bitburner-src/src/Prestige.js

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import { Augmentations } from "./Augmentation/Augmentations";
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import { augmentationExists, initAugmentations } from "./Augmentation/AugmentationHelpers";
import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
import { initBitNodeMultipliers } from "./BitNode/BitNode";
import { Bladeburner } from "./Bladeburner/Bladeburner";
import { writeCinematicText } from "./CinematicText";
import { Companies, initCompanies } from "./Company/Companies";
import { resetIndustryResearchTrees } from "./Corporation/IndustryData";
import { Programs } from "./Programs/Programs";
import { Engine } from "./engine";
import { Faction } from "./Faction/Faction";
import { Factions, initFactions } from "./Faction/Factions";
import { joinFaction } from "./Faction/FactionHelpers";
import { updateHashManagerCapacity } from "./Hacknet/HacknetHelpers";
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import { initMessages } from "./Message/MessageHelpers";
import { prestigeWorkerScripts } from "./NetscriptWorker";
import { Player } from "./Player";
import { resetPidCounter } from "./Netscript/Pid";
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import { LiteratureNames } from "./Literature/data/LiteratureNames";
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import { AllServers, AddToAllServers, initForeignServers, prestigeAllServers } from "./Server/AllServers";
import { prestigeHomeComputer } from "./Server/ServerHelpers";
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import { SourceFileFlags, updateSourceFileFlags } from "./SourceFile/SourceFileFlags";
import { SpecialServerIps, prestigeSpecialServerIps, SpecialServerNames } from "./Server/SpecialServerIps";
import { deleteStockMarket, initStockMarket, initSymbolToStockMap } from "./StockMarket/StockMarket";
import { Terminal, postNetburnerText } from "./Terminal";
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import { Page, routing } from "./ui/navigationTracking";
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import { dialogBoxCreate } from "../utils/DialogBox";
import { exceptionAlert } from "../utils/helpers/exceptionAlert";
import { removeElementById } from "../utils/uiHelpers/removeElementById";
import { createElement } from "../utils/uiHelpers/createElement";
import { createPopup } from "../utils/uiHelpers/createPopup";
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import Decimal from "decimal.js";
const BitNode8StartingMoney = 250e6;
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// Prestige by purchasing augmentation
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function prestigeAugmentation() {
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// Set Navigation to Terminal screen, for any logic that depends on it
routing.navigateTo(Page.Terminal);
initBitNodeMultipliers(Player);
Player.prestigeAugmentation();
// Now actually go to the Terminal Screen (and reset it)
var mainMenu = document.getElementById("mainmenu-container");
mainMenu.style.visibility = "visible";
Terminal.resetTerminalInput();
Engine.loadTerminalContent();
$("#terminal tr:not(:last)").remove();
postNetburnerText();
// Delete all Worker Scripts objects
prestigeWorkerScripts();
var homeComp = Player.getHomeComputer();
// Delete all servers except home computer
prestigeAllServers();
// Delete Special Server IPs
prestigeSpecialServerIps(); // Must be done before initForeignServers()
// Reset home computer (only the programs) and add to AllServers
AddToAllServers(homeComp);
prestigeHomeComputer(homeComp);
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if (augmentationExists(AugmentationNames.Neurolink) && Augmentations[AugmentationNames.Neurolink].owned) {
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homeComp.programs.push(Programs.FTPCrackProgram.name);
homeComp.programs.push(Programs.RelaySMTPProgram.name);
}
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if (augmentationExists(AugmentationNames.CashRoot) && Augmentations[AugmentationNames.CashRoot].owned) {
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Player.setMoney(1e6);
homeComp.programs.push(Programs.BruteSSHProgram.name);
}
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if (augmentationExists(AugmentationNames.PCMatrix) && Augmentations[AugmentationNames.PCMatrix].owned) {
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homeComp.programs.push(Programs.DeepscanV1.name);
homeComp.programs.push(Programs.AutoLink.name);
}
// Re-create foreign servers
initForeignServers(Player.getHomeComputer());
// Gain favor for Companies
for (var member in Companies) {
if (Companies.hasOwnProperty(member)) {
Companies[member].gainFavor();
}
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}
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// Gain favor for factions
for (var member in Factions) {
if (Factions.hasOwnProperty(member)) {
Factions[member].gainFavor();
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}
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}
// Stop a Terminal action if there is onerror
if (Engine._actionInProgress) {
Engine._actionInProgress = false;
Terminal.finishAction(true);
}
// Re-initialize things - This will update any changes
initFactions(); // Factions must be initialized before augmentations
initAugmentations(); // Calls reapplyAllAugmentations() and resets Player multipliers
Player.reapplyAllSourceFiles();
initCompanies();
// Messages
initMessages();
// Gang
if (Player.inGang()) {
const faction = Factions[Player.gang.facName];
if (faction instanceof Faction) {
joinFaction(faction);
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}
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}
// Cancel Bladeburner action
if (Player.bladeburner instanceof Bladeburner) {
Player.bladeburner.prestige();
}
// BitNode 8: Ghost of Wall Street
if (Player.bitNodeN === 8) {
Player.money = new Decimal(BitNode8StartingMoney);
}
if (Player.bitNodeN === 8 || SourceFileFlags[8] > 0) {
Player.hasWseAccount = true;
Player.hasTixApiAccess = true;
}
// Reset Stock market
if (Player.hasWseAccount) {
initStockMarket();
initSymbolToStockMap();
}
// Refresh Main Menu (the 'World' menu, specifically)
document.getElementById("world-menu-header").click();
document.getElementById("world-menu-header").click();
// Red Pill
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if (augmentationExists(AugmentationNames.TheRedPill) && Augmentations[AugmentationNames.TheRedPill].owned) {
var WorldDaemon = AllServers[SpecialServerIps[SpecialServerNames.WorldDaemon]];
var DaedalusServer = AllServers[SpecialServerIps[SpecialServerNames.DaedalusServer]];
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if (WorldDaemon && DaedalusServer) {
WorldDaemon.serversOnNetwork.push(DaedalusServer.ip);
DaedalusServer.serversOnNetwork.push(WorldDaemon.ip);
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}
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}
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resetPidCounter();
}
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// Prestige by destroying Bit Node and gaining a Source File
function prestigeSourceFile(flume) {
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initBitNodeMultipliers(Player);
updateSourceFileFlags(Player);
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Player.prestigeSourceFile();
prestigeWorkerScripts(); // Delete all Worker Scripts objects
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var homeComp = Player.getHomeComputer();
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// Delete all servers except home computer
prestigeAllServers(); // Must be done before initForeignServers()
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// Delete Special Server IPs
prestigeSpecialServerIps();
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// Reset home computer (only the programs) and add to AllServers
AddToAllServers(homeComp);
prestigeHomeComputer(homeComp);
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// Re-create foreign servers
initForeignServers(Player.getHomeComputer());
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if (SourceFileFlags[9] >= 2) {
homeComp.setMaxRam(128);
} else if (SourceFileFlags[1] > 0) {
homeComp.setMaxRam(32);
} else {
homeComp.setMaxRam(8);
}
homeComp.cpuCores = 1;
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// Reset favor for Companies
for (var member in Companies) {
if (Companies.hasOwnProperty(member)) {
Companies[member].favor = 0;
}
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}
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// Reset favor for factions
for (var member in Factions) {
if (Factions.hasOwnProperty(member)) {
Factions[member].favor = 0;
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}
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}
// Stop a Terminal action if there is one
if (Engine._actionInProgress) {
Engine._actionInProgress = false;
Terminal.finishAction(true);
}
// Delete all Augmentations
for (var name in Augmentations) {
if (Augmentations.hasOwnProperty(name)) {
delete Augmentations[name];
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}
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}
// Give levels of NeuroFluxGoverner for Source-File 12. Must be done here before Augmentations are recalculated
if (SourceFileFlags[12] > 0) {
Player.augmentations.push({
name: AugmentationNames.NeuroFluxGovernor,
level: SourceFileFlags[12],
});
}
// Re-initialize things - This will update any changes
initFactions(); // Factions must be initialized before augmentations
initAugmentations(); // Calls reapplyAllAugmentations() and resets Player multipliers
Player.reapplyAllSourceFiles();
initCompanies();
// Clear terminal
$("#terminal tr:not(:last)").remove();
postNetburnerText();
// Messages
initMessages();
var mainMenu = document.getElementById("mainmenu-container");
mainMenu.style.visibility = "visible";
Terminal.resetTerminalInput();
Engine.loadTerminalContent();
// BitNode 3: Corporatocracy
if (Player.bitNodeN === 3) {
homeComp.messages.push(LiteratureNames.CorporationManagementHandbook);
dialogBoxCreate(
"You received a copy of the Corporation Management Handbook on your home computer. " +
"Read it if you need help getting started with Corporations!",
);
}
// BitNode 6: Bladeburner
if (Player.bitNodeN === 6) {
var cinematicText = [
"In the middle of the 21st century, OmniTek Incorporated advanced robot evolution " +
"with their Synthoids (synthetic androids), a being virtually identical to a human.",
"------",
"Their sixth-generation Synthoids, called MK-VI, were stronger, faster, and more " +
"intelligent than humans. Many argued that the MK-VI Synthoids were the first " +
"example of sentient AI.",
"------",
"Unfortunately, in 2070 a terrorist group called Ascendis Totalis hacked into OmniTek and " +
"uploaded a rogue AI into their Synthoid manufacturing facilities.",
"------",
"The MK-VI Synthoids infected by the rogue AI turned hostile toward humanity, initiating " +
"the deadliest conflict in human history. This dark chapter is now known as the Synthoid Uprising.",
"------",
"In the aftermath of the Uprising, further manufacturing of Synthoids with advanced AI " +
"was banned. MK-VI Synthoids that did not have the rogue Ascendis Totalis AI were " +
"allowed to continue their existence.",
"------",
"The intelligence community believes that not all of the rogue MK-VI Synthoids from the Uprising were " +
"found and destroyed, and that many of them are blending in as normal humans in society today. " +
"As a result, many nations have created Bladeburner divisions, special units that are tasked with " +
"investigating and dealing with Synthoid threats.",
];
writeCinematicText(cinematicText)
.then(function () {
var popupId = "bladeburner-bitnode-start-nsa-notification";
var txt = createElement("p", {
innerText:
"Visit the National Security Agency (NSA) to apply for their Bladeburner " +
"division! You will need 100 of each combat stat before doing this.",
});
var brEl = createElement("br");
var okBtn = createElement("a", {
class: "a-link-button",
innerText: "Got it!",
padding: "8px",
clickListener: () => {
removeElementById(popupId);
return false;
},
});
createPopup(popupId, [txt, brEl, okBtn]);
})
.catch(function (e) {
exceptionAlert(e);
});
}
// BitNode 8: Ghost of Wall Street
if (Player.bitNodeN === 8) {
Player.money = new Decimal(BitNode8StartingMoney);
}
if (Player.bitNodeN === 8 || SourceFileFlags[8] > 0) {
Player.hasWseAccount = true;
Player.hasTixApiAccess = true;
}
// Bit Node 10: Digital Carbon
if (Player.bitNodeN === 10) {
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dialogBoxCreate("Visit VitaLife in New Tokyo if you'd like to purchase a new sleeve!");
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}
// Reset Stock market, gang, and corporation
if (Player.hasWseAccount) {
initStockMarket();
initSymbolToStockMap();
} else {
deleteStockMarket();
}
if (Player.inGang()) clearGangUI();
Player.gang = null;
Player.corporation = null;
resetIndustryResearchTrees();
Player.bladeburner = null;
// Source-File 9 (level 3) effect
if (SourceFileFlags[9] >= 3) {
const hserver = Player.createHacknetServer();
hserver.level = 100;
hserver.cores = 10;
hserver.cache = 5;
hserver.updateHashRate(Player.hacknet_node_money_mult);
hserver.updateHashCapacity();
updateHashManagerCapacity();
}
// Refresh Main Menu (the 'World' menu, specifically)
document.getElementById("world-menu-header").click();
document.getElementById("world-menu-header").click();
// Gain int exp
if (SourceFileFlags[5] !== 0 && !flume) Player.gainIntelligenceExp(300);
resetPidCounter();
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}
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export { prestigeAugmentation, prestigeSourceFile };