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cguittfont
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json
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jthread
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
lua
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script
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Add a callback: minetest.register_on_craft(itemstack, player,
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2013-11-01 15:55:34 +01:00 |
sqlite
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util
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
activeobject.h
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ban.cpp
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
ban.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
base64.cpp
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base64.h
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biome.cpp
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Fix compiling issue of MSVC
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2013-09-23 11:51:14 +02:00 |
biome.h
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
camera.cpp
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camera.h
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cavegen.cpp
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cavegen.h
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chat.cpp
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chat.h
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client.cpp
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
client.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
clientmap.cpp
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clientmap.h
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clientobject.cpp
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clientobject.h
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clientserver.h
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
clientsimpleobject.h
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clouds.cpp
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clouds.h
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cmake_config_githash.h.in
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
cmake_config.h.in
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
CMakeLists.txt
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Pass VERSION_EXTRA to GenerateVersion.cmake
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2013-09-29 16:05:09 +02:00 |
collision.cpp
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collision.h
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config.h
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
connection.cpp
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connection.h
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constants.h
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
content_abm.cpp
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Move the sapling growing and grass adding/removing ABMs to Lua
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2013-11-02 10:50:11 +01:00 |
content_abm.h
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content_cao.cpp
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
content_cao.h
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content_cso.cpp
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content_cso.h
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content_mapblock.cpp
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Fix liquid_range
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2013-11-02 15:47:44 +01:00 |
content_mapblock.h
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content_mapnode.cpp
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content_mapnode.h
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content_nodemeta.cpp
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content_nodemeta.h
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content_object.h
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content_sao.cpp
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
content_sao.h
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convert_json.cpp
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convert_json.h
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craftdef.cpp
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craftdef.h
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database-dummy.cpp
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
database-dummy.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
database-leveldb.cpp
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
database-leveldb.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
database-sqlite3.cpp
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Add configurable PRAGMA synchronous =
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2013-09-17 02:11:30 +04:00 |
database-sqlite3.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
database.cpp
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
database.h
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Add license headers and remove useless includes
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2013-09-10 16:09:30 +02:00 |
daynightratio.h
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debug.cpp
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
debug.h
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Remove assert warning in leveldb wonderland
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2013-09-10 18:28:26 +02:00 |
defaultsettings.cpp
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Lower the default max_users from 100 to 15
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2013-09-28 21:09:52 +02:00 |
defaultsettings.h
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dungeongen.cpp
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Standardized method of getting node info in dungeon mapgen.
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2013-09-06 21:42:01 +02:00 |
dungeongen.h
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emerge.cpp
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
emerge.h
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environment.cpp
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Fix object duplication bug (at least in the most reproducible UFO case)
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2013-10-17 00:10:16 +03:00 |
environment.h
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
event_manager.h
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event.h
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exceptions.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
filecache.cpp
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filecache.h
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filesys.cpp
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filesys.h
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game.cpp
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
game.h
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gamedef.h
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genericobject.cpp
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genericobject.h
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gettext.h
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gettime.h
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guiChatConsole.cpp
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guiChatConsole.h
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guiDeathScreen.cpp
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guiDeathScreen.h
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guiEngine.cpp
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Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant
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2013-11-03 23:00:54 +01:00 |
guiEngine.h
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Change mainmenu texture handling + small misc changes
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2013-09-11 00:08:56 +02:00 |
guiFileSelectMenu.cpp
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guiFileSelectMenu.h
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guiFormSpecMenu.cpp
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Fix typo
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2013-11-03 22:33:06 +01:00 |
guiFormSpecMenu.h
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Reworked formspecs and kahrl's hexcolor parser
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2013-11-03 22:14:37 +01:00 |
guiKeyChangeMenu.cpp
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guiKeyChangeMenu.h
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fix memory leaks introduced by invalid gettext usage
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2013-04-07 22:50:53 -04:00 |
guiMainMenu.h
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guiMessageMenu.cpp
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guiMessageMenu.h
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guiPasswordChange.cpp
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guiPasswordChange.h
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guiPauseMenu.cpp
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
guiPauseMenu.h
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guiTextInputMenu.cpp
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Make freetype usage configureable by a setting
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2013-08-04 20:35:14 +02:00 |
guiTextInputMenu.h
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guiVolumeChange.cpp
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guiVolumeChange.h
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hex.h
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hud.cpp
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Add option to scale image to percentage values
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2013-09-20 20:03:58 +02:00 |
hud.h
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Use player:set_hotbar_image() instead of hardcoded hotbar.png
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2013-09-05 00:21:16 +02:00 |
intlGUIEditBox.cpp
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intlGUIEditBox.h
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inventory.cpp
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inventory.h
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inventorymanager.cpp
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Add a callback: minetest.register_on_craft(itemstack, player,
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2013-11-01 15:55:34 +01:00 |
inventorymanager.h
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irr_aabb3d.h
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irr_v2d.h
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irr_v3d.h
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irrlichttypes_bloated.h
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irrlichttypes_extrabloated.h
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irrlichttypes.h
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itemdef.cpp
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itemdef.h
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itemgroup.h
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keycode.cpp
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keycode.h
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light.cpp
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light.h
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localplayer.cpp
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Use player:set_hotbar_image() instead of hardcoded hotbar.png
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2013-09-05 00:21:16 +02:00 |
localplayer.h
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Use player:set_hotbar_image() instead of hardcoded hotbar.png
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2013-09-05 00:21:16 +02:00 |
log.cpp
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log.h
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logoutputbuffer.h
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luaentity_common.h
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main.cpp
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Add --version option
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2013-09-28 21:30:17 +02:00 |
main.h
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mainmenumanager.h
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map.cpp
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Fix liquid_range
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2013-11-02 15:47:44 +01:00 |
map.h
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
mapblock_mesh.cpp
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mapblock_mesh.h
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mapblock.cpp
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
mapblock.h
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Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16 23:33:53 -04:00 |
mapchunk.h
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mapgen_indev.cpp
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mapgen_indev.h
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mapgen_math.cpp
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mapgen_math.h
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mapgen_singlenode.cpp
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mapgen_singlenode.h
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mapgen_v6.cpp
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mapgen_v6.h
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mapgen_v7.cpp
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mapgen_v7.h
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mapgen.cpp
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mapgen.h
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mapnode.cpp
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mapnode.h
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Raise the maximum node limit to 0x7fff
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2013-11-01 10:27:23 -04:00 |
mapsector.cpp
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mapsector.h
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mesh.cpp
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Fix invalid usage of texture->getSize() where actually texture->getOriginalSize() was meant
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2013-11-03 23:00:54 +01:00 |
mesh.h
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modalMenu.h
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modifiedstate.h
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mods.cpp
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mods.h
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nameidmapping.cpp
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nameidmapping.h
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nodedef.cpp
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nodedef.h
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nodemetadata.cpp
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nodemetadata.h
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nodetimer.cpp
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nodetimer.h
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noise.cpp
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noise.h
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object_properties.cpp
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
object_properties.h
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Add offset to automatic_face_movement_dir
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2013-09-10 23:31:44 +02:00 |
particles.cpp
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particles.h
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pathfinder.cpp
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pathfinder.h
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player.cpp
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player.h
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porting.cpp
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Portability fixes for OpenBSD (and possibly NetBSD and others).
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2013-11-02 13:41:26 -04:00 |
porting.h
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profiler.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
quicktune_shortcutter.h
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quicktune.cpp
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
quicktune.h
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rollback_interface.cpp
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rollback_interface.h
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rollback.cpp
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rollback.h
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serialization.cpp
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serialization.h
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server.cpp
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Add a callback: minetest.register_on_craft(itemstack, player,
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2013-11-01 15:55:34 +01:00 |
server.h
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Masterserver update
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2013-10-18 01:32:49 +04:00 |
serverlist.cpp
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Masterserver update
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2013-10-18 01:32:49 +04:00 |
serverlist.h
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Masterserver update
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2013-10-18 01:32:49 +04:00 |
serverobject.cpp
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serverobject.h
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settings.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
sha1.cpp
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sha1.h
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shader.cpp
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shader.h
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sky.cpp
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sky.h
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socket.cpp
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socket.h
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sound_openal.cpp
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sound_openal.h
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sound.cpp
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sound.h
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staticobject.cpp
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staticobject.h
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Fix object duplication bug (at least in the most reproducible UFO case)
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2013-10-17 00:10:16 +03:00 |
strfnd.h
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subgame.cpp
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Fix 'Unknown map backend' error when using Configure menu right after creating world
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2013-09-09 22:50:51 +02:00 |
subgame.h
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test.cpp
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test.h
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threads.h
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Always use builtin JThread library
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2013-09-15 23:00:01 -04:00 |
tile.cpp
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tile.h
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Change mainmenu texture handling + small misc changes
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2013-09-11 00:08:56 +02:00 |
tool.cpp
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tool.h
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treegen.cpp
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Move the sapling growing and grass adding/removing ABMs to Lua
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2013-11-02 10:50:11 +01:00 |
treegen.h
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version.cpp
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
version.h
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Show git hash in version string at top left corner of window
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2013-09-28 21:30:17 +02:00 |
voxel.cpp
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voxel.h
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voxelalgorithms.cpp
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voxelalgorithms.h
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