ShadowNinja
3107618c9e
Add an API to unified inventory
2013-09-24 16:52:27 -04:00
ShadowNinja
ee0765804c
Partial rewrite
2013-09-17 16:37:56 -04:00
Novatux
48ea6fb99d
Use only 1 node for frame motors.
2013-08-31 15:04:08 +02:00
Novatux
8b8e0a02c7
Add license
2013-08-30 10:20:44 +02:00
kpoppel
ec9f92d98b
Merge pull request #82 from GloopMaster/patch-1
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Update grinder_gloopores.lua
2013-08-27 00:30:48 -07:00
GloopMaster
f8132c13a2
Update grinder_gloopores.lua
2013-08-24 18:20:11 -04:00
hdastwb
97749578b0
a small fix to not create "empty" stargate files for each player and to clean up such files that already exist
2013-08-13 15:53:01 -04:00
sdzen
df644d7f77
Merge pull request #76 from kol0/patch-2
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correct amount of energy produced
2013-08-06 17:08:22 -07:00
RealBadAngel
3b32bf7907
Fix wrench crashes
2013-08-04 15:16:00 +02:00
RealBadAngel
e08ee75990
Merge pull request #79 from metalstache/master
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Fix recipe and battery box compatibility
2013-08-04 06:03:35 -07:00
metalstache
d5c5541501
Fix recipe and battery box compatibility
2013-08-03 18:15:51 -04:00
RealBadAngel
b4b222681d
Merge pull request #71 from bulldog98/mk3_fix
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Fixed the crafting for mining_drill mk3
2013-08-01 20:38:53 -07:00
RealBadAngel
f68d305252
Merge pull request #78 from metalstache/master
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Add node metadata storage and Technic machine support
2013-08-01 20:38:14 -07:00
metalstache
3b7695edf4
Add node metadata storage and Technic machine support
2013-08-01 18:46:20 -04:00
RealBadAngel
2159bfba60
Merge pull request #77 from metalstache/master
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Add Wrench mod
2013-07-31 09:08:13 -07:00
metalstache
21c96a971f
Add Wrench mod
2013-07-31 11:55:59 -04:00
kol0
57dc8904a0
correction amount of energy produced
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I correct amount of energy produced with descripton value.
2013-07-30 11:30:12 +02:00
Jonathan Raphael Joachim Kolberg
91329b19a4
Fixed the crafting for mining_drill mk3
2013-07-28 12:45:53 +02:00
Jonathan Raphael Joachim Kolberg
50b8aed01c
Finaly fixed the statements
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The idle condition for mv mashines is changed to what it should be
because sending items into the tube is done in idle, so we only care
if there is something left in src
2013-07-26 19:29:16 +02:00
Jonathan Raphael Joachim Kolberg
55caa109c9
simplified a statement
2013-07-26 12:44:27 -04:00
RealBadAngel
d8ec3f8bbe
Deployer and node breaker are now moved to pipeworks.
2013-07-25 07:59:00 +02:00
RealBadAngel
f4d9a1e4e7
Merge pull request #64 from hdastwb/mvidlecond
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fix the mv tube-enabled idle condition
2013-07-24 03:39:09 -07:00
hdastwb
2d7f750d9a
fixed a condition with mv machines so as to not power down machines with stuff to grind/smelt but nothing to tube out
2013-07-23 21:43:36 -04:00
RealBadAngel
e38f6f0983
Merge pull request #62 from hdastwb/connect_sides
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add tube routing support
2013-07-22 23:38:39 -07:00
RealBadAngel
b7649c75fc
Merge pull request #60 from hdastwb/mesesandtube
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MESE Sand Tubes
2013-07-22 21:38:07 -07:00
hdastwb
2e4d983be7
added connect_sides to appropriate tube tables
2013-07-21 17:15:03 -04:00
ShadowNinja
e43e6cc1b0
Merge pull request #61 from hdastwb/patch-1
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Convert remove_items to a number in item_drop to avoid crashes
2013-07-20 14:48:18 -07:00
hdastwb
17f3ce2ba3
convert remove_items to avoid crashes
2013-07-20 11:32:26 -04:00
hdastwb
b3cf1ab693
added a recipe for MESE sand tubes
2013-07-19 17:51:24 -04:00
RealBadAngel
acef4b1f63
Merge pull request #59 from bulldog98/master
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added a mv grinder
2013-07-19 07:24:02 -07:00
Jonathan Raphael Joachim Kolberg
d37cf7d536
added a mv grinder
2013-07-19 10:58:38 +02:00
RealBadAngel
7633b2b1b7
Another try to get rid of default creative without depending on it.
2013-07-18 00:51:06 +02:00
RealBadAngel
dfd478b2e8
remove debug code
2013-07-17 21:18:02 +02:00
RealBadAngel
79858dca5e
- Fix teleportation: now it teleports player to side of the gate player was lookin at when placing.
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- Teleportation handles now player look yaw.
- Fix to a bug in gates formspec.
2013-07-17 20:28:42 +02:00
RealBadAngel
2ef1bb7e46
backgrounds for mv and hv batboxes
2013-07-17 19:15:29 +02:00
RealBadAngel
acc7f71302
Commons for battery boxes
2013-07-17 19:14:40 +02:00
RealBadAngel
3bc6cad671
Remove lv, mv, and hv tiers from power tools.
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Theyre already tiered with Mk1-3 (at least drill is, more in the future).
Tools can be considered as designed for different tiers of circuits thx to their power needs.
For example Mk3 will require ages to load in LV batbox.
Batboxes load tools timining: LV standard (1000EU), MV 4x faster (4000EU), HV 16x faster (16000EU)
Also since 1EU is the same in any circuit it is possible to move energy from one to another with portable devices like crystals.
Other changes:
- moved charge/discharge functions to battery_boxes_commons.lua
- added UI style backgrounds for all the batboxes
2013-07-17 19:14:01 +02:00
RealBadAngel
55a0a40963
Add compressing method to UI
2013-07-17 11:54:52 +02:00
RealBadAngel
922d2554a9
LV batbox background
2013-07-15 21:39:31 +02:00
RealBadAngel
b7deb0db84
32x compressor textures
2013-07-15 20:23:08 +02:00
RealBadAngel
410afaa583
Add compressor
2013-07-15 20:21:49 +02:00
RealBadAngel
58e5f65234
New items by ObKo (textures)
2013-07-14 12:43:11 +02:00
RealBadAngel
58ae29c5a4
New items by ObKo
2013-07-14 12:42:38 +02:00
RealBadAngel
6055ed6503
Blast resistant concrete (by ObKo)
2013-07-14 12:11:56 +02:00
RealBadAngel
f4302fcbfa
Fix crafting recipes and some code style.
2013-07-14 11:30:03 +02:00
RealBadAngel
2f23f71652
Remove deafault creative mod dependency.
2013-07-14 11:21:43 +02:00
ShadowNinja
57cd394773
Gigh -> High
2013-07-12 20:32:38 -04:00
ShadowNinja
1f4c621ffc
Fix code style of the high voltage battery box
2013-07-12 20:28:07 -04:00
ShadowNinja
187015e073
Fix coding style of nuclear reactor
2013-07-12 19:23:29 -04:00
ShadowNinja
4f35f407ce
Add LuaVoxelManip support to forcefield
2013-07-12 15:41:59 -04:00