Commit Graph

11271 Commits

Author SHA1 Message Date
dreigiau
469a2eb4a4 Added translation using Weblate (Welsh) 2023-04-08 17:37:30 +02:00
Rodion Borisov
7ae5c91d62 Translated using Weblate (Russian)
Currently translated at 98.9% (1341 of 1355 strings)
2023-04-08 17:37:30 +02:00
waxtatect
051102cde0 Translated using Weblate (Spanish)
Currently translated at 88.4% (1199 of 1355 strings)
2023-04-08 17:37:30 +02:00
Giov4
76b61f07c9 Translated using Weblate (Italian)
Currently translated at 96.1% (1303 of 1355 strings)
2023-04-08 17:37:30 +02:00
Wuzzy
52956464a5 Translated using Weblate (German)
Currently translated at 100.0% (1355 of 1355 strings)
2023-04-08 17:37:30 +02:00
grreby
046ca78dfa Translated using Weblate (Czech)
Currently translated at 68.1% (924 of 1355 strings)
2023-04-08 17:37:30 +02:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
aa28084604 Translated using Weblate (Malay (Jawi))
Currently translated at 58.2% (789 of 1355 strings)
2023-04-08 17:37:30 +02:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
a3a4640257 Translated using Weblate (Malay)
Currently translated at 100.0% (1355 of 1355 strings)
2023-04-08 17:37:30 +02:00
BreadW
87b3e9cc5f Translated using Weblate (Japanese)
Currently translated at 100.0% (1355 of 1355 strings)
2023-04-08 17:37:30 +02:00
Muhammad Rifqi Priyo Susanto
4083fcf93a Translated using Weblate (Indonesian)
Currently translated at 100.0% (1355 of 1355 strings)
2023-04-08 17:37:30 +02:00
waxtatect
1036c2a639 Translated using Weblate (French)
Currently translated at 100.0% (1355 of 1355 strings)
2023-04-08 17:37:30 +02:00
sfan5
7bfea9b0fe Disable ubuntu-18.04 CI workflows
the base image has been removed by Github, we can see how to fix these later
2023-04-08 17:27:28 +02:00
SmallJoker
ba2fee0751 Particle spawner: Fix missing parameters
The changes done to clientpackethandler.cpp and server.cpp move the
compatibility code into a protocol version check so that older code
parts can easily be removed in the future (e.g. bump of minimal version).
2023-04-08 17:23:17 +02:00
SmallJoker
f8e0778fc9 Particle spawner: Move definitions to source
Long functions were moved to the source file to keep the header
short to speed up compiling. This has no functional change.
2023-04-08 17:23:17 +02:00
SmallJoker
9c9309cdbb
Lua API: Catch serialization error for chat messages (#13337)
Prevents server errors caused by too long chat messages from the Lua API.
2023-04-07 12:49:35 +02:00
SmallJoker
d975ebdcb9
Limit formspec fields to 640K (#13380)
Fixes an issue where long inputs could cause issues when dealing with formspecs.
The expected data is usually below 1 KiB, however that's not a technical limit.
2023-04-07 12:49:23 +02:00
Lars
7048fc25dd Take mesh-bounding-sphere into account in updateDrawListShadow 2023-04-03 13:57:05 -07:00
Lars
b01f85d573 Revert "Add mesh-holding blocks to shadow drawlist. (#13203)"
This reverts commit 2a8becd650a8adaa86fd7f76122ea75f11f49dad.
2023-04-03 13:57:05 -07:00
SmallJoker
1c1f1b1615 Revert "Enable connected glass by default (#13242)"
This reverts commit a93f3542d92e87c3d728f067358e6f42b31cfe96 for
the upcoming 5.7.0 release.

See https://github.com/minetest/minetest/issues/8290 for a detailed discussion.
2023-04-02 20:56:31 +02:00
x2048
6c0a6925fc
Corrections to loops and BFS cullers (#13375)
* Reset usage timers in loops culler
* Correctly touch map blocks when using bfs culler
* Align use of variables
* Report statistics when using loop culler
2023-04-01 22:41:00 +02:00
sfan5
819e9fc615 Do not rely on ZSTD_CLEVEL_DEFAULT define 2023-04-01 22:06:03 +02:00
lhofhansl
48fc286a95
Restart map-send cycle if visible blocks are soon to be unloaded. (#13277)
* Restart map-send cycle if visible blocks are soon to be unloaded.
* Reset completion timer when camera or position changed.

Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30 09:19:13 -07:00
x2048
93898957b6
Return 'loops' occlusion culler under a setting (#13352)
* Add occlusion_culler setting to minetest.conf.example
* Add raytraced occlusion culling to 'loops' algorithm

---------

Co-authored-by: sfan5 <sfan5@live.de>
2023-03-30 00:10:23 +02:00
sfan5
bd88d299b9 Bump protocol version
and correct documentation of previous version
2023-03-29 23:19:39 +02:00
sfan5
0a698d92c3 Update credits tab and mailmap 2023-03-29 23:19:11 +02:00
DS
0f496f1ed2
Always build locale files in CMAKE_SOURCE_DIR if building RUN_IN_PLACE (#13272) 2023-03-27 20:02:48 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping (#13286)
The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
DS
2180dc14ef
Fix safeLoadFile() skipping 2 chars too much from the shebang (#13310) 2023-03-27 20:01:05 +02:00
Muhammad Rifqi Priyo Susanto
baf99f826c
Add Indonesian translation of builtin 2023-03-24 12:35:12 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi (MNH48)
9c07bf68f1
Add Malay translation of builtin 2023-03-24 12:34:58 +01:00
DS
ed632f3854
Safely handle block deletion (#13315)
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2023-03-24 12:34:44 +01:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
x2048
9af587c54e
Move rendering engine reset after deletion of game objects 2023-03-20 11:42:16 +01:00
x2048
6cd2eea487
Move drawing of wield tool into a dedicated step of the pipeline (#13338) 2023-03-19 21:31:15 +01:00
Wuzzy
09342c0811
Clarify documentation of inventory actions (#13181)
The text was not clear enough on what these do exactly. It was written in a way that sounded like this allows you to capture ALL inventory changes of the player inventory. However, this is not true: It only captures inventory changes within the player inventory or when the item was exchanged with another inventory.
2023-03-19 20:25:08 +01:00
Wuzzy
0050f12b32
Various smaller lua_api documentation updates (#13240)
This fixes several smaller documentation issues at once because posting one PR for every tiny documentation fix is a nightmare.
2023-03-19 20:24:37 +01:00
luk3yx
5fa63a0b0c
Fix server-side formspec state keeping issue (#13332) 2023-03-19 20:23:11 +01:00
x2048
6fe9bc8ae1
Remove obsolete rendering core init code (#13341)
Also removes duplicate call to shadow render step
2023-03-19 20:22:45 +01:00
Gregor Parzefall
38e005294f
Remove default keybind for pitchmove (#13319) 2023-03-16 14:57:44 +01:00
olive
b1c8a7d055
Fix empty port assertion error in 'Join Game' menu
Pressing "Register" when the port field was empty led to an assertion error inside `create_register_dialog`, it was simply checking the port was a number.
2023-03-16 14:57:20 +01:00
x2048
2bed338ef7
Fix occasional black screen on startup 2023-03-16 14:56:27 +01:00
Jude Melton-Houghton
b7359f5fa9 Update nodes in LBM loop 2023-03-13 18:17:07 +01:00
DS
cac1dca95b
Improvement of #12974: better linear independent vector (#12979) 2023-03-13 18:16:07 +01:00
DS
02346819f9
Fix rendertarget size being saved as screensize (#13313) 2023-03-12 19:56:49 +01:00
lhofhansl
3e148e2810
Fix infinite viewing_range (#13225)
Use a simplified version of the old loops culler for infinite viewing range.
2023-03-12 09:37:47 -07:00
DS
b1ed0ef721
Fix ChatPrompt crash in very narrow windows (#13305)
In very narrow windows, `m_cols` can be small (i.e. 0).
Hence, `m_view <= m_line.size() + 1 - m_cols` does not guarantee
`m_view <= m_line.size()`.
`std::string::substr(pos, npos)` requires `pos <= size()`.
2023-03-11 17:46:49 +01:00
Wuzzy
1aeb0280df Update German translation of builtin 2023-03-11 17:46:09 +01:00
Wuzzy
e73a4ea506 Update builtin locale 2023-03-11 17:46:09 +01:00
x2048
705195b43e
Scale culler steps proportionally to the mesh sizes (#13250) 2023-03-11 14:10:26 +01:00
x2048
1de8a1e962
Fix missing shadows when sun tilt is zero 2023-03-11 13:49:40 +01:00