minetest_wateringcan/init.lua

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minetest.register_tool("wateringcan:wateringcan_water", {
description = "watering can with water",
inventory_image = "wateringcan_wateringcan_water.png",
wield_image = "wateringcan_wateringcan_wield.png",
liquids_pointable = true,
stack_max = 1,
tool_capabilities = {
full_punch_interval = 2.0,
},
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on_place = function(itemstack, user, pointed_thing)
if(pointed_thing.type == "node") then
local node = minetest.get_node_or_nil(pointed_thing.under)
if node ~= nil then
local name = node.name
local nodedef = minetest.registered_nodes[name]
local watered = true
local wear, newtool
if minetest.get_item_group(name, "water") > 0 then
newtool = { name = "wateringcan:wateringcan_water" }
watered = false
elseif name == "farming:soil" and minetest.get_modpath("farming") ~= nil then
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minetest.set_node(pointed_thing.under, { name = "farming:soil_wet" })
elseif minetest.get_item_group(name, "sucky") > 0 and minetest.get_item_group(name, "wet" <= 2) and minetest.get_modpath("pedology") ~= nil then
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pedology.wetten(pointed_thing.under)
end
if watered then
wear = itemstack:get_wear()
wear = wear + 2849 -- 24 uses
if(wear > 65535) then
newtool = { name = "wateringcan:wateringcan_empty" }
else
newtool = { name = "wateringcan:wateringcan_water", wear = wear }
end
end
return newtool
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end
end
end
}
)
minetest.register_tool("wateringcan:wateringcan_empty", {
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description = "empty watering can",
inventory_image = "wateringcan_wateringcan_empty.png",
wield_image = "wateringcan_wateringcan_wield.png",
liquids_pointable = true,
stack_max = 1,
tool_capabilities = {
full_punch_interval = 2.0,
},
on_place = function(itemstack, user, pointed_thing)
local node = minetest.get_node_or_nil(pointed_thing.under)
if node ~= nil then
local name = node.name
local nodedef = minetest.registered_nodes[name]
if minetest.get_item_group(name, "water") > 0 then
return { name = "wateringcan:wateringcan_water" }
end
end
end
})