Commit Graph

118 Commits

Author SHA1 Message Date
FaceDeer
73567f6b56 switch to MIT license (standardizing my mods on this where possible) 2018-05-27 09:42:05 -06:00
FaceDeer
92a089efe6 hemp and cottages have ropes too 2017-09-30 10:17:32 -06:00
FaceDeer
5a4f4198df Merge pull request #5 from tacotexmex/patch-1
Replace deprecated settings method
2017-06-18 14:13:33 -06:00
texmex
ccacc9646c Replace deprecated settings method 2017-06-18 21:06:14 +02:00
FaceDeer
1b6296cc03 account for Minetest issue 5518 2017-05-07 11:49:56 -06:00
FaceDeer
41405085cf disallow rope boxes and ladders attached to walkable-false nodes 2017-04-30 11:54:39 -06:00
FaceDeer
2729d8ff6d generalize the rope-crafting recipe 2017-04-02 15:49:09 -06:00
FaceDeer
a726abf1a9 Merge pull request #3 from tacotexmex/master
Set reduced max_hear_distance
2017-03-28 07:30:43 -06:00
texmex
c94a38c38b Set reduced max_hear_distance 2017-03-28 11:19:00 +02:00
FaceDeer
1dd9d2de75 Make rope creak quieter 2017-03-27 23:21:38 -06:00
FaceDeer
eec546558b change an upgrade alias 2017-02-28 23:14:58 -07:00
FaceDeer
e333f94e63 using aliases instead of lbms for upgrades 2017-02-28 19:34:48 -07:00
FaceDeer
c84e195193 Merge pull request #2 from tacotexmex/master
New creak sounds
2017-02-18 10:12:51 -07:00
texmex
52faac7526 New creak sounds 2017-02-18 12:06:45 +01:00
FaceDeer
6efc96ee78 equalize the volume of the two sound clips 2017-02-18 00:43:40 -07:00
FaceDeer
6fbda62ccf added rope-climbing sound 2017-02-17 23:40:42 -07:00
FaceDeer
8e80a8eefd more loot value tweaks. 2017-02-11 14:50:03 -07:00
FaceDeer
5c857b4644 more rope, less rope box. 2017-02-11 00:56:56 -07:00
FaceDeer
21df7de34a Add loot mod support 2017-02-11 00:42:11 -07:00
FaceDeer
e5c8f2048c Fix base rope box recipe outputs 2017-02-11 00:37:10 -07:00
FaceDeer
154ae3aa89 To ensure the mod works well when all settings are left on default, upgrading old-style ropeboxes to steel instead of wood 2017-02-10 09:39:13 -07:00
FaceDeer
7f7ca3514e Add multiple material types. 2017-02-09 21:29:42 -07:00
FaceDeer
ad26d725c3 Split up rope textures to make custom tinting easier. 2017-02-09 01:13:43 -07:00
FaceDeer
a46ad851f6 remove obsolete nodebox file 2017-02-09 00:39:26 -07:00
FaceDeer
6eed3a8143 Port over the forum post as a readme 2017-02-09 00:38:31 -07:00
FaceDeer
52a32fe1f2 Up to 9 rope lengths, redid models to match Castle rope box look and feel
This change includes some extensive rewriting of the shared underlying
functions as well as the cosmetic changes. Rope destruction should
happen instantly down its entire length now. Rope boxes themselves are
now "climbable", making it easier to transfer from one rope to another.
There's also a new user setting for limiting the number of rope box
types available to the player.
2017-02-09 00:34:17 -07:00
FaceDeer
2bd5658bf8 fix setting names 2017-02-07 01:00:39 -07:00
FaceDeer
48f9316410 add checking for protection bypass priv, remove a redundant texture 2017-02-05 13:52:02 -07:00
FaceDeer
0e8057ecda reduced cotton burn time
Unfortunately cotton doesn't have an official burn time, so I'm just
estimating. 1 seems more in line with existing items than 3, IMO.
2017-02-04 10:58:53 -07:00
FaceDeer
0be6c8d95a make everything flammable 2017-02-04 00:00:25 -07:00
FaceDeer
646e0566f6 intllib support 2017-02-03 00:22:31 -07:00
FaceDeer
76566ecd90 generalize the wood and sticks needed for recipes 2017-02-01 22:19:32 -07:00
FaceDeer
da5969cdf9 add protection checks to prevent ropes and ladders from entering protected areas 2017-02-01 19:27:53 -07:00
FaceDeer
d8ce3a4f80 add an upgrader for the original vines mod's rope block too, why not. 2017-01-31 21:58:42 -07:00
FaceDeer
c4d1bed474 add upgrader for old vine mod's nodes 2017-01-31 21:53:56 -07:00
FaceDeer
289a3c4c2d add back in vines crafting compatibility, add a screenshot and description.txt 2017-01-31 20:32:40 -07:00
FaceDeer
36a20910ba there was a hidden farming dependency, probably never noticed because minetest-game has both default and farming 2017-01-31 20:11:12 -07:00
FaceDeer
3224ddad38 using masking to simplify texture editing 2017-01-31 20:03:21 -07:00
FaceDeer
befd75f8d6 Splitting the vines and ropes mod. This is the ropes side, removing all vine-related content. 2017-01-31 19:53:16 -07:00
FaceDeer
b5e30c432d Add documentation for vines too 2017-01-31 19:26:51 -07:00
FaceDeer
78b4844c4c Add rope documentation via an optional dependency on the doc mod
Haven't done vines yet, will likely do that after splitting the mod in
two
2017-01-30 11:30:53 -07:00
FaceDeer
d202fd497f Rewriting rope ladder and rope severing to be more robust, can now be done with a default axe 2017-01-30 01:56:44 -07:00
FaceDeer
e2eb4c6db3 add settings for rope lengths 2017-01-29 11:41:02 -07:00
FaceDeer
072bd59dc2 Merge remote-tracking branch 'refs/remotes/bas080/master' 2017-01-29 11:16:44 -07:00
FaceDeer
dbce703209 Merge recent changes to bas080's branch 2017-01-29 11:13:17 -07:00
Bas
fc0ee6801b Merge pull request #8 from tenplus1/patch-1
Fix crash glitch with vine registry
2017-01-06 10:40:07 +01:00
Bas
152aac577c Merge pull request #9 from kaeza/fix_recursion
Prevent two separate instances of stack overflow.
2017-01-06 10:39:29 +01:00
Diego Martínez
7c68355f23 Prevent two separate instances of stack overflow.
The first one happens because `remove_node` is called
directly, calling `remove_node` for the vine below,
calling `remove_node` for the vine below, calling...

The second one happens because `get_item_group`
returns 0 for groups not set, and 0 is a truthy
value in Lua, so the code always removes the bottom
node regardless of its group rating. This interacted
funnily with doors wanting to remove their top node,
while vines wanted to remove their bottom nodes.
2017-01-06 06:05:40 -03:00
tenplus1
400f6b856c Fix crash glitch with vine registry
This simple change stops vines and roots from crashing client/servers by not making them buildable to.
2017-01-04 19:11:41 +00:00
Bas
cf34bfe590 Merge pull request #5 from DonBatman/master
Fixed depreciated
2016-06-19 00:41:43 +02:00