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CMakeLists.txt
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_async.cpp
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[CSM] Don't load the IO library. (#6087)
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2018-01-04 08:21:12 +01:00 |
s_async.h
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Modernize source code: last part (#6285)
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2017-08-20 13:30:50 +02:00 |
s_base.cpp
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HPChange Reason: Fix push after free, and type being overwritten (#8359)
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2019-03-12 08:56:56 +01:00 |
s_base.h
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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
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2018-06-30 17:11:38 +02:00 |
s_client.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
s_client.h
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CSM/SSM: Add on_mods_loaded callback (#7411)
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2018-06-06 12:53:59 +02:00 |
s_entity.cpp
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
s_entity.h
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Allow damage for attached objects, add attach/detach callbacks (#6786)
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2018-04-30 18:43:49 +02:00 |
s_env.cpp
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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
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2018-06-30 17:11:38 +02:00 |
s_env.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
s_internal.h
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Optimize headers (part 2) (#6272)
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2017-08-18 19:25:07 +02:00 |
s_inventory.cpp
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_inventory.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_item.cpp
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Raycast: export exact pointing location (#6304)
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2018-08-16 20:10:08 +02:00 |
s_item.h
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Raycast: export exact pointing location (#6304)
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2018-08-16 20:10:08 +02:00 |
s_mainmenu.cpp
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Pass clang-format on various cpp/header files (#5559)
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2017-04-23 09:52:40 +02:00 |
s_mainmenu.h
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Move files to subdirectories (#6599)
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2017-11-08 23:56:20 +01:00 |
s_modchannels.cpp
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_modchannels.h
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Implement mod communication channels (#6351)
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2017-09-26 00:11:20 +02:00 |
s_node.cpp
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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
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2018-06-30 17:11:38 +02:00 |
s_node.h
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Remove nodeupdate completely (#6358)
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2017-09-01 13:40:09 +02:00 |
s_nodemeta.cpp
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_nodemeta.h
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Run callback in IDropAction, refactor function arguments
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2018-04-02 17:18:48 +02:00 |
s_player.cpp
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
s_player.h
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Consistent HP and damage types (#8167)
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2019-02-10 23:03:26 +00:00 |
s_security.cpp
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Move client-specific files to 'src/client' (#7902)
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2018-11-28 20:01:49 +01:00 |
s_security.h
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C++ modernize: Pragma once (#6264)
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2017-08-17 22:19:39 +02:00 |
s_server.cpp
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Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
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2018-06-30 17:11:38 +02:00 |
s_server.h
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CSM/SSM: Add on_mods_loaded callback (#7411)
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2018-06-06 12:53:59 +02:00 |