minetest/src
2013-11-03 23:00:54 +01:00
..
cguittfont
json
jthread Always use builtin JThread library 2013-09-15 23:00:01 -04:00
lua
script Add a callback: minetest.register_on_craft(itemstack, player, 2013-11-01 15:55:34 +01:00
sqlite
util Always use builtin JThread library 2013-09-15 23:00:01 -04:00
activeobject.h
ban.cpp Always use builtin JThread library 2013-09-15 23:00:01 -04:00
ban.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
base64.cpp
base64.h
biome.cpp Fix compiling issue of MSVC 2013-09-23 11:51:14 +02:00
biome.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
camera.cpp
camera.h
cavegen.cpp
cavegen.h
chat.cpp
chat.h
client.cpp Always use builtin JThread library 2013-09-15 23:00:01 -04:00
client.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
clientmap.cpp
clientmap.h
clientobject.cpp
clientobject.h
clientserver.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
clientsimpleobject.h
clouds.cpp
clouds.h
cmake_config_githash.h.in Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
cmake_config.h.in Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
CMakeLists.txt Pass VERSION_EXTRA to GenerateVersion.cmake 2013-09-29 16:05:09 +02:00
collision.cpp
collision.h
config.h Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
connection.cpp
connection.h
constants.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
content_abm.cpp Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
content_abm.h
content_cao.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
content_cao.h
content_cso.cpp
content_cso.h
content_mapblock.cpp Fix liquid_range 2013-11-02 15:47:44 +01:00
content_mapblock.h
content_mapnode.cpp
content_mapnode.h
content_nodemeta.cpp
content_nodemeta.h
content_object.h
content_sao.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
content_sao.h
convert_json.cpp
convert_json.h
craftdef.cpp
craftdef.h
database-dummy.cpp Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-dummy.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-leveldb.cpp Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-leveldb.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database-sqlite3.cpp Add configurable PRAGMA synchronous = 2013-09-17 02:11:30 +04:00
database-sqlite3.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database.cpp Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
database.h Add license headers and remove useless includes 2013-09-10 16:09:30 +02:00
daynightratio.h
debug.cpp Always use builtin JThread library 2013-09-15 23:00:01 -04:00
debug.h Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
defaultsettings.cpp Lower the default max_users from 100 to 15 2013-09-28 21:09:52 +02:00
defaultsettings.h
dungeongen.cpp Standardized method of getting node info in dungeon mapgen. 2013-09-06 21:42:01 +02:00
dungeongen.h
emerge.cpp Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
emerge.h
environment.cpp Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
environment.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
event_manager.h
event.h
exceptions.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
filecache.cpp
filecache.h
filesys.cpp
filesys.h
game.cpp Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
game.h
gamedef.h
genericobject.cpp
genericobject.h
gettext.h
gettime.h
guiChatConsole.cpp
guiChatConsole.h
guiDeathScreen.cpp
guiDeathScreen.h
guiEngine.cpp Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
guiEngine.h Change mainmenu texture handling + small misc changes 2013-09-11 00:08:56 +02:00
guiFileSelectMenu.cpp
guiFileSelectMenu.h
guiFormSpecMenu.cpp Fix typo 2013-11-03 22:33:06 +01:00
guiFormSpecMenu.h Reworked formspecs and kahrl's hexcolor parser 2013-11-03 22:14:37 +01:00
guiKeyChangeMenu.cpp
guiKeyChangeMenu.h fix memory leaks introduced by invalid gettext usage 2013-04-07 22:50:53 -04:00
guiMainMenu.h
guiMessageMenu.cpp
guiMessageMenu.h
guiPasswordChange.cpp
guiPasswordChange.h
guiPauseMenu.cpp Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
guiPauseMenu.h
guiTextInputMenu.cpp Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
guiTextInputMenu.h
guiVolumeChange.cpp
guiVolumeChange.h
hex.h
hud.cpp Add option to scale image to percentage values 2013-09-20 20:03:58 +02:00
hud.h Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
intlGUIEditBox.cpp
intlGUIEditBox.h
inventory.cpp
inventory.h
inventorymanager.cpp Add a callback: minetest.register_on_craft(itemstack, player, 2013-11-01 15:55:34 +01:00
inventorymanager.h
irr_aabb3d.h
irr_v2d.h
irr_v3d.h
irrlichttypes_bloated.h
irrlichttypes_extrabloated.h
irrlichttypes.h
itemdef.cpp
itemdef.h
itemgroup.h
keycode.cpp
keycode.h
light.cpp
light.h
localplayer.cpp Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
localplayer.h Use player:set_hotbar_image() instead of hardcoded hotbar.png 2013-09-05 00:21:16 +02:00
log.cpp
log.h
logoutputbuffer.h
luaentity_common.h
main.cpp Add --version option 2013-09-28 21:30:17 +02:00
main.h
mainmenumanager.h
map.cpp Fix liquid_range 2013-11-02 15:47:44 +01:00
map.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
mapblock_mesh.cpp
mapblock_mesh.h
mapblock.cpp Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
mapblock.h Weather: Clean up getHeat/getHumidity somewhat 2013-09-16 23:33:53 -04:00
mapchunk.h
mapgen_indev.cpp
mapgen_indev.h
mapgen_math.cpp
mapgen_math.h
mapgen_singlenode.cpp
mapgen_singlenode.h
mapgen_v6.cpp
mapgen_v6.h
mapgen_v7.cpp
mapgen_v7.h
mapgen.cpp
mapgen.h
mapnode.cpp
mapnode.h Raise the maximum node limit to 0x7fff 2013-11-01 10:27:23 -04:00
mapsector.cpp
mapsector.h
mesh.cpp Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant 2013-11-03 23:00:54 +01:00
mesh.h
modalMenu.h
modifiedstate.h
mods.cpp
mods.h
nameidmapping.cpp
nameidmapping.h
nodedef.cpp
nodedef.h
nodemetadata.cpp
nodemetadata.h
nodetimer.cpp
nodetimer.h
noise.cpp
noise.h
object_properties.cpp Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
object_properties.h Add offset to automatic_face_movement_dir 2013-09-10 23:31:44 +02:00
particles.cpp
particles.h
pathfinder.cpp
pathfinder.h
player.cpp
player.h
porting.cpp Portability fixes for OpenBSD (and possibly NetBSD and others). 2013-11-02 13:41:26 -04:00
porting.h
profiler.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
quicktune_shortcutter.h
quicktune.cpp Always use builtin JThread library 2013-09-15 23:00:01 -04:00
quicktune.h
rollback_interface.cpp
rollback_interface.h
rollback.cpp
rollback.h
serialization.cpp
serialization.h
server.cpp Add a callback: minetest.register_on_craft(itemstack, player, 2013-11-01 15:55:34 +01:00
server.h Masterserver update 2013-10-18 01:32:49 +04:00
serverlist.cpp Masterserver update 2013-10-18 01:32:49 +04:00
serverlist.h Masterserver update 2013-10-18 01:32:49 +04:00
serverobject.cpp
serverobject.h
settings.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
sha1.cpp
sha1.h
shader.cpp
shader.h
sky.cpp
sky.h
socket.cpp
socket.h
sound_openal.cpp
sound_openal.h
sound.cpp
sound.h
staticobject.cpp
staticobject.h Fix object duplication bug (at least in the most reproducible UFO case) 2013-10-17 00:10:16 +03:00
strfnd.h
subgame.cpp Fix 'Unknown map backend' error when using Configure menu right after creating world 2013-09-09 22:50:51 +02:00
subgame.h
test.cpp
test.h
threads.h Always use builtin JThread library 2013-09-15 23:00:01 -04:00
tile.cpp
tile.h Change mainmenu texture handling + small misc changes 2013-09-11 00:08:56 +02:00
tool.cpp
tool.h
treegen.cpp Move the sapling growing and grass adding/removing ABMs to Lua 2013-11-02 10:50:11 +01:00
treegen.h
version.cpp Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
version.h Show git hash in version string at top left corner of window 2013-09-28 21:30:17 +02:00
voxel.cpp
voxel.h
voxelalgorithms.cpp
voxelalgorithms.h