mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-18 04:05:46 +01:00
DOC: Add ns documentation for possible sleeve tasks (#217)
* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
This commit is contained in:
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Load Diff
@ -8,7 +8,7 @@
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<b>Signature:</b>
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```typescript
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export interface ActiveFragment
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interface ActiveFragment
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```
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## Properties
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@ -9,7 +9,7 @@ Return value of [getSleevePurchasableAugs](./bitburner.sleeve.getsleevepurchasab
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<b>Signature:</b>
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```typescript
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export interface AugmentPair
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interface AugmentPair
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```
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## Properties
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|
@ -9,7 +9,7 @@ Options to affect the behavior of [hack](./bitburner.ns.hack.md)<!-- -->, [grow]
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<b>Signature:</b>
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```typescript
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export interface BasicHGWOptions
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interface BasicHGWOptions
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```
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## Properties
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@ -9,7 +9,7 @@ All multipliers affecting the difficulty of the current challenge.
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<b>Signature:</b>
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```typescript
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export interface BitNodeMultipliers
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interface BitNodeMultipliers
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```
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## Properties
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|
23
markdown/bitburner.bladeburner.inbladeburner.md
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23
markdown/bitburner.bladeburner.inbladeburner.md
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@ -0,0 +1,23 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [Bladeburner](./bitburner.bladeburner.md) > [inBladeburner](./bitburner.bladeburner.inbladeburner.md)
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## Bladeburner.inBladeburner() method
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Returns whether player is a member of bladeburner division. Does not require API access.
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<b>Signature:</b>
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```typescript
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inBladeburner(): boolean;
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```
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<b>Returns:</b>
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boolean
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whether player is a member of bladeburner division.
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## Remarks
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RAM cost: 1 GB
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@ -46,6 +46,7 @@ You have to be employed in the Bladeburner division and be in BitNode-7 or have
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| [getSkillUpgradeCost(name, count)](./bitburner.bladeburner.getskillupgradecost.md) | Get cost to upgrade skill. |
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| [getStamina()](./bitburner.bladeburner.getstamina.md) | Get bladeburner stamina. |
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| [getTeamSize(type, name)](./bitburner.bladeburner.getteamsize.md) | Get team size. |
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| [inBladeburner()](./bitburner.bladeburner.inbladeburner.md) | Returns whether player is a member of bladeburner division. Does not require API access. |
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| [joinBladeburnerDivision()](./bitburner.bladeburner.joinbladeburnerdivision.md) | Join the bladeburner division. |
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| [joinBladeburnerFaction()](./bitburner.bladeburner.joinbladeburnerfaction.md) | Join the bladeburner faction. |
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| [setActionAutolevel(type, name, autoLevel)](./bitburner.bladeburner.setactionautolevel.md) | Set an action autolevel. |
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@ -9,7 +9,7 @@ Bladeburner current action.
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<b>Signature:</b>
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```typescript
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export interface BladeburnerCurAction
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interface BladeburnerCurAction
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```
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## Properties
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [agility](./bitburner.charactermult.agility.md)
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## CharacterMult.agility property
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Agility stat
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<b>Signature:</b>
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```typescript
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agility: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [agilityExp](./bitburner.charactermult.agilityexp.md)
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## CharacterMult.agilityExp property
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Agility exp
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<b>Signature:</b>
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```typescript
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agilityExp: number;
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```
|
@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [charisma](./bitburner.charactermult.charisma.md)
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## CharacterMult.charisma property
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Charisma stat
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<b>Signature:</b>
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```typescript
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charisma: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [charismaExp](./bitburner.charactermult.charismaexp.md)
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## CharacterMult.charismaExp property
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Charisma exp
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<b>Signature:</b>
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```typescript
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charismaExp: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [companyRep](./bitburner.charactermult.companyrep.md)
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## CharacterMult.companyRep property
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Company reputation
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<b>Signature:</b>
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```typescript
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companyRep: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [crimeMoney](./bitburner.charactermult.crimemoney.md)
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## CharacterMult.crimeMoney property
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Money earned from crimes
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<b>Signature:</b>
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```typescript
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crimeMoney: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [crimeSuccess](./bitburner.charactermult.crimesuccess.md)
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## CharacterMult.crimeSuccess property
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Crime success chance
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<b>Signature:</b>
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```typescript
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crimeSuccess: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [defense](./bitburner.charactermult.defense.md)
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## CharacterMult.defense property
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Defense stat
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<b>Signature:</b>
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```typescript
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defense: number;
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```
|
@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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||||
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [defenseExp](./bitburner.charactermult.defenseexp.md)
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## CharacterMult.defenseExp property
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Defense exp
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<b>Signature:</b>
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```typescript
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defenseExp: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [dexterity](./bitburner.charactermult.dexterity.md)
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## CharacterMult.dexterity property
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Dexterity stat
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<b>Signature:</b>
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```typescript
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dexterity: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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||||
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [dexterityExp](./bitburner.charactermult.dexterityexp.md)
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## CharacterMult.dexterityExp property
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Dexterity exp
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<b>Signature:</b>
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```typescript
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dexterityExp: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [factionRep](./bitburner.charactermult.factionrep.md)
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## CharacterMult.factionRep property
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Faction reputation
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<b>Signature:</b>
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```typescript
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factionRep: number;
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```
|
@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [hacking](./bitburner.charactermult.hacking.md)
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## CharacterMult.hacking property
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Hacking stat
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<b>Signature:</b>
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```typescript
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hacking: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [hackingExp](./bitburner.charactermult.hackingexp.md)
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## CharacterMult.hackingExp property
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Hacking exp
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<b>Signature:</b>
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```typescript
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hackingExp: number;
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```
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@ -1,35 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md)
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## CharacterMult interface
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<b>Signature:</b>
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```typescript
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export interface CharacterMult
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```
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## Properties
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| Property | Type | Description |
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| --- | --- | --- |
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| [agility](./bitburner.charactermult.agility.md) | number | Agility stat |
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| [agilityExp](./bitburner.charactermult.agilityexp.md) | number | Agility exp |
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| [charisma](./bitburner.charactermult.charisma.md) | number | Charisma stat |
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| [charismaExp](./bitburner.charactermult.charismaexp.md) | number | Charisma exp |
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| [companyRep](./bitburner.charactermult.companyrep.md) | number | Company reputation |
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| [crimeMoney](./bitburner.charactermult.crimemoney.md) | number | Money earned from crimes |
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| [crimeSuccess](./bitburner.charactermult.crimesuccess.md) | number | Crime success chance |
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| [defense](./bitburner.charactermult.defense.md) | number | Defense stat |
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| [defenseExp](./bitburner.charactermult.defenseexp.md) | number | Defense exp |
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| [dexterity](./bitburner.charactermult.dexterity.md) | number | Dexterity stat |
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| [dexterityExp](./bitburner.charactermult.dexterityexp.md) | number | Dexterity exp |
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| [factionRep](./bitburner.charactermult.factionrep.md) | number | Faction reputation |
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| [hacking](./bitburner.charactermult.hacking.md) | number | Hacking stat |
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| [hackingExp](./bitburner.charactermult.hackingexp.md) | number | Hacking exp |
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| [strength](./bitburner.charactermult.strength.md) | number | Strength stat |
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| [strengthExp](./bitburner.charactermult.strengthexp.md) | number | Strength exp |
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| [workMoney](./bitburner.charactermult.workmoney.md) | number | Money earned from jobs |
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [strength](./bitburner.charactermult.strength.md)
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## CharacterMult.strength property
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Strength stat
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<b>Signature:</b>
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```typescript
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strength: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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||||
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [strengthExp](./bitburner.charactermult.strengthexp.md)
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## CharacterMult.strengthExp property
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Strength exp
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<b>Signature:</b>
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```typescript
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strengthExp: number;
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```
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@ -1,13 +0,0 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CharacterMult](./bitburner.charactermult.md) > [workMoney](./bitburner.charactermult.workmoney.md)
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## CharacterMult.workMoney property
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Money earned from jobs
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<b>Signature:</b>
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```typescript
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workMoney: number;
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```
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@ -9,7 +9,7 @@ Options to affect the behavior of [CodingContract](./bitburner.codingcontract.md
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<b>Signature:</b>
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```typescript
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export interface CodingAttemptOptions
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interface CodingAttemptOptions
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```
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## Properties
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56
markdown/bitburner.companyposname.md
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56
markdown/bitburner.companyposname.md
Normal file
@ -0,0 +1,56 @@
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [CompanyPosName](./bitburner.companyposname.md)
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## CompanyPosName enum
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<b>Signature:</b>
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```typescript
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declare enum CompanyPosName
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```
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## Enumeration Members
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| Member | Value | Description |
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| --- | --- | --- |
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| agent0 | <code>"Field Agent"</code> | |
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| agent1 | <code>"Secret Agent"</code> | |
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| agent2 | <code>"Special Operative"</code> | |
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| bus0 | <code>"Business Intern"</code> | |
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| bus1 | <code>"Business Analyst"</code> | |
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| bus2 | <code>"Business Manager"</code> | |
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| bus3 | <code>"Operations Manager"</code> | |
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| bus4 | <code>"Chief Financial Officer"</code> | |
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| bus5 | <code>"Chief Executive Officer"</code> | |
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| busCons0 | <code>"Business Consultant"</code> | |
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| busCons1 | <code>"Senior Business Consultant"</code> | |
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| employee | <code>"Employee"</code> | |
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| employeePT | <code>"Part-time Employee"</code> | |
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| IT0 | <code>"IT Intern"</code> | |
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| IT1 | <code>"IT Analyst"</code> | |
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| IT2 | <code>"IT Manager"</code> | |
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| IT3 | <code>"Systems Administrator"</code> | |
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| netEng0 | <code>"Network Engineer"</code> | |
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| netEng1 | <code>"Network Administrator"</code> | |
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| sec0 | <code>"Police Officer"</code> | |
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| sec1 | <code>"Police Chief"</code> | |
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| sec2 | <code>"Security Guard"</code> | |
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| sec3 | <code>"Security Officer"</code> | |
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| sec4 | <code>"Security Supervisor"</code> | |
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| sec5 | <code>"Head of Security"</code> | |
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| secEng | <code>"Security Engineer"</code> | |
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| softCons0 | <code>"Software Consultant"</code> | |
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| softCons1 | <code>"Senior Software Consultant"</code> | |
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| sw0 | <code>"Software Engineering Intern"</code> | |
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| sw1 | <code>"Junior Software Engineer"</code> | |
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| sw2 | <code>"Senior Software Engineer"</code> | |
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| sw3 | <code>"Lead Software Developer"</code> | |
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| sw4 | <code>"Head of Software"</code> | |
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| sw5 | <code>"Head of Engineering"</code> | |
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| sw6 | <code>"Vice President of Technology"</code> | |
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| sw7 | <code>"Chief Technology Officer"</code> | |
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| waiter | <code>"Waiter"</code> | |
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| waiterPT | <code>"Part-time Waiter"</code> | |
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@ -16,7 +16,7 @@ createCorporation(corporationName: string, selfFund: boolean): boolean;
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| Parameter | Type | Description |
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| --- | --- | --- |
|
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| corporationName | string | |
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| corporationName | string | Name of the corporation |
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| selfFund | boolean | If you should self fund, defaults to true, false will only work on Bitnode 3 |
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<b>Returns:</b>
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||||
|
16
markdown/bitburner.corporation.enums.md
Normal file
16
markdown/bitburner.corporation.enums.md
Normal file
@ -0,0 +1,16 @@
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||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [enums](./bitburner.corporation.enums.md)
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||||
## Corporation.enums property
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||||
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||||
Enums specific to the corporation game mechanic.
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<b>Signature:</b>
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||||
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```typescript
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enums: {
|
||||
EmployeePositions: typeof EmployeePositions;
|
||||
IndustryType: typeof IndustryType;
|
||||
};
|
||||
```
|
@ -9,14 +9,14 @@ Expand to a new industry
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
expandIndustry(industryType: string, divisionName: string): void;
|
||||
expandIndustry(industryType: IndustryType | `${IndustryType}`, divisionName: string): void;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| industryType | string | Name of the industry |
|
||||
| industryType | [IndustryType](./bitburner.industrytype.md) \| \`${[IndustryType](./bitburner.industrytype.md)<!-- -->}\` | Name of the industry |
|
||||
| divisionName | string | Name of the division |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
@ -4,11 +4,7 @@
|
||||
|
||||
## Corporation.getBonusTime() method
|
||||
|
||||
Get bonus time.
|
||||
|
||||
“Bonus time” is accumulated when the game is offline or if the game is inactive in the browser.
|
||||
|
||||
“Bonus time” makes the game progress faster.
|
||||
Get bonus time. “Bonus time” is accumulated when the game is offline or if the game is inactive in the browser. “Bonus time” makes the game progress faster.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
|
@ -9,14 +9,14 @@ Gets the cost to expand into a new industry
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getExpandIndustryCost(industryName: string): number;
|
||||
getExpandIndustryCost(industryName: IndustryType | `${IndustryType}`): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| industryName | string | Name of the industry |
|
||||
| industryName | [IndustryType](./bitburner.industrytype.md) \| \`${[IndustryType](./bitburner.industrytype.md)<!-- -->}\` | Name of the industry |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -1,19 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [getIndustryTypes](./bitburner.corporation.getindustrytypes.md)
|
||||
|
||||
## Corporation.getIndustryTypes() method
|
||||
|
||||
Get list of industry types
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getIndustryTypes(): string[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
string\[\]
|
||||
|
||||
industry names
|
||||
|
19
markdown/bitburner.corporation.hascorporation.md
Normal file
19
markdown/bitburner.corporation.hascorporation.md
Normal file
@ -0,0 +1,19 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Corporation](./bitburner.corporation.md) > [hasCorporation](./bitburner.corporation.hascorporation.md)
|
||||
|
||||
## Corporation.hasCorporation() method
|
||||
|
||||
Returns whether the player has a corporation. Does not require API access.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hasCorporation(): boolean;
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
boolean
|
||||
|
||||
whether the player has a corporation
|
||||
|
@ -13,6 +13,12 @@ export interface Corporation extends WarehouseAPI, OfficeAPI
|
||||
```
|
||||
<b>Extends:</b> [WarehouseAPI](./bitburner.warehouseapi.md)<!-- -->, [OfficeAPI](./bitburner.officeapi.md)
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [enums](./bitburner.corporation.enums.md) | { EmployeePositions: typeof [EmployeePositions](./bitburner.employeepositions.md)<!-- -->; IndustryType: typeof [IndustryType](./bitburner.industrytype.md)<!-- -->; } | Enums specific to the corporation game mechanic. |
|
||||
|
||||
## Methods
|
||||
|
||||
| Method | Description |
|
||||
@ -23,12 +29,11 @@ export interface Corporation extends WarehouseAPI, OfficeAPI
|
||||
| [createCorporation(corporationName, selfFund)](./bitburner.corporation.createcorporation.md) | Create a Corporation |
|
||||
| [expandCity(divisionName, cityName)](./bitburner.corporation.expandcity.md) | Expand to a new city |
|
||||
| [expandIndustry(industryType, divisionName)](./bitburner.corporation.expandindustry.md) | Expand to a new industry |
|
||||
| [getBonusTime()](./bitburner.corporation.getbonustime.md) | Get bonus time.<!-- -->“Bonus time” is accumulated when the game is offline or if the game is inactive in the browser.<!-- -->“Bonus time” makes the game progress faster. |
|
||||
| [getBonusTime()](./bitburner.corporation.getbonustime.md) | Get bonus time. “Bonus time” is accumulated when the game is offline or if the game is inactive in the browser. “Bonus time” makes the game progress faster. |
|
||||
| [getCorporation()](./bitburner.corporation.getcorporation.md) | Get corporation data |
|
||||
| [getDivision(divisionName)](./bitburner.corporation.getdivision.md) | Get division data |
|
||||
| [getExpandCityCost()](./bitburner.corporation.getexpandcitycost.md) | Gets the cost to expand into a new city |
|
||||
| [getExpandIndustryCost(industryName)](./bitburner.corporation.getexpandindustrycost.md) | Gets the cost to expand into a new industry |
|
||||
| [getIndustryTypes()](./bitburner.corporation.getindustrytypes.md) | Get list of industry types |
|
||||
| [getInvestmentOffer()](./bitburner.corporation.getinvestmentoffer.md) | Get an offer for investment based on you companies current valuation |
|
||||
| [getMaterialNames()](./bitburner.corporation.getmaterialnames.md) | Get list of materials |
|
||||
| [getResearchNames()](./bitburner.corporation.getresearchnames.md) | Get list of research names |
|
||||
@ -38,6 +43,7 @@ export interface Corporation extends WarehouseAPI, OfficeAPI
|
||||
| [getUpgradeLevelCost(upgradeName)](./bitburner.corporation.getupgradelevelcost.md) | Gets the cost to unlock the next level of a levelable upgrade |
|
||||
| [getUpgradeNames()](./bitburner.corporation.getupgradenames.md) | Get list of upgrade names |
|
||||
| [goPublic(numShares)](./bitburner.corporation.gopublic.md) | Go public |
|
||||
| [hasCorporation()](./bitburner.corporation.hascorporation.md) | Returns whether the player has a corporation. Does not require API access. |
|
||||
| [hasUnlockUpgrade(upgradeName)](./bitburner.corporation.hasunlockupgrade.md) | Check if you have a one time unlockable upgrade |
|
||||
| [issueDividends(rate)](./bitburner.corporation.issuedividends.md) | Issue dividends |
|
||||
| [levelUpgrade(upgradeName)](./bitburner.corporation.levelupgrade.md) | Level an upgrade. |
|
||||
|
@ -9,7 +9,7 @@ Data representing the internal values of a crime.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface CrimeStats
|
||||
interface CrimeStats
|
||||
```
|
||||
|
||||
## Properties
|
||||
@ -31,7 +31,6 @@ export interface CrimeStats
|
||||
| [karma](./bitburner.crimestats.karma.md) | number | Amount of karma lost for successfully committing this crime |
|
||||
| [kills](./bitburner.crimestats.kills.md) | number | How many people die as a result of this crime |
|
||||
| [money](./bitburner.crimestats.money.md) | number | How much money is given |
|
||||
| [name](./bitburner.crimestats.name.md) | string | Name of crime |
|
||||
| [strength\_exp](./bitburner.crimestats.strength_exp.md) | number | strength exp gained from crime |
|
||||
| [strength\_success\_weight](./bitburner.crimestats.strength_success_weight.md) | number | strength level impact on success change of the crime |
|
||||
| [time](./bitburner.crimestats.time.md) | number | Milliseconds it takes to attempt the crime |
|
||||
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CrimeStats](./bitburner.crimestats.md) > [name](./bitburner.crimestats.name.md)
|
||||
|
||||
## CrimeStats.name property
|
||||
|
||||
Name of crime
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
name: string;
|
||||
```
|
30
markdown/bitburner.crimetype.md
Normal file
30
markdown/bitburner.crimetype.md
Normal file
@ -0,0 +1,30 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [CrimeType](./bitburner.crimetype.md)
|
||||
|
||||
## CrimeType enum
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
declare enum CrimeType
|
||||
```
|
||||
|
||||
## Enumeration Members
|
||||
|
||||
| Member | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| assassination | <code>"Assassination"</code> | |
|
||||
| bondForgery | <code>"Bond Forgery"</code> | |
|
||||
| dealDrugs | <code>"Deal Drugs"</code> | |
|
||||
| grandTheftAuto | <code>"Grand Theft Auto"</code> | |
|
||||
| heist | <code>"Heist"</code> | |
|
||||
| homicide | <code>"Homicide"</code> | |
|
||||
| kidnap | <code>"Kidnap"</code> | |
|
||||
| larceny | <code>"Larceny"</code> | |
|
||||
| mug | <code>"Mug"</code> | |
|
||||
| robStore | <code>"Rob Store"</code> | |
|
||||
| shoplift | <code>"Shoplift"</code> | |
|
||||
| traffickArms | <code>"Traffick Arms"</code> | |
|
||||
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [cha](./bitburner.employee.cha.md)
|
||||
|
||||
## Employee.cha property
|
||||
|
||||
Charisma of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
cha: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [cre](./bitburner.employee.cre.md)
|
||||
|
||||
## Employee.cre property
|
||||
|
||||
Creativity of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
cre: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [eff](./bitburner.employee.eff.md)
|
||||
|
||||
## Employee.eff property
|
||||
|
||||
Efficiency of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
eff: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [ene](./bitburner.employee.ene.md)
|
||||
|
||||
## Employee.ene property
|
||||
|
||||
Energy of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
ene: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [exp](./bitburner.employee.exp.md)
|
||||
|
||||
## Employee.exp property
|
||||
|
||||
Experience of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
exp: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [hap](./bitburner.employee.hap.md)
|
||||
|
||||
## Employee.hap property
|
||||
|
||||
Happiness of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hap: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [int](./bitburner.employee.int.md)
|
||||
|
||||
## Employee.int property
|
||||
|
||||
Intelligence of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
int: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [loc](./bitburner.employee.loc.md)
|
||||
|
||||
## Employee.loc property
|
||||
|
||||
Current Location (city)
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
loc: string;
|
||||
```
|
@ -1,31 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md)
|
||||
|
||||
## Employee interface
|
||||
|
||||
Employee in an office
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface Employee
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| [cha](./bitburner.employee.cha.md) | number | Charisma of the employee |
|
||||
| [cre](./bitburner.employee.cre.md) | number | Creativity of the employee |
|
||||
| [eff](./bitburner.employee.eff.md) | number | Efficiency of the employee |
|
||||
| [ene](./bitburner.employee.ene.md) | number | Energy of the employee |
|
||||
| [exp](./bitburner.employee.exp.md) | number | Experience of the employee |
|
||||
| [hap](./bitburner.employee.hap.md) | number | Happiness of the employee |
|
||||
| [int](./bitburner.employee.int.md) | number | Intelligence of the employee |
|
||||
| [loc](./bitburner.employee.loc.md) | string | Current Location (city) |
|
||||
| [mor](./bitburner.employee.mor.md) | number | Morale of the employee |
|
||||
| [name](./bitburner.employee.name.md) | string | Name of the employee |
|
||||
| [pos](./bitburner.employee.pos.md) | string | Current job position |
|
||||
| [sal](./bitburner.employee.sal.md) | number | Salary of the employee |
|
||||
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [mor](./bitburner.employee.mor.md)
|
||||
|
||||
## Employee.mor property
|
||||
|
||||
Morale of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
mor: number;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [name](./bitburner.employee.name.md)
|
||||
|
||||
## Employee.name property
|
||||
|
||||
Name of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
name: string;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [pos](./bitburner.employee.pos.md)
|
||||
|
||||
## Employee.pos property
|
||||
|
||||
Current job position
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
pos: string;
|
||||
```
|
@ -1,13 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Employee](./bitburner.employee.md) > [sal](./bitburner.employee.sal.md)
|
||||
|
||||
## Employee.sal property
|
||||
|
||||
Salary of the employee
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
sal: number;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md) > ["Research & Development"](./bitburner.employeejobs._research___development_.md)
|
||||
|
||||
## EmployeeJobs."Research & Development" property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
"Research & Development": number;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md) > [Business](./bitburner.employeejobs.business.md)
|
||||
|
||||
## EmployeeJobs.Business property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
Business: number;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md) > [Engineer](./bitburner.employeejobs.engineer.md)
|
||||
|
||||
## EmployeeJobs.Engineer property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
Engineer: number;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md) > [Management](./bitburner.employeejobs.management.md)
|
||||
|
||||
## EmployeeJobs.Management property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
Management: number;
|
||||
```
|
@ -1,26 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md)
|
||||
|
||||
## EmployeeJobs interface
|
||||
|
||||
Object representing the number of employee in each job.
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
interface EmployeeJobs
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
||||
| Property | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| ["Research & Development"](./bitburner.employeejobs._research___development_.md) | number | |
|
||||
| [Business](./bitburner.employeejobs.business.md) | number | |
|
||||
| [Engineer](./bitburner.employeejobs.engineer.md) | number | |
|
||||
| [Management](./bitburner.employeejobs.management.md) | number | |
|
||||
| [Operations](./bitburner.employeejobs.operations.md) | number | |
|
||||
| [Training](./bitburner.employeejobs.training.md) | number | |
|
||||
| [Unassigned](./bitburner.employeejobs.unassigned.md) | number | |
|
||||
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md) > [Operations](./bitburner.employeejobs.operations.md)
|
||||
|
||||
## EmployeeJobs.Operations property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
Operations: number;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md) > [Training](./bitburner.employeejobs.training.md)
|
||||
|
||||
## EmployeeJobs.Training property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
Training: number;
|
||||
```
|
@ -1,11 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeeJobs](./bitburner.employeejobs.md) > [Unassigned](./bitburner.employeejobs.unassigned.md)
|
||||
|
||||
## EmployeeJobs.Unassigned property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
Unassigned: number;
|
||||
```
|
25
markdown/bitburner.employeepositions.md
Normal file
25
markdown/bitburner.employeepositions.md
Normal file
@ -0,0 +1,25 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [EmployeePositions](./bitburner.employeepositions.md)
|
||||
|
||||
## EmployeePositions enum
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
declare enum EmployeePositions
|
||||
```
|
||||
|
||||
## Enumeration Members
|
||||
|
||||
| Member | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| Business | <code>"Business"</code> | |
|
||||
| Engineer | <code>"Engineer"</code> | |
|
||||
| Management | <code>"Management"</code> | |
|
||||
| Operations | <code>"Operations"</code> | |
|
||||
| RandD | <code>"Research & Development"</code> | |
|
||||
| Training | <code>"Training"</code> | |
|
||||
| Unassigned | <code>"Unassigned"</code> | |
|
||||
|
@ -1,19 +0,0 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [enums](./bitburner.enums.md)
|
||||
|
||||
## enums variable
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
enums = {
|
||||
toast: {
|
||||
SUCCESS: "success",
|
||||
WARNING: "warning",
|
||||
ERROR: "error",
|
||||
INFO: "info",
|
||||
},
|
||||
}
|
||||
```
|
@ -9,7 +9,7 @@ Object representing data representing a gang member equipment.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface EquipmentStats
|
||||
interface EquipmentStats
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
21
markdown/bitburner.factionworktype.md
Normal file
21
markdown/bitburner.factionworktype.md
Normal file
@ -0,0 +1,21 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [FactionWorkType](./bitburner.factionworktype.md)
|
||||
|
||||
## FactionWorkType enum
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
declare enum FactionWorkType
|
||||
```
|
||||
|
||||
## Enumeration Members
|
||||
|
||||
| Member | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| field | <code>"field"</code> | |
|
||||
| hacking | <code>"hacking"</code> | |
|
||||
| security | <code>"security"</code> | |
|
||||
|
@ -32,6 +32,7 @@ You need Formulas.exe on your home computer to use this API.
|
||||
|
||||
| Method | Description |
|
||||
| --- | --- |
|
||||
| [mockPerson()](./bitburner.formulas.mockperson.md) | |
|
||||
| [mockPlayer()](./bitburner.formulas.mockplayer.md) | |
|
||||
| [mockServer()](./bitburner.formulas.mockserver.md) | |
|
||||
|
||||
|
15
markdown/bitburner.formulas.mockperson.md
Normal file
15
markdown/bitburner.formulas.mockperson.md
Normal file
@ -0,0 +1,15 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [Formulas](./bitburner.formulas.md) > [mockPerson](./bitburner.formulas.mockperson.md)
|
||||
|
||||
## Formulas.mockPerson() method
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
mockPerson(): Person;
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
[Person](./bitburner.person.md)
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface Fragment
|
||||
interface Fragment
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -21,5 +21,7 @@ True if a member can currently be recruited, false otherwise.
|
||||
|
||||
RAM cost: 1 GB
|
||||
|
||||
Returns boolean indicating whether a member can currently be recruited
|
||||
Returns a boolean indicating whether a member can currently be recruited.
|
||||
|
||||
Once you have successfully created a gang by using the function [createGang](./bitburner.gang.creategang.md)<!-- -->, you can immediately recruit a small number of members to your gang. After you have recruited the founding members, to recruit another member you must increase your respect. The more members you want to recruit, the more respect you require. If your gang has the maximum number of members, then this function would return false.
|
||||
|
||||
|
@ -9,7 +9,7 @@ Gang general info.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface GangGenInfo
|
||||
interface GangGenInfo
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface GangMemberAscension
|
||||
interface GangMemberAscension
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface GangMemberInfo
|
||||
interface GangMemberInfo
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -8,5 +8,5 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface GangOtherInfo
|
||||
interface GangOtherInfo
|
||||
```
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface GangOtherInfoObject
|
||||
interface GangOtherInfoObject
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -9,7 +9,7 @@ Object representing data representing a gang member task.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface GangTaskStats
|
||||
interface GangTaskStats
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface GangTerritory
|
||||
interface GangTerritory
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
22
markdown/bitburner.gymtype.md
Normal file
22
markdown/bitburner.gymtype.md
Normal file
@ -0,0 +1,22 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [GymType](./bitburner.gymtype.md)
|
||||
|
||||
## GymType enum
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
declare enum GymType
|
||||
```
|
||||
|
||||
## Enumeration Members
|
||||
|
||||
| Member | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| agility | <code>"agi"</code> | |
|
||||
| defense | <code>"def"</code> | |
|
||||
| dexterity | <code>"dex"</code> | |
|
||||
| strength | <code>"str"</code> | |
|
||||
|
@ -9,7 +9,7 @@ Calculate the percent a server would grow to. (Ex: 3.0 would would grow the serv
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
growPercent(server: Server, threads: number, player: Player, cores?: number): number;
|
||||
growPercent(server: Server, threads: number, player: Person, cores?: number): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -18,7 +18,7 @@ growPercent(server: Server, threads: number, player: Player, cores?: number): nu
|
||||
| --- | --- | --- |
|
||||
| server | [Server](./bitburner.server.md) | Server info from [getServer](./bitburner.ns.getserver.md) |
|
||||
| threads | number | Amount of thread. |
|
||||
| player | [Player](./bitburner.player.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| player | [Person](./bitburner.person.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| cores | number | Number of cores on the computer that will execute grow. |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
@ -9,7 +9,7 @@ Calculate grow time.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
growTime(server: Server, player: Player): number;
|
||||
growTime(server: Server, player: Person): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,7 +17,7 @@ growTime(server: Server, player: Player): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| server | [Server](./bitburner.server.md) | Server info from [getServer](./bitburner.ns.getserver.md) |
|
||||
| player | [Player](./bitburner.player.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| player | [Person](./bitburner.person.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,7 +9,7 @@ Calculate hack chance. (Ex: 0.25 would indicate a 25% chance of success.)
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hackChance(server: Server, player: Player): number;
|
||||
hackChance(server: Server, player: Person): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,7 +17,7 @@ hackChance(server: Server, player: Player): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| server | [Server](./bitburner.server.md) | Server info from [getServer](./bitburner.ns.getserver.md) |
|
||||
| player | [Player](./bitburner.player.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| player | [Person](./bitburner.person.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,7 +9,7 @@ Calculate hack exp for one thread.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hackExp(server: Server, player: Player): number;
|
||||
hackExp(server: Server, player: Person): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,7 +17,7 @@ hackExp(server: Server, player: Player): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| server | [Server](./bitburner.server.md) | Server info from [getServer](./bitburner.ns.getserver.md) |
|
||||
| player | [Player](./bitburner.player.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| player | [Person](./bitburner.person.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,7 +9,7 @@ Calculate hack percent for one thread. (Ex: 0.25 would steal 25% of the server's
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hackPercent(server: Server, player: Player): number;
|
||||
hackPercent(server: Server, player: Person): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,7 +17,7 @@ hackPercent(server: Server, player: Player): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| server | [Server](./bitburner.server.md) | Server info from [getServer](./bitburner.ns.getserver.md) |
|
||||
| player | [Player](./bitburner.player.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| player | [Person](./bitburner.person.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,7 +9,7 @@ Calculate hack time.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
hackTime(server: Server, player: Player): number;
|
||||
hackTime(server: Server, player: Person): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,7 +17,7 @@ hackTime(server: Server, player: Player): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| server | [Server](./bitburner.server.md) | Server info from [getServer](./bitburner.ns.getserver.md) |
|
||||
| player | [Player](./bitburner.player.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| player | [Person](./bitburner.person.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,7 +9,7 @@ Calculate weaken time.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
weakenTime(server: Server, player: Player): number;
|
||||
weakenTime(server: Server, player: Person): number;
|
||||
```
|
||||
|
||||
## Parameters
|
||||
@ -17,7 +17,7 @@ weakenTime(server: Server, player: Player): number;
|
||||
| Parameter | Type | Description |
|
||||
| --- | --- | --- |
|
||||
| server | [Server](./bitburner.server.md) | Server info from [getServer](./bitburner.ns.getserver.md) |
|
||||
| player | [Player](./bitburner.player.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
| player | [Person](./bitburner.person.md) | Player info from [getPlayer](./bitburner.ns.getplayer.md) |
|
||||
|
||||
<b>Returns:</b>
|
||||
|
||||
|
@ -9,7 +9,7 @@ Hack related multipliers.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface HackingMultipliers
|
||||
interface HackingMultipliers
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -9,7 +9,7 @@ Hacknet related multipliers.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface HacknetMultipliers
|
||||
interface HacknetMultipliers
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -9,7 +9,7 @@ Hacknet node related constants
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface HacknetNodeConstants
|
||||
interface HacknetNodeConstants
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -9,7 +9,7 @@ Hacknet server related constants
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface HacknetServerConstants
|
||||
interface HacknetServerConstants
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface HP
|
||||
interface HP
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface ILocation
|
||||
interface ILocation
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
32
markdown/bitburner.industrytype.md
Normal file
32
markdown/bitburner.industrytype.md
Normal file
@ -0,0 +1,32 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [IndustryType](./bitburner.industrytype.md)
|
||||
|
||||
## IndustryType enum
|
||||
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
declare enum IndustryType
|
||||
```
|
||||
|
||||
## Enumeration Members
|
||||
|
||||
| Member | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| Agriculture | <code>"Agriculture"</code> | |
|
||||
| Chemical | <code>"Chemical"</code> | |
|
||||
| Computers | <code>"Computer Hardware"</code> | |
|
||||
| Energy | <code>"Energy"</code> | |
|
||||
| Fishing | <code>"Fishing"</code> | |
|
||||
| Food | <code>"Food"</code> | |
|
||||
| Healthcare | <code>"Healthcare"</code> | |
|
||||
| Mining | <code>"Mining"</code> | |
|
||||
| Pharmaceutical | <code>"Pharmaceutical"</code> | |
|
||||
| RealEstate | <code>"RealEstate"</code> | |
|
||||
| Robotics | <code>"Robotics"</code> | |
|
||||
| Software | <code>"Software"</code> | |
|
||||
| Tobacco | <code>"Tobacco"</code> | |
|
||||
| Utilities | <code>"Water Utilities"</code> | |
|
||||
|
@ -9,11 +9,11 @@ Get all locations that can be infiltrated.
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
getPossibleLocations(): PossibleInfiltrationLocation[];
|
||||
getPossibleLocations(): ILocation[];
|
||||
```
|
||||
<b>Returns:</b>
|
||||
|
||||
[PossibleInfiltrationLocation](./bitburner.possibleinfiltrationlocation.md)<!-- -->\[\]
|
||||
[ILocation](./bitburner.ilocation.md)<!-- -->\[\]
|
||||
|
||||
all locations that can be infiltrated.
|
||||
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface InfiltrationLocation
|
||||
interface InfiltrationLocation
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
@ -8,7 +8,7 @@
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
export interface InfiltrationReward
|
||||
interface InfiltrationReward
|
||||
```
|
||||
|
||||
## Properties
|
||||
|
75
markdown/bitburner.locationname.md
Normal file
75
markdown/bitburner.locationname.md
Normal file
@ -0,0 +1,75 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [LocationName](./bitburner.locationname.md)
|
||||
|
||||
## LocationName enum
|
||||
|
||||
Names of all locations
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
declare enum LocationName
|
||||
```
|
||||
|
||||
## Enumeration Members
|
||||
|
||||
| Member | Value | Description |
|
||||
| --- | --- | --- |
|
||||
| AevumAeroCorp | <code>"AeroCorp"</code> | |
|
||||
| AevumBachmanAndAssociates | <code>"Bachman & Associates"</code> | |
|
||||
| AevumCasino | <code>"Iker Molina Casino"</code> | |
|
||||
| AevumClarkeIncorporated | <code>"Clarke Incorporated"</code> | |
|
||||
| AevumCrushFitnessGym | <code>"Crush Fitness Gym"</code> | |
|
||||
| AevumECorp | <code>"ECorp"</code> | |
|
||||
| AevumFulcrumTechnologies | <code>"Fulcrum Technologies"</code> | |
|
||||
| AevumGalacticCybersystems | <code>"Galactic Cybersystems"</code> | |
|
||||
| AevumNetLinkTechnologies | <code>"NetLink Technologies"</code> | |
|
||||
| AevumPolice | <code>"Aevum Police Headquarters"</code> | |
|
||||
| AevumRhoConstruction | <code>"Rho Construction"</code> | |
|
||||
| AevumSnapFitnessGym | <code>"Snap Fitness Gym"</code> | |
|
||||
| AevumSummitUniversity | <code>"Summit University"</code> | |
|
||||
| AevumWatchdogSecurity | <code>"Watchdog Security"</code> | |
|
||||
| ChongqingChurchOfTheMachineGod | <code>"Church of the Machine God"</code> | |
|
||||
| ChongqingKuaiGongInternational | <code>"KuaiGong International"</code> | |
|
||||
| ChongqingSolarisSpaceSystems | <code>"Solaris Space Systems"</code> | |
|
||||
| Hospital | <code>"Hospital"</code> | |
|
||||
| IshimaGlitch | <code>"0x6C1"</code> | |
|
||||
| IshimaNovaMedical | <code>"Nova Medical"</code> | |
|
||||
| IshimaOmegaSoftware | <code>"Omega Software"</code> | |
|
||||
| IshimaStormTechnologies | <code>"Storm Technologies"</code> | |
|
||||
| NewTokyoArcade | <code>"Arcade"</code> | |
|
||||
| NewTokyoDefComm | <code>"DefComm"</code> | |
|
||||
| NewTokyoGlobalPharmaceuticals | <code>"Global Pharmaceuticals"</code> | |
|
||||
| NewTokyoNoodleBar | <code>"Noodle Bar"</code> | |
|
||||
| NewTokyoVitaLife | <code>"VitaLife"</code> | |
|
||||
| Sector12AlphaEnterprises | <code>"Alpha Enterprises"</code> | |
|
||||
| Sector12BladeIndustries | <code>"Blade Industries"</code> | |
|
||||
| Sector12CarmichaelSecurity | <code>"Carmichael Security"</code> | |
|
||||
| Sector12CIA | <code>"Central Intelligence Agency"</code> | |
|
||||
| Sector12CityHall | <code>"Sector-12 City Hall"</code> | |
|
||||
| Sector12DeltaOne | <code>"DeltaOne"</code> | |
|
||||
| Sector12FoodNStuff | <code>"FoodNStuff"</code> | |
|
||||
| Sector12FourSigma | <code>"Four Sigma"</code> | |
|
||||
| Sector12IcarusMicrosystems | <code>"Icarus Microsystems"</code> | |
|
||||
| Sector12IronGym | <code>"Iron Gym"</code> | |
|
||||
| Sector12JoesGuns | <code>"Joe's Guns"</code> | |
|
||||
| Sector12MegaCorp | <code>"MegaCorp"</code> | |
|
||||
| Sector12NSA | <code>"National Security Agency"</code> | |
|
||||
| Sector12PowerhouseGym | <code>"Powerhouse Gym"</code> | |
|
||||
| Sector12RothmanUniversity | <code>"Rothman University"</code> | |
|
||||
| Sector12UniversalEnergy | <code>"Universal Energy"</code> | |
|
||||
| Slums | <code>"The Slums"</code> | |
|
||||
| TravelAgency | <code>"Travel Agency"</code> | |
|
||||
| Void | <code>"The Void"</code> | |
|
||||
| VolhavenCompuTek | <code>"CompuTek"</code> | |
|
||||
| VolhavenHeliosLabs | <code>"Helios Labs"</code> | |
|
||||
| VolhavenLexoCorp | <code>"LexoCorp"</code> | |
|
||||
| VolhavenMilleniumFitnessGym | <code>"Millenium Fitness Gym"</code> | |
|
||||
| VolhavenNWO | <code>"NWO"</code> | |
|
||||
| VolhavenOmniaCybersystems | <code>"Omnia Cybersystems"</code> | |
|
||||
| VolhavenOmniTekIncorporated | <code>"OmniTek Incorporated"</code> | |
|
||||
| VolhavenSysCoreSecurities | <code>"SysCore Securities"</code> | |
|
||||
| VolhavenZBInstituteOfTechnology | <code>"ZB Institute of Technology"</code> | |
|
||||
| WorldStockExchange | <code>"World Stock Exchange"</code> | |
|
||||
|
@ -8,8 +8,17 @@
|
||||
|
||||
| Enumeration | Description |
|
||||
| --- | --- |
|
||||
| [CompanyPosName](./bitburner.companyposname.md) | |
|
||||
| [CrimeType](./bitburner.crimetype.md) | |
|
||||
| [EmployeePositions](./bitburner.employeepositions.md) | |
|
||||
| [FactionWorkType](./bitburner.factionworktype.md) | |
|
||||
| [GymType](./bitburner.gymtype.md) | |
|
||||
| [IndustryType](./bitburner.industrytype.md) | |
|
||||
| [LocationName](./bitburner.locationname.md) | Names of all locations |
|
||||
| [OrderTypes](./bitburner.ordertypes.md) | |
|
||||
| [PositionTypes](./bitburner.positiontypes.md) | |
|
||||
| [ToastVariant](./bitburner.toastvariant.md) | |
|
||||
| [UniversityClassType](./bitburner.universityclasstype.md) | |
|
||||
|
||||
## Interfaces
|
||||
|
||||
@ -22,15 +31,12 @@
|
||||
| [BitNodeMultipliers](./bitburner.bitnodemultipliers.md) | All multipliers affecting the difficulty of the current challenge. |
|
||||
| [Bladeburner](./bitburner.bladeburner.md) | Bladeburner API |
|
||||
| [BladeburnerCurAction](./bitburner.bladeburnercuraction.md) | Bladeburner current action. |
|
||||
| [CharacterMult](./bitburner.charactermult.md) | |
|
||||
| [CodingAttemptOptions](./bitburner.codingattemptoptions.md) | Options to affect the behavior of [CodingContract](./bitburner.codingcontract.md) attempt. |
|
||||
| [CodingContract](./bitburner.codingcontract.md) | Coding Contract API |
|
||||
| [Corporation](./bitburner.corporation.md) | Corporation API |
|
||||
| [CorporationInfo](./bitburner.corporationinfo.md) | General info about a corporation |
|
||||
| [CrimeStats](./bitburner.crimestats.md) | Data representing the internal values of a crime. |
|
||||
| [Division](./bitburner.division.md) | Corporation division |
|
||||
| [Employee](./bitburner.employee.md) | Employee in an office |
|
||||
| [EmployeeJobs](./bitburner.employeejobs.md) | Object representing the number of employee in each job. |
|
||||
| [EquipmentStats](./bitburner.equipmentstats.md) | Object representing data representing a gang member equipment. |
|
||||
| [Export](./bitburner.export.md) | Export order for a material |
|
||||
| [Formulas](./bitburner.formulas.md) | Formulas API |
|
||||
@ -62,14 +68,16 @@
|
||||
| [InvestmentOffer](./bitburner.investmentoffer.md) | Corporation investment offer |
|
||||
| [IStyleSettings](./bitburner.istylesettings.md) | Interface Styles |
|
||||
| [Material](./bitburner.material.md) | Material in a warehouse |
|
||||
| [MoneySource](./bitburner.moneysource.md) | |
|
||||
| [MoneySources](./bitburner.moneysources.md) | |
|
||||
| [Multipliers](./bitburner.multipliers.md) | |
|
||||
| [NetscriptPort](./bitburner.netscriptport.md) | Object representing a port. A port is a serialized queue. |
|
||||
| [NodeStats](./bitburner.nodestats.md) | Object representing all the values related to a hacknet node. |
|
||||
| [NS](./bitburner.ns.md) | Collection of all functions passed to scripts |
|
||||
| [Office](./bitburner.office.md) | Office for a division in a city. |
|
||||
| [OfficeAPI](./bitburner.officeapi.md) | Corporation Office API |
|
||||
| [Person](./bitburner.person.md) | |
|
||||
| [Player](./bitburner.player.md) | |
|
||||
| [PossibleInfiltrationLocation](./bitburner.possibleinfiltrationlocation.md) | |
|
||||
| [ProcessInfo](./bitburner.processinfo.md) | A single process on a server. |
|
||||
| [Product](./bitburner.product.md) | Product in a warehouse |
|
||||
| [RecentScript](./bitburner.recentscript.md) | |
|
||||
@ -79,10 +87,8 @@
|
||||
| [Singularity](./bitburner.singularity.md) | Singularity API |
|
||||
| [Skills](./bitburner.skills.md) | |
|
||||
| [SkillsFormulas](./bitburner.skillsformulas.md) | Skills formulas |
|
||||
| [Sleeve](./bitburner.sleeve.md) | Sleeve API |
|
||||
| [SleeveInformation](./bitburner.sleeveinformation.md) | Object representing sleeve information. |
|
||||
| [SleeveSkills](./bitburner.sleeveskills.md) | Object representing a sleeve stats. |
|
||||
| [SleeveWorkGains](./bitburner.sleeveworkgains.md) | |
|
||||
| [sleeve](./bitburner.sleeve.md) | Sleeve API |
|
||||
| [Sleeve](./bitburner.sleeve.md) | |
|
||||
| [SourceFileLvl](./bitburner.sourcefilelvl.md) | |
|
||||
| [Stanek](./bitburner.stanek.md) | Stanek's Gift API. |
|
||||
| [StockOrder](./bitburner.stockorder.md) | Return value of [getOrders](./bitburner.tix.getorders.md)<!-- -->Keys are stock symbols, properties are arrays of [StockOrderObject](./bitburner.stockorderobject.md) |
|
||||
@ -95,12 +101,6 @@
|
||||
| [WorkFormulas](./bitburner.workformulas.md) | Work formulas |
|
||||
| [WorkStats](./bitburner.workstats.md) | |
|
||||
|
||||
## Variables
|
||||
|
||||
| Variable | Description |
|
||||
| --- | --- |
|
||||
| [enums](./bitburner.enums.md) | |
|
||||
|
||||
## Type Aliases
|
||||
|
||||
| Type Alias | Description |
|
||||
@ -110,7 +110,14 @@
|
||||
| [NSEnums](./bitburner.nsenums.md) | |
|
||||
| [PortData](./bitburner.portdata.md) | |
|
||||
| [ScriptArg](./bitburner.scriptarg.md) | |
|
||||
| [SleeveBladeburnerTask](./bitburner.sleevebladeburnertask.md) | |
|
||||
| [SleeveClassTask](./bitburner.sleeveclasstask.md) | |
|
||||
| [SleeveCompanyTask](./bitburner.sleevecompanytask.md) | |
|
||||
| [SleeveCrimeTask](./bitburner.sleevecrimetask.md) | |
|
||||
| [SleeveFactionTask](./bitburner.sleevefactiontask.md) | |
|
||||
| [SleeveInfiltrateTask](./bitburner.sleeveinfiltratetask.md) | |
|
||||
| [SleeveRecoveryTask](./bitburner.sleeverecoverytask.md) | |
|
||||
| [SleeveSupportTask](./bitburner.sleevesupporttask.md) | |
|
||||
| [SleeveSynchroTask](./bitburner.sleevesynchrotask.md) | |
|
||||
| [SleeveTask](./bitburner.sleevetask.md) | Object representing a sleeve current task. |
|
||||
| [ToastVariant](./bitburner.toastvariant.md) | |
|
||||
| [ValuesFrom](./bitburner.valuesfrom.md) | |
|
||||
|
||||
|
11
markdown/bitburner.moneysource.augmentations.md
Normal file
11
markdown/bitburner.moneysource.augmentations.md
Normal file
@ -0,0 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [MoneySource](./bitburner.moneysource.md) > [augmentations](./bitburner.moneysource.augmentations.md)
|
||||
|
||||
## MoneySource.augmentations property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
augmentations: number;
|
||||
```
|
11
markdown/bitburner.moneysource.bladeburner.md
Normal file
11
markdown/bitburner.moneysource.bladeburner.md
Normal file
@ -0,0 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [MoneySource](./bitburner.moneysource.md) > [bladeburner](./bitburner.moneysource.bladeburner.md)
|
||||
|
||||
## MoneySource.bladeburner property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
bladeburner: number;
|
||||
```
|
11
markdown/bitburner.moneysource.casino.md
Normal file
11
markdown/bitburner.moneysource.casino.md
Normal file
@ -0,0 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [MoneySource](./bitburner.moneysource.md) > [casino](./bitburner.moneysource.casino.md)
|
||||
|
||||
## MoneySource.casino property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
casino: number;
|
||||
```
|
11
markdown/bitburner.moneysource.class.md
Normal file
11
markdown/bitburner.moneysource.class.md
Normal file
@ -0,0 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [MoneySource](./bitburner.moneysource.md) > [class](./bitburner.moneysource.class.md)
|
||||
|
||||
## MoneySource.class property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
class: number;
|
||||
```
|
11
markdown/bitburner.moneysource.codingcontract.md
Normal file
11
markdown/bitburner.moneysource.codingcontract.md
Normal file
@ -0,0 +1,11 @@
|
||||
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
|
||||
|
||||
[Home](./index.md) > [bitburner](./bitburner.md) > [MoneySource](./bitburner.moneysource.md) > [codingcontract](./bitburner.moneysource.codingcontract.md)
|
||||
|
||||
## MoneySource.codingcontract property
|
||||
|
||||
<b>Signature:</b>
|
||||
|
||||
```typescript
|
||||
codingcontract: number;
|
||||
```
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user