..
auth.lua
Auth handler: Player deletion & Iterator ( #6741 )
2017-12-06 17:32:49 +01:00
chatcommands.lua
Clearobjects: Send progress messages to terminal using actionstream
2017-11-24 05:38:53 +00:00
constants.lua
Customizeable max breath for players ( #6411 )
2017-09-15 12:18:47 +02:00
deprecated.lua
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
detached_inventory.lua
Allow restricting detached inventories to one player
2016-11-28 13:41:19 +01:00
falling.lua
Sounds: Add falling node sounds
2017-11-14 00:37:31 +00:00
features.lua
Remove client-side chat prediction. ( #5055 )
2017-01-17 00:09:47 +01:00
forceloading.lua
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
init.lua
Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. ( #5965 )
2017-06-30 20:14:39 +02:00
item_entity.lua
Item entities: Enable item collision detection for sudden movement
2017-11-06 13:51:26 +00:00
item.lua
Fix default item callbacks to work with nil users ( #5819 )
2017-10-28 10:30:50 +02:00
misc.lua
Allow the join/leave message to be overridden by mods.
2017-09-11 20:54:07 +02:00
privileges.lua
Do not grant all privs to the admin - changes game behavior ( #6460 )
2017-10-07 15:12:09 +02:00
register.lua
Implement mod communication channels ( #6351 )
2017-09-26 00:11:20 +02:00
statbars.lua
Customizeable max breath for players ( #6411 )
2017-09-15 12:18:47 +02:00
static_spawn.lua
Abort if static_spawnpoint is an invalid setting instead of just giving an error log
2017-08-12 19:37:53 +01:00
voxelarea.lua
VoxelArea: faster iter function ( #4490 )
2016-10-08 22:42:17 +10:00