Commit Graph

7 Commits

Author SHA1 Message Date
grorp
9b6a399011
Implement support for FSAA in combination with post-processing (#15392)
- Actually it's MSAA I think, or perhaps the terms are equivalent
- I've made it fit into the existing Irrlicht architecture, but that has resulted in code duplication compared to my original "hacky" approach
- OpenGL 3.2+ and OpenGL ES 3.1+ are supported
- EDT_OPENGL3 is not required, EDT_OPENGL works too
- Helpful tutorial: https://learnopengl.com/Advanced-OpenGL/Anti-Aliasing, section "Off-screen MSAA"
- This may be rough around the edges, but in general it works
2024-11-18 14:06:48 +01:00
sfan5
3c42cc8684 Revive texture download code and fix it on GLES 2024-11-16 16:54:22 +01:00
grorp
50b7523336 ogles 2 driver: Delete some dead code
grepping for IRR_COMPILE_GLES2_COMMON gives no other results

COGLESCoreExtensionHandler is only used through COpenGL3ExtensionHandler
2024-11-08 20:43:24 +01:00
sfan5
bf4d31227b
Delete OpenGL ES 1.0 driver (#15067) 2024-08-28 20:44:42 +02:00
sfan5
5d226268df
Irrlicht cleanups (mostly getting rid of core::array)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
2024-08-17 19:49:11 +02:00
sfan5
13e271c6cb Improve error checks in COpenGL3DriverBase 2024-04-15 17:48:33 +02:00
import
f638482fba Copy irrlichtmt to <root>/irr/ 2024-03-26 21:39:02 +01:00