minetest/games/devtest/mods/unittests
2024-10-11 12:00:59 +02:00
..
textures Optimize PNG files (#13509) 2023-10-09 17:13:44 +02:00
async_env.lua Rename minetest.register_async_metatable to minetest.register_portable_metatable (#14895) 2024-08-02 00:13:25 +02:00
color.lua Add colorspec_to_table to the Lua API 2024-09-14 12:13:11 +02:00
content_ids.lua Content ID caching in Lua (#12444) 2022-09-18 17:46:48 +02:00
crafting_prepare.lua Fix cooking and fuel crafts with aliases 2022-05-10 22:37:05 +02:00
crafting.lua Restructure devtest's unittests and run them in CI (#11859) 2021-12-18 20:36:43 +01:00
entity.lua Make getting bone overrides return the "same" euler angles (#15007) 2024-08-26 21:22:38 +02:00
get_version.lua Fix unittest failure for release versions (#14067) 2023-12-08 21:13:33 +01:00
init.lua Add colorspec_to_table to the Lua API 2024-09-14 12:13:11 +02:00
inside_async_env.lua Rename minetest.register_async_metatable to minetest.register_portable_metatable (#14895) 2024-08-02 00:13:25 +02:00
inside_mapgen_env.lua Add generic IPC mechanism between Lua envs 2024-10-11 12:00:59 +02:00
inventory.lua Fix InvRef bugs and add unit tests (#14591) 2024-04-28 00:13:44 +02:00
itemdescription.lua DevTest: Explain purpose of most items in tooltips (#12833) 2022-10-09 08:05:22 -04:00
itemstack_equals.lua add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771) 2022-10-09 08:06:09 -04:00
load_time.lua Fix broken unit test 2024-05-21 16:31:05 +02:00
metadata.lua MetaData: restore undocumented set_string behaviour (#14396) 2024-02-25 16:03:05 +01:00
misc.lua Add generic IPC mechanism between Lua envs 2024-10-11 12:00:59 +02:00
mod.conf Allow game to specify first and last mod in mod loading order (#14177) 2024-06-01 16:36:20 +02:00
on_shutdown.lua Fix connected_players on_shutdown (#14739) 2024-06-15 16:00:33 +02:00
player.lua Allow detection of damage greater than HP (#15160) 2024-09-27 21:34:52 +02:00
raycast.lua Allow giving "pointabilities" to Lua raycasts (#14390) 2024-03-01 17:12:13 +01:00