danielyxie
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7a05d3585a
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All 0.28.0 Changes - Bitnodes 4 and 11 and webpack migration
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2017-08-30 12:44:29 -05:00 |
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Daniel Xie
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b2b1724885
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Small UI changes
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2017-05-21 00:39:18 -05:00 |
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Daniel Xie
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c454e3729b
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Added option to donate money to faction
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2017-05-20 03:19:13 -05:00 |
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Daniel Xie
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2823a1ffa1
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Purchase MAX hacknet nodes now works. Huge rebalancing of Augmentations, made most augmentations a little bit stronger
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2017-05-16 22:50:32 -05:00 |
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Daniel Xie
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bb73fe1101
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Operators now have RAM cost
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2017-05-15 10:38:17 -05:00 |
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Daniel Xie
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3919d3e97a
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Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements
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2017-05-15 09:15:59 -05:00 |
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Daniel Xie
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416f3e7b47
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Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages
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2017-05-10 16:10:06 -05:00 |
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Daniel Xie
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2c53073f21
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Format numbers to look nice, update info that is displayed on Character page
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2017-05-04 15:50:17 -05:00 |
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Daniel Xie
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6edd7f1a49
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Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes
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2017-05-02 11:28:54 -05:00 |
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Daniel Xie
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5943590ffb
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Working on tab completion. Almost there, some kinks to work out
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2017-05-01 16:38:49 -05:00 |
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Daniel Xie
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f5b0796948
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Started working on Work functionality
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2017-02-05 23:01:01 -06:00 |
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Daniel Xie
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d656ee3114
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Implemented control + c functionality to stop running cmds such as hack() and analyze()
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2016-12-21 10:33:00 -06:00 |
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Daniel Xie
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962b057ff8
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Implemented basic functionality for the Active Tabs menu. Works for online production
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2016-12-19 12:20:19 -06:00 |
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Daniel Xie
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5f1b58fd86
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Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated
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2016-12-15 16:22:42 -06:00 |
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