sfan5
bc4ab8b99e
General code refactoring/improvements in server, treegen and connection
2024-03-20 16:37:32 +01:00
sfan5
6ca214fefc
Introduce std::string_view
into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
Desour
7f6b09dce8
Use json forward-declarations
2023-04-27 18:50:33 +02:00
Jude Melton-Houghton
8b26bab37d
Remove unnecessary bool return types
2022-11-24 17:58:25 -05:00
Jude Melton-Houghton
7c21347a40
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
Jude Melton-Houghton
cd8a7fe472
Add MetaDataRef:get_keys ( #12841 )
2022-11-15 16:45:12 +01:00
Jude Melton-Houghton
f4a01f3a5d
Avoid duplication of mod metadata in memory ( #12562 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Jude Melton-Houghton
bf22569019
Use a database for mod storage ( #11763 )
2022-01-07 20:28:49 +02:00
SmallJoker
37a05ec8d6
Settings: Proper priority hierarchy
...
Remove old defaults system
Introduce priority-based fallback list
Use new functions for map_meta special functions
Change groups to use end tags
Unittest changes:
* Adapt unittest to the new code
* Compare Settings objects
2021-01-29 17:32:35 +01:00
SmallJoker
5e9dd1667b
RemotePlayer: Remove Settings writer to Files database
2021-01-29 17:32:35 +01:00
Loïc Blot
0717719073
Player file directory must be only created when using file backend.
...
Also ensure on each player save that the directory exists
2019-01-04 10:06:46 +01:00
Ben Deutsch
153fb211ac
Replace auth.txt with SQLite auth database ( #7279 )
...
* Replace auth.txt with SQLite auth database
2018-08-05 13:13:38 +02:00
Vitaliy
20a85d76d9
Move files to subdirectories ( #6599 )
...
* Move files around
2017-11-08 23:56:20 +01:00