Added a constant for cities

This commit is contained in:
Daniel Xie 2017-01-13 16:20:38 -06:00
parent ceb2305ed8
commit f1ada52074
3 changed files with 18 additions and 7 deletions

@ -36,4 +36,15 @@ CONSTANTS = {
//TutorialScriptText:
//Location Definitions
Aevum: "Aevum",
ChongQing: "ChongQing",
Sector12: "Sector-12",
NewTokyo: "New Tokyo",
Ishima: "Ishima",
Volhaven: "Volhaven",
}

@ -60,7 +60,7 @@ function PlayerObject() {
this.homeComputer = "";
//Cities: Aevum, ChongQing, Sector12, New Tokyo, Ishima, Volhaven
this.city = "Aevum";
this.city = CONSTANTS.Aevum;
this.location = "";
//Servers

@ -244,22 +244,22 @@ var Engine = {
Engine.volhavenLocationsList.style.display = "none";
switch(Player.city) {
case "Aevum":
case CONSTANTS.Aevum:
Engine.aevumLocationsList.style.display = "inline";
break;
case "ChongQing":
case CONSTANTS.ChongQing:
Engine.chongqingLocationsList.style.display = "inline";
break;
case "Sector-12":
case CONSTANTS.Sector12:
Engine.sector12LocationsList.style.display = "inline";
break;
case "New Tokyo":
case CONSTANTS.NewTokyo:
Engine.newTokyoLocationsList.style.display = "inline";
break;
case "Ishima":
case CONSTANTS.Ishima:
Engine.ishimaLocationsList.style.display = "inline";
break;
case "Volhaven":
case CONSTANTS.Volhaven:
Engine.volhavenLocationsList.style.display = "inline";
break;
default: