BlockMen
c09d026f05
Fix particles draworder
2015-02-21 14:11:00 +01:00
Craig Robbins
29514918f8
Fix particles causing unitialised data being used due to use of incorrect union member
2015-01-18 20:30:57 +10:00
sapier
63867b1a37
Fix memory leaks due to messed up memory handling for particles as well as their spawners
2015-01-09 15:23:49 +01:00
Craig Robbins
5b8855e83c
Remove most exceptions from getNode() (and variants)
2014-11-14 18:05:34 +10:00
Novatux
062de11b4c
Fix rendering glitches when far from the center of the map
2014-03-04 20:12:10 +01:00
khonkhortisan
2b1eff7725
Allow vertical axis particle rotation constraint
...
Use tables for adding particles, deprecate former way.
separate particles(pawner) definition, add default values, work with no
arguments
2014-01-13 17:34:56 -05:00
Kahrl
a5377251e2
Fix particle code ignoring return value of std::vector::erase(). Wat.
2013-12-23 15:11:53 +01:00
Kahrl
8161ab573f
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
2013-07-02 03:03:10 +02:00
sapier
8800896824
Closed add object <-> object collision handling
2013-03-28 00:09:24 +01:00
Jeija
e1ff5b1361
Allow spawning particles from the server, from lua
...
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.
Conflicts:
src/clientserver.h
2013-03-23 23:16:29 +01:00
Sfan5
6d0ea26c2d
Update Copyright Years
2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
Jeija
61f5ca6b16
Add particles
2013-01-14 15:27:00 +01:00