minetest_wateringcan/init.lua

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local S = minetest.get_translator("wateringcan")
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minetest.register_tool("wateringcan:wateringcan_water", {
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description = S("Watering can with water"),
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_doc_items_create_entry = false,
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inventory_image = "wateringcan_wateringcan_water.png",
wield_image = "wateringcan_wateringcan_wield.png",
liquids_pointable = true,
stack_max = 1,
groups = { disable_repair = 1 },
tool_capabilities = {
full_punch_interval = 2.0,
},
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on_place = function(itemstack, user, pointed_thing)
if(pointed_thing.type == "node") then
local pos = pointed_thing.under
local node = minetest.get_node_or_nil(pos)
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if node ~= nil then
local name, nodedef
local watered = true
local wear, newtool
local underunder
if minetest.get_item_group(node.name, "plant") > 0 or minetest.get_item_group(node.name, "flora") > 0 or minetest.get_item_group(node.name, "seed") > 0 then
pos = {x=pos.x, y=pos.y-1, z=pos.z}
underunder = minetest.get_node_or_nil(pos)
if(underunder ~= nil) then
name = underunder.name
nodedef = minetest.registered_nodes[name]
else
return itemstack
end
else
name = node.name
nodedef = minetest.registered_nodes[name]
end
if minetest.get_item_group(name, "water") > 0 then
newtool = { name = "wateringcan:wateringcan_water" }
watered = false
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minetest.sound_play({name = "wateringcan_fill", gain = 0.25, max_hear_distance = 10}, { pos = user:get_pos() }, true)
elseif name == "farming:soil" and minetest.get_modpath("farming") ~= nil then
minetest.set_node(pos, { name = "farming:soil_wet" })
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elseif name == "farming:desert_sand_soil" and minetest.get_modpath("farming") ~= nil then
minetest.set_node(pos, { name = "farming:desert_sand_soil_wet" })
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elseif minetest.get_item_group(name, "sucky") > 0 and minetest.get_item_group(name, "wet") < 2 and minetest.get_modpath("pedology") ~= nil then
pedology.wetten(pos)
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end
if watered then
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minetest.sound_play({name = "wateringcan_pour", gain = 0.25, max_hear_distance = 10}, { pos = user:get_pos() }, true)
wear = itemstack:get_wear()
wear = wear + 2849 -- 24 uses
if(wear > 65535) then
newtool = { name = "wateringcan:wateringcan_empty" }
else
newtool = { name = "wateringcan:wateringcan_water", wear = wear }
end
end
return newtool
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end
end
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end,
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}
)
local usagehelp, longdesc, entry_name
local entry_name
if minetest.get_modpath("doc_items") then
usagehelp = S("Rightclick on water (or any other block belonging to the “@1” group) to fill or refill the watering can. Rightclick with the filled can on an appropriate block (or a plant above it) to wetten it. Soil, desert sand soil, and other blocks capable of becoming wet can be wettened. The tool wear indicator of the watering can indicates the amount of water left.", doc.sub.items.get_group_name("water"))
entry_name = S("Watering can")
longdesc = S("Watering cans are used to collect a small amount of water in order to pour it on dry blocks. One filled watering can can be used 24 times, after which it has to be refilled. Watering cans don't wear out.")
end
minetest.register_tool("wateringcan:wateringcan_empty", {
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description = S("Empty watering can"),
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_doc_items_entry_name = entry_name,
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usagehelp,
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inventory_image = "wateringcan_wateringcan_empty.png",
wield_image = "wateringcan_wateringcan_wield.png",
liquids_pointable = true,
stack_max = 1,
groups = { disable_repair = 1 },
tool_capabilities = {
full_punch_interval = 2.0,
},
on_place = function(itemstack, user, pointed_thing)
local node = minetest.get_node_or_nil(pointed_thing.under)
if node ~= nil then
local name = node.name
local nodedef = minetest.registered_nodes[name]
if minetest.get_item_group(name, "water") > 0 then
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minetest.sound_play({name = "wateringcan_fill", gain = 0.25, max_hear_distance = 10}, { pos = user:get_pos() }, true)
return { name = "wateringcan:wateringcan_water" }
end
end
end
})
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if minetest.get_modpath("bucket") ~= nil then
if minetest.get_modpath("default") ~= nil then
minetest.register_craft({
output = "wateringcan:wateringcan_empty",
recipe = {
{"", "", "default:steel_ingot"},
{"group:stick", "default:steel_ingot", ""},
{"default:steel_ingot", "bucket:bucket_empty", ""},
}
})
minetest.register_craft({
output = "wateringcan:wateringcan_water",
recipe = {
{"", "", "default:steel_ingot"},
{"group:stick", "default:steel_ingot", ""},
{"default:steel_ingot", "group:water_bucket", ""},
}
})
end
minetest.register_craft({
output = "wateringcan:wateringcan_water",
type = "shapeless",
recipe = {"wateringcan:wateringcan_empty", "group:water_bucket"},
replacements = {{"group:water_bucket", "bucket:bucket_empty"}}
})
end
if minetest.get_modpath("doc") ~= nil and minetest.get_modpath("doc_items") ~= nil then
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doc.add_entry_alias("tools", "wateringcan:wateringcan_empty", "tools", "wateringcan:wateringcan_water")
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end