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@ -769,7 +769,8 @@ export class Bladeburner {
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sup[r].takeDamage(sup[r].hp.max);
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sup.splice(r, 1);
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}
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this.teamSize += this.sleeveSize;
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// If this happens, all team members died and some sleeves took damage. In this case, teamSize = sleeveSize.
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this.teamSize = this.sleeveSize;
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}
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this.teamLost += losses;
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if (this.logging.ops && losses > 0) {
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