fix splitstacks toggle in default chests

This commit is contained in:
OgelGames 2024-05-15 21:18:26 +10:00
parent 94442e87bb
commit 1225e4168b

@ -52,14 +52,13 @@ if minetest.get_modpath("default") then
end end
local pn = player:get_player_name() local pn = player:get_player_name()
local chest_open = default.chest.open_chests[pn] local chest_open = default.chest.open_chests[pn]
if not chest_open then if not chest_open or not chest_open.pos then
-- chest already closed before formspec -- chest already closed before formspec
return return
end end
local pos = chest_open.pos local pos = chest_open.pos
local chest = pos and minetest.get_node(pos) local node = minetest.get_node(pos)
local is_pipeworks_chest = chest and pipeworks.chests[chest] if pipeworks.chests[node.name] and pipeworks.may_configure(pos, player) then
if is_pipeworks_chest and pipeworks.may_configure(pos, player) then
-- Pipeworks Switch -- Pipeworks Switch
fs_helpers.on_receive_fields(pos, fields) fs_helpers.on_receive_fields(pos, fields)
minetest.show_formspec(pn, minetest.show_formspec(pn,