Novatux
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c7e9c7c160
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Fix node breaker crash.
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2013-10-30 08:45:29 +01:00 |
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Vanessa Ezekowitz
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a59e147013
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Make nodebreaker and deployer use wood group instead of default wood
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2013-10-24 21:18:40 -04:00 |
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Novatux
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2e2862576d
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Fix for player height
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2013-10-24 12:49:07 +02:00 |
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Novatux
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2d4c5cf257
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Complete fake player for deployer
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2013-10-24 07:51:56 +02:00 |
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Novatux
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79897c8fe6
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Better deployer and node breaker mesecons rules.
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2013-10-06 10:35:53 +02:00 |
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Pilcrow
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cedb49d887
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Fix hacky_swap_node to not repeatedly swap the same node in over and over
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2013-09-13 11:09:57 -04:00 |
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hdastwb
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d44c2e6d3b
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removed aliases to the technic deployers/node breakers
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2013-07-25 18:53:51 -04:00 |
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hdastwb
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ec416df794
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added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically
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2013-07-19 19:16:26 -04:00 |
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Vanessa Ezekowitz
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17ee4f6aab
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Phased out all deprecated minetest.env:* uses in favor of minetest.*
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2013-06-30 23:55:07 -04:00 |
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Anthony Zhang
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5537257185
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Whoops, tubes ought to connect to deployers!
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2013-06-23 19:52:01 -04:00 |
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Anthony Zhang
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df0161f65e
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No infinite stacks allowed! Fix the bug where deployers have infinite stacks just like players.
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2013-06-23 19:30:16 -04:00 |
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Anthony Zhang
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e728df46df
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Super duper pipeworks deployer and node breaker updates.
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2013-06-23 19:15:31 -04:00 |
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Vanessa Ezekowitz
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aaacd37c6f
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Removed node breaker and deployer. These belong in technic, not pipeworks.
Added aliases to avoid unknown nodes/map breakage. Old code has been moved
into pipeworks/attic/
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2013-01-31 18:49:47 -05:00 |
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Novatux
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fe0fd68601
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Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too).
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2013-01-20 17:53:17 +01:00 |
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