Olivier Gagnon
f5f5879fc3
allbuild commit c799b291
2022-05-11 14:57:27 -04:00
hydroflame
c799b2918b
Merge pull request #3620 from nickofolas/fix/modal-z-index
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UI: Fix z-index of modals overriding everything
2022-05-11 14:54:04 -04:00
borisflagell
7a6bcfc513
slight tweak to the no fragment use case
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Removed the "non currently" message displayed when the played got no fragment.
2022-05-11 20:18:05 +02:00
borisflagell
5542d43fb9
Added support of duplicate fragment
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Fragments sharing the same effect will now be merged in the summary.
2022-05-11 20:13:03 +02:00
JP Sugarbroad
01529a8347
fix typing conflict between jest and cypress
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Cypress and Jest both define "expect", but they come from different
libraries (Cypress uses Chai, Jest uses its own thing). So we can't
include both of them in the tsconfig.json. Conveniently, however, we
don't need any of the test code to be part of the main project, so
it suffices to give these things their own tsconfig.json files.
That being done, adding "jest" to the global types lets us remove all
those imports.
2022-05-10 22:26:54 -07:00
hydroflame
ce888b757a
Merge pull request #3632 from trambelus/patch-1
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Fix infiltration rep BN mult calculation
2022-05-10 00:40:12 -04:00
nickofolas
770312b9df
Remove redundant arrow function
2022-05-09 19:34:36 -05:00
nickofolas
8baafe438d
Fix options sliders not sliding
2022-05-09 19:32:32 -05:00
nickofolas
dd949697df
Fix handle position
2022-05-09 19:26:20 -05:00
nickofolas
d4e97d786c
Various log box improvements
2022-05-09 18:15:23 -05:00
nickofolas
bc9bce0d2c
Tweaks to classes
2022-05-09 17:50:45 -05:00
Undeemiss
c2f381cc6e
Fix compilation error
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I must have missed this file in the commit while having it changed
in my working directory, because the game compiled fine when I was
testing initially but not when I switched branches and came back.
2022-05-09 16:15:11 -05:00
Undeemiss
6748017dd8
Require Blade's Simulacrum be installed in order to take effect
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The check for when an action is started was not set to ignore a
purchased but not yet installed Blade's Simulacrum. That is fixed
here.
2022-05-09 15:17:42 -05:00
Undeemiss
a1754da9f6
Random comment added to my coding contract so I can PR this branch
2022-05-09 15:04:09 -05:00
Undeemiss
b00301f4e1
Renamed BN mult CorporationSoftCap to CorporationSoftcap
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Replaced all instances of "CorporationSoftCap" in src/ with
"CorporationSoftcap". If files outside of src/ must be changed, I
do not know what those would be.
2022-05-09 14:45:19 -05:00
Undeemiss
8a68633d9c
Throw an error when trying to charge stanek booster fragments
2022-05-09 14:29:42 -05:00
Dane Horn
a778015a21
formatting
2022-05-09 09:56:44 +02:00
Dane Horn
1675a2811c
ignore ctrl and alt keypresses
2022-05-09 09:55:41 +02:00
Dane Horn
05f2f267b1
reorder 0 territory gangs to the back of the list and reduce opacity
2022-05-09 08:11:22 +02:00
nickofolas
ebc6b52af5
Properly show stats with a BitNode mult of 0
2022-05-08 20:45:00 -05:00
Dane Horn
86b29237eb
add new function to detect key presses that can be ignored
2022-05-08 23:59:00 +02:00
Dane Horn
a64c271175
initial approach removing gangs with <= 0 territory
2022-05-08 22:59:36 +02:00
Alt
a6d578eb2e
Edit RAM cost in comment to equal actual RAM usage
2022-05-08 22:53:34 +02:00
rderfler
b683bc0340
fmt
2022-05-08 14:14:05 -04:00
Trambelus
6d63d6f44a
Fix infiltration rep BN mult calculation
2022-05-08 04:23:32 -04:00
Olivier Gagnon
c6806caca2
Wrap most of the API
2022-05-07 19:08:07 -04:00
nickofolas
dd0ff1b614
Fix check for player gang access
2022-05-07 17:51:02 -05:00
nickofolas
1147df8c75
Format
2022-05-07 17:34:50 -05:00
nickofolas
ce500f9bfa
Update SF description to reflect changes
2022-05-07 17:20:45 -05:00
nickofolas
d1498598a9
Fix conditional rendering of BN mults element
2022-05-07 17:16:47 -05:00
nickofolas
6d1a3bb47a
Fix naming inconsistencies
2022-05-07 16:54:55 -05:00
nickofolas
05f6e079cd
Fix hack money BN mult in PlayerMultipliers
2022-05-07 16:52:46 -05:00
nickofolas
c688e20876
Refactor character stats table
2022-05-07 16:51:34 -05:00
Olivier Gagnon
fb08139903
Implemented infinite loop safety net.
2022-05-07 17:43:45 -04:00
nickofolas
5d89f17e4a
Tweak max SF level code
2022-05-07 16:28:01 -05:00
nickofolas
d43ec1d501
Fix computation of BN level
2022-05-07 16:19:31 -05:00
nickofolas
1f8c5164d7
Update BN Mults UI and add section to Stats
2022-05-07 15:52:10 -05:00
nickofolas
b1f945ff8e
Refactor CharacterStats
a bit
2022-05-07 14:48:26 -05:00
nickofolas
ef29baf563
Refactor PlayerMultipliers.tsx
2022-05-07 12:46:04 -05:00
nickofolas
81912d7876
Fix defaultMultipliers being changed
2022-05-07 10:14:01 -05:00
borisflagell
cc6089092f
Fix Test error on Tooltip import (hopefully)
2022-05-07 15:35:27 +02:00
borisflagell
705a56f3bd
prettier
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Add a summary to the stanek page
Tweak UI
Ran Prettier & lint, added a margin to a stanek page element
revert shit
2022-05-07 15:14:51 +02:00
rderfler
30521468fc
Merge dev
2022-05-06 22:44:37 -04:00
rderfler
77073836cb
Merge remote-tracking branch 'upstream/dev' into dev
2022-05-06 22:44:24 -04:00
nickofolas
3e9bcea9e4
Fix modal z-index
2022-05-06 11:35:23 -05:00
Snarling
fe1dd11269
Only mention number of threads if != 1
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Fixes confusion mentioned here: https://discord.com/channels/415207508303544321/921120989000114257/971233305020231722
2022-05-06 09:15:48 -04:00
Snarling
99a0337a14
Dirty fix for available ram float errors
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1MB added to available ram when checking if available is sufficient. All actual ram values in game are a multiple of 50MB so an extra 1MB can't ever allow additional script load to be ran.
2022-05-06 08:56:19 -04:00
Zoë Hoekstra
65889079b6
Add log entry when ui.clearTerminal() is ran
2022-05-06 12:41:02 +02:00
Zoë Hoekstra
472c9778df
Add ns.ui.clearTerminal for 0.2 GB
2022-05-06 12:29:21 +02:00
phyzical
10c67ab363
refactor resulted in it being backwards
2022-05-06 16:35:07 +08:00