 23:03:26 +00:00
Loïc Blot
4a7c97c5f6
Fix on_successful_save -> onSuccessfulSave
2019-01-04 11:33:04 +01:00
Loïc Blot
c1d7dbfc38
Fix various player save issues (performance penalty on sql backends + bugs)
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* PostgreSQL & SQLite3 doesn't setModified(false) on RemotePlayer, then player is saved on each server save call. This results in heavy useless writes.
* PostgreSQL & SQLite3 ack engine meta write whereas db commit hasn't been performed. If commit failed write has failed. We mustn't notify engine write is done.
* serializing player meta must not setModified(false) because it didn't ensure write has been done
* add RemotePlayer::on_successfull_save callback to do the flag update on a successful save
2019-01-04 10:20:04 +01:00
CoderForTheBetter
faa358e797
Add Lua methods 'set_rotation()' and 'get_rotation()' ( #7395 )
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* Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
2018-11-28 09:38:50 +01:00
rubenwardy
91615f9588
Add player:get_meta(), deprecate player attributes ( #7202 )
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* Add player:get_meta(), deprecate player attributes
2018-04-06 10:52:29 +02:00
Vitaliy
20a85d76d9
Move files to subdirectories ( #6599 )
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* Move files around
2017-11-08 23:56:20 +01:00