bitburner-src/src/DevMenu/ui/General.tsx

256 lines
9.0 KiB
TypeScript
Raw Normal View History

import React, { useEffect, useState } from "react";
2023-06-26 04:53:35 +02:00
import {
Accordion,
AccordionSummary,
AccordionDetails,
Button,
MenuItem,
Select,
SelectChangeEvent,
TextField,
2023-10-23 10:01:21 +02:00
Tooltip,
2023-06-26 04:53:35 +02:00
Typography,
} from "@mui/material";
2021-09-17 01:23:03 +02:00
import ExpandMoreIcon from "@mui/icons-material/ExpandMore";
2023-06-26 04:53:35 +02:00
import { Player } from "@player";
2023-06-26 04:53:35 +02:00
import { FactionName } from "@enums";
import { Money } from "../../ui/React/Money";
2022-09-06 15:07:12 +02:00
import { Router } from "../../ui/GameRoot";
import { Page } from "../../ui/Router";
import { Bladeburner } from "../../Bladeburner/Bladeburner";
import { GangConstants } from "../../Gang/data/Constants";
import { checkForMessagesToSend } from "../../Message/MessageHelpers";
import { ThemeEvents } from "../../Themes/ui/Theme";
2023-06-26 04:53:35 +02:00
import { getEnumHelper } from "../../utils/EnumHelper";
2021-09-14 02:37:35 +02:00
2022-09-06 15:07:12 +02:00
export function General(): React.ReactElement {
const [error, setError] = useState(false);
const [corporationName, setCorporationName] = useState("");
2023-06-26 04:53:35 +02:00
const [gangFaction, setGangFaction] = useState(FactionName.SlumSnakes);
const [devMoney, setDevMoney] = useState(0);
2023-10-23 10:01:21 +02:00
const [hash, setHash] = useState(Player.hashManager.hashes);
const [homeRam, setHomeRam] = useState(Player.getHomeComputer().maxRam);
2021-09-14 02:37:35 +02:00
// Money functions
2023-10-23 10:01:21 +02:00
const moneyValues = [1e6, 1e9, 1e12, 1e15, Infinity];
const addCustomMoney = () => !Number.isNaN(devMoney) && Player.gainMoney(devMoney, "other");
const addMoney = (n: number) => () => Player.gainMoney(n, "other");
const setMoney = (n: number) => () => (Player.money = Number(n));
2023-10-23 10:01:21 +02:00
const addHashes = () => (Player.hashManager.hashes += hash);
2021-09-14 02:37:35 +02:00
// Ram functions
2023-10-23 10:01:21 +02:00
const doubleRam = () => {
Player.getHomeComputer().maxRam *= 2;
setHomeRam(homeRam * 2);
};
const setRam = (gb: number) => () => {
Player.getHomeComputer().maxRam = gb;
setHomeRam(gb);
};
2021-09-14 02:37:35 +02:00
// Node-clearing functions
const quickB1tFlum3 = () => Router.toPage(Page.BitVerse, { flume: true, quick: true });
const b1tflum3 = () => Router.toPage(Page.BitVerse, { flume: true, quick: false });
const quickHackW0r1dD43m0n = () => Router.toPage(Page.BitVerse, { flume: false, quick: true });
const hackW0r1dD43m0n = () => Router.toPage(Page.BitVerse, { flume: false, quick: false });
2021-09-14 02:37:35 +02:00
// Corp functions
const createCorporation = () => {
Player.startCorporation(corporationName, false);
// Rerender so the corp menu option will show up immediately on the devmenu page selection
ThemeEvents.emit();
};
const destroyCorporation = () => {
Player.corporation = null;
// Rerender so the corp menu option will be removed immediately on the devmenu page selection
ThemeEvents.emit();
};
// Blade functions
const joinBladeburner = () => {
2022-09-06 15:07:12 +02:00
Player.bladeburner = new Bladeburner();
// Rerender so the blade menu option will show up immediately on the devmenu page selection
ThemeEvents.emit();
};
const leaveBladeburner = () => {
Player.bladeburner = null;
// Rerender so the blade menu option will be removed immediately on the devmenu page selection
ThemeEvents.emit();
};
// Gang functions
const startGang = () => {
const isHacking = gangFaction === FactionName.NiteSec || gangFaction === FactionName.TheBlackHand;
2022-09-06 15:07:12 +02:00
Player.startGang(gangFaction, isHacking);
// Rerender so the gang menu option will show up immediately on the devmenu page selection
ThemeEvents.emit();
};
const stopGang = () => {
Player.gang = null;
// Rerender so the gang menu option will be removed immediately on the devmenu page selection
ThemeEvents.emit();
};
2023-06-26 04:53:35 +02:00
const setGangFactionDropdown = (event: SelectChangeEvent) => {
// Todo: Make this a more specific check when a GangName enumlike is added
if (!getEnumHelper("FactionName").isMember(event.target.value)) return;
setGangFaction(event.target.value);
};
// Misc functions
const checkMessages = () => checkForMessagesToSend();
useEffect(() => {
if (error) throw new ReferenceError("Manually thrown error");
}, [error]);
2023-10-23 10:01:21 +02:00
// Component css
const smallButtonStyle = { width: "12rem" };
const largeButtonStyle = { width: "20rem" };
const noArrowsNumberField = {
"& input::-webkit-outer-spin-button, & input::-webkit-inner-spin-button": {
display: "none",
},
"& input[type=number]": {
MozAppearance: "textfield",
},
};
2021-09-14 02:37:35 +02:00
return (
2021-09-18 03:30:02 +02:00
<Accordion TransitionProps={{ unmountOnExit: true }}>
2021-09-14 02:37:35 +02:00
<AccordionSummary expandIcon={<ExpandMoreIcon />}>
2021-10-01 22:22:33 +02:00
<Typography>General</Typography>
2021-09-14 02:37:35 +02:00
</AccordionSummary>
<AccordionDetails>
2023-10-23 10:01:21 +02:00
{moneyValues.map((value) => (
<Button key={`add money ${value}`} onClick={addMoney(value)}>
<pre>
+ <Money money={value} />
</pre>
</Button>
))}
<br />
<Typography>Add Money</Typography>
<TextField
placeholder={"$$$"}
type="number"
onChange={(x) => setDevMoney(parseFloat(x.target.value))}
sx={noArrowsNumberField}
/>
<Button style={smallButtonStyle} onClick={addCustomMoney}>
Give Money
</Button>
<Button
2023-10-23 10:01:21 +02:00
style={smallButtonStyle}
onClick={setMoney(0)}
title="This sets your money to $0, this means the money you had will just vanish without being accounted for where it went and may offset some metrics."
>
2023-10-23 10:01:21 +02:00
Clear Money
2021-10-01 19:08:37 +02:00
</Button>
2023-10-23 10:01:21 +02:00
<br />
<TextField
disabled={!Player.hashManager}
type="number"
placeholder={"add Hacknet hashes"}
onChange={(x) => setHash(parseFloat(x.target.value))}
sx={noArrowsNumberField}
/>
<Button disabled={!Player.hashManager} style={smallButtonStyle} onClick={addHashes}>
Give Hashes
2021-10-01 19:08:37 +02:00
</Button>
2023-10-23 10:01:21 +02:00
<Button disabled={!Player.hashManager} style={smallButtonStyle} onClick={() => (Player.hashManager.hashes = 0)}>
Clear Hashes
2021-10-01 19:08:37 +02:00
</Button>
<br />
2023-10-23 10:01:21 +02:00
<Tooltip placement="top-start" title={`Current RAM: ${Player.getHomeComputer().maxRam} GB`}>
<Typography>Set Home Server RAM</Typography>
</Tooltip>
<Tooltip placement="top" title="Starting RAM">
<Button onClick={setRam(8)}>8 GB</Button>
</Tooltip>
<Button onClick={setRam(64)}>64 GB</Button>
<Button onClick={setRam(1024)}>1 TB</Button>
<Button onClick={setRam(1048576)}>1.05 PB</Button>
<Tooltip placement="top" title="Max RAM sold by Alpha Ent.">
<Button onClick={setRam(1073741824)}>1.07 EB</Button>
</Tooltip>
<Tooltip placement="top" title="Double Home server's current RAM">
<Button onClick={doubleRam}>RAM *= 2</Button>
</Tooltip>
<br />
2023-10-23 10:01:21 +02:00
<Typography>Corporation:</Typography>
{Player.corporation ? (
2023-10-23 10:01:21 +02:00
<Button style={smallButtonStyle} onClick={destroyCorporation}>
Destroy Corporation
</Button>
) : (
<>
2023-10-23 10:01:21 +02:00
<TextField
placeholder="Enter Corp Name"
value={corporationName}
onChange={(x) => setCorporationName(x.target.value)}
/>
<br />
<Button style={smallButtonStyle} onClick={createCorporation}>
Create Corporation
</Button>
</>
)}
<br />
2023-10-23 10:01:21 +02:00
<Typography>Gang Faction:</Typography>
{Player.gang ? (
2023-10-23 10:01:21 +02:00
<Button style={smallButtonStyle} onClick={stopGang}>
Leave Gang
</Button>
) : (
<>
<Select value={gangFaction} onChange={setGangFactionDropdown}>
{GangConstants.Names.map((factionName) => (
<MenuItem key={factionName} value={factionName}>
{factionName}
</MenuItem>
))}
</Select>
2023-10-23 10:01:21 +02:00
<br />
<Button style={smallButtonStyle} onClick={startGang}>
Create Gang
</Button>
</>
)}
<br />
2023-10-23 10:01:21 +02:00
<Typography>Bladeburner:</Typography>
{Player.bladeburner ? (
2023-10-23 10:01:21 +02:00
<Button style={smallButtonStyle} onClick={leaveBladeburner}>
Leave BladeBurner
</Button>
) : (
2023-10-23 10:01:21 +02:00
<Button style={smallButtonStyle} onClick={joinBladeburner}>
Join BladeBurner
</Button>
)}
<br />
2023-10-23 10:01:21 +02:00
<Typography>General:</Typography>
<Button style={largeButtonStyle} onClick={quickB1tFlum3}>
Quick b1t_flum3.exe
</Button>
<Button style={largeButtonStyle} onClick={b1tflum3}>
Run b1t_flum3.exe
</Button>
<br />
<Button style={largeButtonStyle} onClick={quickHackW0r1dD43m0n}>
Quick w0rld_d34m0n
</Button>
<Button style={largeButtonStyle} onClick={hackW0r1dD43m0n}>
Hack w0rld_d34m0n
</Button>
<br />
<Button style={largeButtonStyle} onClick={() => setError(true)}>
Throw Error
</Button>
<Button style={largeButtonStyle} onClick={checkMessages}>
Check Messages
</Button>
2021-09-14 02:37:35 +02:00
</AccordionDetails>
</Accordion>
);
}