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* Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs |
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.. | ||
auth.lua | ||
chatcommands.lua | ||
constants.lua | ||
deprecated.lua | ||
detached_inventory.lua | ||
falling.lua | ||
features.lua | ||
forceloading.lua | ||
init.lua | ||
item_entity.lua | ||
item.lua | ||
misc.lua | ||
privileges.lua | ||
register.lua | ||
statbars.lua | ||
static_spawn.lua | ||
voxelarea.lua |