.. |
cavegen.cpp
|
Allow more than 255 biomes, document new maximum (#9855)
|
2020-05-20 22:16:14 +01:00 |
cavegen.h
|
Allow more than 255 biomes, document new maximum (#9855)
|
2020-05-20 22:16:14 +01:00 |
CMakeLists.txt
|
Move files to subdirectories (#6599)
|
2017-11-08 23:56:20 +01:00 |
dungeongen.cpp
|
Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)
|
2019-09-08 17:51:34 +01:00 |
dungeongen.h
|
Dungeons: Clean up parameters, improve structure variety (#8918)
|
2019-09-14 23:02:07 +01:00 |
mapgen_carpathian.cpp
|
Avoid generating the same chunk more than once with multiple emerge threads.
|
2020-11-26 20:31:20 -08:00 |
mapgen_carpathian.h
|
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
|
2020-05-05 19:26:59 +02:00 |
mapgen_flat.cpp
|
Avoid generating the same chunk more than once with multiple emerge threads.
|
2020-11-26 20:31:20 -08:00 |
mapgen_flat.h
|
Mapgen Flat: Add caverns, disabled by default (#9913)
|
2020-08-05 05:00:00 +01:00 |
mapgen_fractal.cpp
|
Avoid generating the same chunk more than once with multiple emerge threads.
|
2020-11-26 20:31:20 -08:00 |
mapgen_fractal.h
|
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
|
2020-05-05 19:26:59 +02:00 |
mapgen_singlenode.cpp
|
Avoid generating the same chunk more than once with multiple emerge threads.
|
2020-11-26 20:31:20 -08:00 |
mapgen_singlenode.h
|
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
|
2020-05-05 19:26:59 +02:00 |
mapgen_v5.cpp
|
Avoid generating the same chunk more than once with multiple emerge threads.
|
2020-11-26 20:31:20 -08:00 |
mapgen_v5.h
|
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
|
2020-05-05 19:26:59 +02:00 |
mapgen_v6.cpp
|
Remove dead code (#10845)
|
2021-01-22 15:09:26 +00:00 |
mapgen_v6.h
|
Remove unused functions reported by cppcheck (#10463)
|
2020-10-05 09:07:33 +02:00 |
mapgen_v7.cpp
|
Fix some minor code issues all over the place
|
2020-12-24 13:44:54 +01:00 |
mapgen_v7.h
|
Move Mapgen V7 river generation into the main generation loop (#10639)
|
2020-11-20 16:11:19 +00:00 |
mapgen_valleys.cpp
|
Fix broken BiomeGen abstraction (#11107)
|
2021-03-23 15:43:26 +01:00 |
mapgen_valleys.h
|
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
|
2020-05-05 19:26:59 +02:00 |
mapgen.cpp
|
Fix broken BiomeGen abstraction (#11107)
|
2021-03-23 15:43:26 +01:00 |
mapgen.h
|
Removed some obsolete code (#10562)
|
2021-01-21 18:17:09 +00:00 |
mg_biome.cpp
|
Fix broken BiomeGen abstraction (#11107)
|
2021-03-23 15:43:26 +01:00 |
mg_biome.h
|
Fix broken BiomeGen abstraction (#11107)
|
2021-03-23 15:43:26 +01:00 |
mg_decoration.cpp
|
Allow more than 255 biomes, document new maximum (#9855)
|
2020-05-20 22:16:14 +01:00 |
mg_decoration.h
|
Allow more than 255 biomes, document new maximum (#9855)
|
2020-05-20 22:16:14 +01:00 |
mg_ore.cpp
|
Fix warnings about an unused variables and implicit conversion (#10586)
|
2020-11-12 21:05:47 +01:00 |
mg_ore.h
|
Fix function override warnings in mg_ore.h
|
2021-03-06 14:21:08 +01:00 |
mg_schematic.cpp
|
Schematic: Properly deal with before/after node resolving and document (#11011)
|
2021-03-20 13:02:15 +01:00 |
mg_schematic.h
|
Schematic: Properly deal with before/after node resolving and document (#11011)
|
2021-03-20 13:02:15 +01:00 |
treegen.cpp
|
Fix some minor code issues all over the place
|
2020-12-24 13:44:54 +01:00 |
treegen.h
|
Remove unused functions reported by cppcheck (#10463)
|
2020-10-05 09:07:33 +02:00 |