minetest/src/script
kwolekr 52e5b513ed Fix Lua scripting synchronization
For several years now, the lua script lock has been completely broken.
This commit fixes the main issue (creation of a temporary rather than
scoped object), and fixes a subsequent deadlock issue caused by
nested script API calls by adding support for recursive mutexes.
2015-11-01 11:32:05 -05:00
..
common Fix server crashing on Lua errors 2015-10-31 13:28:58 -04:00
cpp_api Fix Lua scripting synchronization 2015-11-01 11:32:05 -05:00
lua_api SAPI: Fix seed parameter truncation for LuaPseudoRandom constructor 2015-10-26 04:04:52 -04:00
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
scripting_game.cpp Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
scripting_game.h Improve Script CPP API diagnostics 2015-08-05 21:13:03 -04:00
scripting_mainmenu.cpp Push error handler afresh each time lua_pcall is used 2015-08-27 01:56:06 +02:00
scripting_mainmenu.h Fix code style of async API 2014-04-27 16:15:53 -04:00