Commit Graph

10 Commits

Author SHA1 Message Date
FaceDeer
2a5a536fd6 Much enhanced rope blocks, added rope ladder
I did a bunch of work enhancing the rope blocks in this. I gave them a
nodebox model, limited the length the rope will extend to, allowed
blocks with rope of varying length to be crafted, and fixed a couple of
problems with ropes - namely that removing the block wouldn't
necessarily remove the whole rope (now there's a "rope top" that eats
its way down to ensure the whole rope is removed) and that a rope
couldn't be cut once it was in place. I also added a rope ladder
variant, and made it possible to craft ropes using cotton as well as
vines.

I may have broken the vines part of this mod in the process, I'll do
further testing and code cleanup soon.
2016-06-07 19:53:41 -06:00
bas080
726db39caa README fix 2015-02-13 03:16:37 +01:00
bas080
e973c4df48 Groups for spawning vines
- Easily lets vines spawn on nodes that have the unique vine group name

- Updated README.md that explains the groups spawning feature.

- Made groups variable local to the registration function and not part of the
  namespace
2015-02-13 03:10:15 +01:00
bas080
46c891d4d6 README Update
- Link to plants_lib API for explaining the biome argument

- Minor changes to the example.
2015-02-13 02:10:35 +01:00
bas080
7bb3f5e042 Documentation update
- Very minimal API documentation. The code should be self explanatory.

- LICENSE information.
2015-02-13 01:54:35 +01:00
Bas
3dc49300ed Updated readme 2013-01-25 22:54:40 +01:00
Bas
43c72f5e8f Updated readme 2013-01-25 21:10:54 +01:00
Bas
2607614887 Updated readme 2013-01-25 21:08:15 +01:00
Bas
d669079a60 New vines and compatible with plant_lib 2013-01-25 20:55:24 +01:00
Bas
e1713e4f46 Initial commit 2012-07-11 15:18:41 -07:00