2017-02-03 08:22:31 +01:00
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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2017-02-01 03:53:16 +01:00
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minetest.register_node("ropes:ropeladder_top", {
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2017-02-03 08:22:31 +01:00
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description = S("Rope Ladder"),
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2017-02-01 03:53:16 +01:00
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_doc_items_longdesc = ropes.doc.ropeladder_longdesc,
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_doc_items_usagehelp = ropes.doc.ropeladder_usage,
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2016-06-08 03:53:41 +02:00
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drawtype = "signlike",
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2017-02-01 03:53:16 +01:00
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tiles = {"default_ladder_wood.png^ropes_ropeladder_top.png"},
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2016-06-08 03:53:41 +02:00
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is_ground_content = false,
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2017-02-01 03:53:16 +01:00
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inventory_image = "default_ladder_wood.png^ropes_ropeladder_top.png",
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wield_image = "default_ladder_wood.png^ropes_ropeladder_top.png",
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2016-06-08 03:53:41 +02:00
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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2016-06-08 09:30:00 +02:00
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sunlight_propagates = true,
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2016-06-08 03:53:41 +02:00
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selection_box = {
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type = "wallmounted",
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--wall_top = = <default>
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--wall_bottom = = <default>
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--wall_side = = <default>
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},
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groups = { choppy=2, oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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2017-02-02 03:27:53 +01:00
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after_place_node = function(pos, placer)
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2017-01-30 09:56:44 +01:00
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local node_below = minetest.get_node(pos_below)
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local this_node = minetest.get_node(pos)
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2017-02-02 03:27:53 +01:00
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local placer_name = placer:get_player_name()
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2016-06-08 03:53:41 +02:00
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-- param2 holds the facing direction of this node. If it's 0 or 1 the node is "flat" and we don't want the ladder to extend.
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2017-02-05 21:52:02 +01:00
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if node_below.name == "air" and this_node.param2 > 1
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and (not minetest.is_protected(pos_below, placer_name)
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or minetest.check_player_privs(placer_name, "protection_bypass")) then
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2017-02-01 03:53:16 +01:00
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minetest.add_node(pos_below, {name="ropes:ropeladder_bottom", param2=this_node.param2})
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2017-01-30 09:56:44 +01:00
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local meta = minetest.get_meta(pos_below)
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2017-02-01 03:53:16 +01:00
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meta:set_int("length_remaining", ropes.ropeLadderLength)
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2017-02-02 03:27:53 +01:00
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meta:set_string("placer", placer_name)
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2016-06-08 03:53:41 +02:00
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end
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end,
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2016-06-08 09:30:00 +02:00
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after_destruct = function(pos)
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2017-01-30 09:56:44 +01:00
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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2017-02-01 03:53:16 +01:00
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ropes.destroy_rope_starting(pos_below, "ropes:ropeladder", "ropes:ropeladder_bottom", "ropes:ropeladder_falling")
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2017-01-30 09:56:44 +01:00
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end,
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2016-06-08 03:53:41 +02:00
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})
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2017-02-01 03:53:16 +01:00
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minetest.register_node("ropes:ropeladder", {
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2017-02-03 08:22:31 +01:00
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description = S("Rope Ladder"),
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2017-01-30 19:30:53 +01:00
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_doc_items_create_entry = false,
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2017-01-30 09:56:44 +01:00
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drop = "",
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2016-06-08 03:53:41 +02:00
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drawtype = "signlike",
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2017-02-01 03:53:16 +01:00
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tiles = {"default_ladder_wood.png^ropes_ropeladder.png"},
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2016-06-08 03:53:41 +02:00
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is_ground_content = false,
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2017-02-01 03:53:16 +01:00
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inventory_image = "default_ladder_wood.png^ropes_ropeladder.png",
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wield_image = "default_ladder_wood.png^ropes_ropeladder.png",
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2016-06-08 03:53:41 +02:00
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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2016-06-08 09:30:00 +02:00
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sunlight_propagates = true,
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2016-06-08 03:53:41 +02:00
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selection_box = {
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type = "wallmounted",
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--wall_top = = <default>
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--wall_bottom = = <default>
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--wall_side = = <default>
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},
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2017-01-30 09:56:44 +01:00
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groups = {choppy=2, flammable=2, not_in_creative_inventory=1},
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2016-06-08 03:53:41 +02:00
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sounds = default.node_sound_wood_defaults(),
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2017-01-30 09:56:44 +01:00
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after_destruct = function(pos)
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2017-02-01 03:53:16 +01:00
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ropes.hanging_after_destruct(pos, "ropes:ropeladder_falling", "ropes:ropeladder", "ropes:ropeladder_bottom")
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2017-01-30 09:56:44 +01:00
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end,
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2016-06-08 03:53:41 +02:00
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})
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2017-02-01 03:53:16 +01:00
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minetest.register_node("ropes:ropeladder_bottom", {
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2017-02-03 08:22:31 +01:00
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description = S("Rope Ladder"),
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2017-01-30 19:30:53 +01:00
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_doc_items_create_entry = false,
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2017-01-30 09:56:44 +01:00
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drop = "",
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2016-06-08 03:53:41 +02:00
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drawtype = "signlike",
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2017-02-01 03:53:16 +01:00
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tiles = {"default_ladder_wood.png^ropes_ropeladder_bottom.png"},
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2016-06-08 03:53:41 +02:00
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is_ground_content = false,
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2017-02-01 03:53:16 +01:00
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inventory_image = "default_ladder_wood.png^ropes_ropeladder_bottom.png",
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wield_image = "default_ladder_wood.png^ropes_ropeladder_bottom.png",
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2016-06-08 03:53:41 +02:00
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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2016-06-08 09:30:00 +02:00
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sunlight_propagates = true,
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2016-06-08 03:53:41 +02:00
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selection_box = {
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type = "wallmounted",
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--wall_top = = <default>
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--wall_bottom = = <default>
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--wall_side = = <default>
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},
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2017-01-30 09:56:44 +01:00
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groups = {choppy=2, flammable=2, not_in_creative_inventory=1},
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2016-06-08 03:53:41 +02:00
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sounds = default.node_sound_wood_defaults(),
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on_construct = function( pos )
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local timer = minetest.get_node_timer( pos )
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timer:start( 1 )
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end,
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on_timer = function( pos, elapsed )
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local currentend = minetest.get_node(pos)
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local currentmeta = minetest.get_meta(pos)
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local currentlength = currentmeta:get_int("length_remaining")
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2017-02-02 03:27:53 +01:00
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local placer_name = currentmeta:get_string("placer")
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2017-01-30 09:56:44 +01:00
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local newpos = {x=pos.x, y=pos.y-1, z=pos.z}
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local newnode = minetest.get_node(newpos)
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local oldnode = minetest.get_node(pos)
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2017-02-05 21:52:02 +01:00
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if currentlength > 1 and (not minetest.is_protected(newpos, placer_name)
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or minetest.check_player_privs(placer_name, "protection_bypass")) then
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2017-01-30 09:56:44 +01:00
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if newnode.name == "air" then
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2017-02-01 03:53:16 +01:00
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minetest.add_node(newpos, {name="ropes:ropeladder_bottom", param2=oldnode.param2})
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2017-01-30 09:56:44 +01:00
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local newmeta = minetest.get_meta(newpos)
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newmeta:set_int("length_remaining", currentlength-1)
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2017-02-02 03:27:53 +01:00
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newmeta:set_string("placer", placer_name)
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2017-02-01 03:53:16 +01:00
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minetest.set_node(pos, {name="ropes:ropeladder", param2=oldnode.param2})
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2017-01-30 09:56:44 +01:00
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else
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local timer = minetest.get_node_timer( pos )
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timer:start( 1 )
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end
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2016-06-08 03:53:41 +02:00
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end
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2017-01-30 09:56:44 +01:00
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end,
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after_destruct = function(pos)
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2017-02-01 03:53:16 +01:00
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ropes.hanging_after_destruct(pos, "ropes:ropeladder_falling", "ropes:ropeladder", "ropes:ropeladder_bottom")
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2017-01-30 09:56:44 +01:00
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end,
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2016-06-08 03:53:41 +02:00
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})
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2017-02-01 03:53:16 +01:00
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minetest.register_node("ropes:ropeladder_falling", {
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2017-02-03 08:22:31 +01:00
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description = S("Rope Ladder"),
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2017-01-30 19:30:53 +01:00
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_doc_items_create_entry = false,
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2017-01-30 09:56:44 +01:00
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drop = "",
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2016-06-08 03:53:41 +02:00
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drawtype = "signlike",
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2017-02-01 03:53:16 +01:00
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tiles = {"default_ladder_wood.png^ropes_ropeladder.png"},
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2016-06-08 03:53:41 +02:00
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is_ground_content = false,
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2017-02-01 03:53:16 +01:00
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inventory_image = "default_ladder_wood.png^ropes_ropeladder.png",
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wield_image = "default_ladder_wood.png^ropes_ropeladder.png",
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2016-06-08 03:53:41 +02:00
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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climbable = true,
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2016-06-08 09:30:00 +02:00
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sunlight_propagates = true,
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2016-06-08 03:53:41 +02:00
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selection_box = {
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type = "wallmounted",
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--wall_top = = <default>
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--wall_bottom = = <default>
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--wall_side = = <default>
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},
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groups = {flammable=2, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = function( pos )
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local timer = minetest.get_node_timer( pos )
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timer:start( 1 )
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end,
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on_timer = function( pos, elapsed )
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2017-01-30 09:56:44 +01:00
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local pos_below = {x=pos.x, y=pos.y-1, z=pos.z}
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local node_below = minetest.get_node(pos_below)
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2016-06-08 09:30:00 +02:00
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2017-01-30 09:56:44 +01:00
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if (node_below.name ~= "ignore") then
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2017-02-01 03:53:16 +01:00
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ropes.destroy_rope_starting(pos_below, 'ropes:ropeladder', 'ropes:ropeladder_bottom', 'ropes:ropeladder_falling')
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2017-01-30 09:56:44 +01:00
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minetest.swap_node(pos, {name="air"})
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2016-06-08 03:53:41 +02:00
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else
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local timer = minetest.get_node_timer( pos )
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timer:start( 1 )
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end
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end
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})
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