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Upon opening window, all of the running scripts are loaded into WorkerScripts
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@ -10,10 +10,9 @@ TESTING TODO:
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Script RAM Usage and corresponding terminal commands
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If a server has no more money available it cannot be hacked anymore
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Should work automatically...because your money gained percentage will be multiplied by 0
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When the game is loaded re-load all of the scripts in runningScripts
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Tasks TODO:
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Script offline progress
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When the game is loaded re-load all of the scripts in runningScripts
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If a script has bad syntax...it fucks everything up when you try to run it so fix that
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Scroll all the way down when something is post()ed
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Scripts tab that shows script stats
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@ -127,9 +127,13 @@ Script.fromJSON = function(value) {
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Reviver.constructors.Script = Script;
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//TODO
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//Called when the game is loaded. Loads all running scripts (from all servers)
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//into worker scripts so that they will start running
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function loadAllRunningScripts() {
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for (var i = 0; i < AllServers.length; i++) {
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var server = AllServers[i];
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for (var j = 0; j < server.runningScripts.length; j++) {
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addWorkerScript(server.runningScripts[j], server);
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}
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}
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}
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@ -247,6 +247,7 @@ var Engine = {
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console.log("Loaded game from save");
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Companies.init();
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CompanyPositions.init();
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loadAllRunningScripts();
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} else {
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//No save found, start new game
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console.log("Initializing new game");
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