Commit Graph

11 Commits

Author SHA1 Message Date
Daniel Xie
2823a1ffa1 Purchase MAX hacknet nodes now works. Huge rebalancing of Augmentations, made most augmentations a little bit stronger 2017-05-16 22:50:32 -05:00
Daniel Xie
bb73fe1101 Operators now have RAM cost 2017-05-15 10:38:17 -05:00
Daniel Xie
3919d3e97a Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements 2017-05-15 09:15:59 -05:00
Daniel Xie
416f3e7b47 Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages 2017-05-10 16:10:06 -05:00
Daniel Xie
2c53073f21 Format numbers to look nice, update info that is displayed on Character page 2017-05-04 15:50:17 -05:00
Daniel Xie
6edd7f1a49 Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes 2017-05-02 11:28:54 -05:00
Daniel Xie
5943590ffb Working on tab completion. Almost there, some kinks to work out 2017-05-01 16:38:49 -05:00
Daniel Xie
f5b0796948 Started working on Work functionality 2017-02-05 23:01:01 -06:00
Daniel Xie
d656ee3114 Implemented control + c functionality to stop running cmds such as hack() and analyze() 2016-12-21 10:33:00 -06:00
Daniel Xie
962b057ff8 Implemented basic functionality for the Active Tabs menu. Works for online production 2016-12-19 12:20:19 -06:00
Daniel Xie
5f1b58fd86 Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated 2016-12-15 16:22:42 -06:00