mod-sneeker/settings.lua

88 lines
2.8 KiB
Lua
Raw Normal View History

-- Settings for sneeker mod
local time_min = 60
2021-05-09 01:59:34 +02:00
--- How long (in seconds) sneeker remains in world after spawn.
--
-- Default: 15 minutes
--
-- @setting sneeker.lifespan
sneeker.lifetime = tonumber(core.settings:get("sneeker.lifetime") or time_min * 15)
--- Loudness of explosion.
--
-- @setting sneeker.boom_gain
sneeker.boom_gain = tonumber(core.settings:get("sneeker.boom_gain") or 1.5)
--- Determines whether or not a player must be close for spawn to occur.
--
-- @setting sneeker.spawn_require_player_nearby
sneeker.spawn_require_player_nearby = core.settings:get_bool("sneeker.spawn_require_player_nearby", true)
--- Distance in nodes a player must be for spawn to occur.
--
-- Only used if `sneeker.spawn_require_player_nearby` enabled.
--
-- @setting sneeker.spawn_player_radius
sneeker.spawn_player_radius = tonumber(core.settings:get("sneeker.spawn_player_radius") or 100)
--- If enabled, mobs not near any players will despawn.
--
-- @setting sneeker.despawn_player_far
sneeker.despawn_player_far = core.settings:get_bool("sneeker.despawn_player_far", true)
--- Distance determining if a player is near enough to prevent despawn.
--
-- Only used if `sneeker.despawn_player_far` enabled.
--
-- @setting sneeker.despawn_player_radius
sneeker.despawn_player_radius = tonumber(core.settings:get("sneeker.despawn_player_radius") or 500)
--- Sets possibility for spawn.
--
-- Inverted value (e.g. 10000 = 1/10000).
--
-- @setting sneeker.spawn_chance
sneeker.spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance") or 10000)
--- Sets frequency of spawn chance.
--
-- Default 240 is equivalent to 4 minutes (60 * 4).
--
-- @setting sneeker.spawn_interval
sneeker.spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval") or time_min * 4)
--- Sets the minimum light that a node must have for spawn to occur.
--
-- Default: 0
--
-- @setting sneeker.spawn_minlight
sneeker.spawn_minlight = tonumber(core.settings:get("sneeker.spawn_minlight") or 0)
--- Sets the maximum light that a node can have for spawn to occur.
--
-- Default: 4
--
-- @setting sneeker.spawn_maxlight
sneeker.spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight") or 4)
--- Sets the lowest position at which sneeker can spawn.
--
-- Default: -31000
--
-- @setting sneeker.spawn_minheight
sneeker.spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight") or -31000)
--- Sets the highest position at which sneeker can spawn.
--
-- Default: 31000
--
-- @setting sneeker.spawn_maxheight
sneeker.spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight") or 31000)
--- Limits the number of entities that can spawn per mapblock (16x16x16).
--
-- Default: 1
sneeker.spawn_mapblock_limit = tonumber(core.settings:get("sneeker.spawn_mapblock_limit") or 1)