RealBadAngel
44508110e8
Re-add Framed Glass
2013-06-30 21:47:32 +02:00
RealBadAngel
8e03d7ded6
Sync with indev branch, bump version to 0.4.7
2013-06-30 07:12:02 +02:00
Jordan Snelling
c687e8cb7b
Merge pull request #36 from ObKo/blocks
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Blocks of metal.
2013-06-27 00:40:03 -07:00
Konstantin Oblaukhov
9de141ee6b
New blocks of metal.
2013-06-27 09:13:44 +07:00
Jordan Snelling
251e8ed7b5
Merge pull request #33 from kaeza/place_craftitems
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Deployers and constructors now able to "place" craftitems.
2013-06-21 09:40:26 -07:00
Diego Martínez
0039f38b94
Deployers and constructors now able to "place" craftitems.
2013-06-21 00:20:20 -03:00
Jordan Snelling
e718c73b36
Merge pull request #32 from kaeza/master
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Constructor now digs node drops instead of actual nodes.
2013-06-18 06:52:34 -07:00
Diego Martínez
a1da74209b
Constructor now digs node drops instead of actual nodes.
2013-06-18 10:46:28 -03:00
RealBadAngel
60c9d97101
Merge pull request #23 from Novatux/frames
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Frames destroy liquids they should replace and are not blocked by them.
2013-06-15 06:33:33 -07:00
Novatux
1524a9f610
Frames destroy liquids they should replace and are not blocked by them.
2013-06-05 16:22:45 +02:00
RealBadAngel
895ee322d2
Create README.md
2013-04-14 07:09:04 +03:00
RealBadAngel
fb6111a3f6
Merge pull request #13 from Novatux/master
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Change selection box of frames.
2013-04-13 19:38:57 -07:00
Novatux
3a52153cd7
Change selection_box of frames so it is easier to select them.
2013-04-13 18:17:27 +02:00
RealBadAngel
69d36f0a6b
item drop sounds
2013-04-12 02:33:11 +02:00
RealBadAngel
e139fff8fb
Updated item_drop (now as modpack component)
2013-04-08 23:52:20 +02:00
RealBadAngel
6cb1f56fb4
dust texture
2013-04-06 14:52:36 +02:00
RealBadAngel
bfcdd0288b
mithril dust texture moved
2013-04-06 14:52:16 +02:00
RealBadAngel
4139e91866
missing chests textures
2013-04-06 14:50:46 +02:00
RealBadAngel
8d092c9ec8
fix grinding recipes and craft recipe for tool workshop
2013-04-05 22:05:54 +02:00
RealBadAngel
fd3f25b5e0
split chests off into a separate modpack component
2013-04-05 04:30:33 +02:00
RealBadAngel
dca23bbdb3
Update 0.4.6-0
2013-04-04 01:58:07 +02:00
RealBadAngel
724f1a04b9
Update 0.4.6-0
2013-04-04 01:54:54 +02:00
RealBadAngel
994d402a2a
Update 0.4.6-0
2013-04-04 01:52:18 +02:00
RealBadAngel
70e27ad507
Update 0.4.6-0
2013-04-04 01:33:54 +02:00
RealBadAngel
83d4cdb630
Update 0.4.6-0
2013-04-04 01:19:57 +02:00
RealBadAngel
0ca19dacb0
Update 0.4.6-0
2013-04-04 01:17:39 +02:00
RealBadAngel
1668d84b04
add missing dep file
2013-03-31 19:36:18 +02:00
RealBadAngel
fad68d10e0
textures moved from main mod to worldgen
2013-03-30 20:18:50 +01:00
RealBadAngel
279776ff62
update
2013-03-30 11:36:45 +01:00
RealBadAngel
edd6f8c7e9
New ores code
2013-03-28 15:50:34 +01:00
RealBadAngel
52138943ee
back to old ways
2013-03-24 17:46:30 +01:00
ShadowNinja
f552406e74
Remove backup files
2013-03-24 00:05:46 -04:00
Vanessa
501b4c0d2b
Screwdriver tool is obsolete now, deleted.
2013-03-23 20:59:48 -04:00
Vanessa
195e2f2229
Merge branch 'master' of git://github.com/RealBadAngel/technic
2013-03-23 13:44:26 -04:00
Vanessa
9cc10fd61b
fixed ore generation. generate_ore() calls were missing the chunk size
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parameter.
2013-03-23 13:40:03 -04:00
ShadowNinja
e5d48e9492
Remove unnescescary function calls from forcefields and add an enable/disable button
2013-03-21 16:06:13 -04:00
Vanessa Ezekowitz
cbe78c13c1
Merge branch 'master' of git://github.com/RealBadAngel/technic
2013-03-20 10:55:47 -04:00
Vanessa Ezekowitz
6d1e9b4d61
Multiple changes, see below:
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removed concrete, marble, marble brick, granite, obsidian
stairs/etc from creative inventory, made them work with circular saw in
moreblocks since this mod depends on that one anyway. Removed technic obsidian
block entirely and aliased it to the default obsidian block; all stairs/slabs
for obsidian are under the default: namespace.
This depends on a small fix to the circular saw that was just added by
Sokomine. If your copy of circular saw doesn't have this fix, you can still
use /giveme to get the blocks you need.
Removed custom generate_ore code and made generate-ore calls use
default.generate_ore() since that is the same function anyway. This is so that
technic can use the C++ version of that function when it is moved back into the
engine.
2013-03-20 10:50:51 -04:00
RealBadAngel
c6da0a6713
Added Forcefield generator by ShadowNinja
2013-03-20 03:46:35 +01:00
RealBadAngel
989b35f365
bugfix
2013-03-17 07:13:10 +01:00
RealBadAngel
1d101ca1e5
Update Stargates v1.0
2013-03-16 19:47:57 +01:00
RealBadAngel
92c9f662ba
update stargates
2013-03-15 12:53:55 +01:00
RealBadAngel
e7b7eb4578
update
2013-03-14 00:27:32 +01:00
RealBadAngel
832137c5c0
update
2013-03-12 01:51:39 +01:00
RealBadAngel
d01564a19d
update
2013-03-11 21:24:41 +01:00
RealBadAngel
773382cf2c
initial stargate code
2013-03-10 18:37:29 +01:00
Vanessa Ezekowitz
9b54837f99
fixed incorrect dependency for moreblocks/stairsplus
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(moreblocks contains stairsplus now)
2013-03-09 13:37:45 -05:00
VanessaE
9e85cc64c6
Merge pull request #12 from VanessaE/master
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added highlighting of hotbar and craft result in formspec images
2013-03-07 16:15:20 -08:00
Vanessa
96f326554e
Added highlighting of hotbar and craft result in formspec images
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Minor tweak to code to allow for slightly increased size (added 10x10 px).
2013-03-07 19:05:19 -05:00
RealBadAngel
8f485a6ee2
bugfix
2013-03-06 21:51:45 +01:00