Mughur
3c7b0622a5
Merge pull request #375 from Tyasuh/Int-Shock-Recovery-Buff
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MISC: Sleeve Int applies to active/passive shock recovery
2023-02-22 14:40:51 +02:00
Snarling
d3f9554a6e
2.2.2 Release ( #378 )
2023-02-21 09:44:18 -05:00
tyasuh.taeragan@gmail.com
7963158470
Requested Correction
2023-02-20 21:40:47 -05:00
omuretsu
bba6b26ac1
Fix ram<1GB display bug
2023-02-20 06:31:52 -05:00
omuretsu
6b8ae1b351
Change high% display to mult form
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Also includes some documentation updates from a previous PR (sleeve.setToIdle)
2023-02-19 15:24:27 -05:00
tyasuh.taeragan@gmail.com
b6433786e3
formatter
2023-02-19 05:27:09 -05:00
tyasuh.taeragan@gmail.com
012c5d4f86
Int Buff to shock recovery speed
2023-02-19 01:43:38 -05:00
Mughur
2bd5741b22
Merge pull request #371 from d0sboots/hacking
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NETSCRIPT: Add `additionalMsec` to BasicHGWOptions
2023-02-19 07:42:11 +02:00
Mughur
79eca93ade
Merge pull request #373 from Mughur/uptodate
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BUGFIX: new servers check reserved names properly
2023-02-19 07:28:30 +02:00
Zelow79
028199aa7d
SLEEVE: Add sleeve.setToIdle function ( #374 )
2023-02-19 00:13:23 -05:00
omuretsu
bd4fe19fde
Fix percent display at large values
2023-02-18 08:03:16 -05:00
Mughur
d55395491c
BUGFIX: new servers check reserved names properly
2023-02-18 03:34:09 +02:00
David Walker
53755dd573
NETSCRIPT: Add additionalMsec
to BasicHGWOptions
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This option adds additional time to the sleep in hack/grow/weaken before
the command takes effect. The critical difference between this and doing
your own sleep is that it creates a single, uninterruptible sleep: This
opens up multiple new avenues of gameplay for batching.
Note that use of this new feature is theoretically always suboptimal,
since extending the sleep time wastes RAM.
2023-02-17 00:01:41 -08:00
David Walker
ed59f4bfe7
NETSCRIPT: Add growThreads to formulas, improve docs for hacking functions ( #330 )
2023-02-14 17:38:51 -05:00
Snarling
b9a2953fa6
Add totalExperience property to getOffice ( #367 )
2023-02-14 01:38:22 -05:00
Snarling
08e71c732b
Threads are a positive integer ( #366 )
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* Added new positive integer ns validation helper
* `run`, `exec`, and `spawn` verify threads as a positive integer.
* `run` terminal command also fails if the provided threadcount is not a positive integer.
* Removed some references to .script files in various documentation, and removed some of the NS1 example blocks
2023-02-14 01:32:01 -05:00
Snarling
b0bdf0c7ad
DOC: Improve ns.kill documentation ( #365 )
2023-02-13 21:50:38 -05:00
Mughur
571f1eb8ef
Merge pull request #362 from d0sboots/corpsell
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CORP: Change/fix TA.II to use configured sell amounts
2023-02-14 03:38:58 +02:00
Snarling
f16a4f1a4e
fix setTheme
2023-02-13 19:49:07 -05:00
David Walker
4dd093606c
CORP: Change/fix TA.II to use configured sell amounts
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It used to set prices based on current production only.
2023-02-11 23:08:39 -08:00
Snarling
6a6043c509
CODEBASE: Add custom useRerender hook ( #359 )
2023-02-11 13:22:55 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting ( #354 )
2023-02-11 13:18:50 -05:00
Zelow79
1f5546b721
UI: Revealed faction augments remaining in faction invite. ( #357 )
2023-02-11 10:41:50 -05:00
omuretsu
07b1eefe33
Run prettier
2023-02-07 21:16:18 -05:00
Mughur
67fde6167b
Fix tutorial getting started link
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change tformat.rst file name
2023-02-08 03:46:42 +02:00
Zelow79
37f41c89bc
MISC: Added features to DevMenu ( #353 )
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* More blade devmenu functions
* Custom money field, set money to 0 option
* Options for removing blade/gang/corp
* Better dev menu responsiveness (dev menu rerenders after adding or removing blade/gang/corp)
* Some general code style changes
2023-02-02 10:09:38 -05:00
T.J. Eckman
a141431e08
CORP: Move Sale after Export in Corp States
2023-01-30 19:15:56 -05:00
Mughur
d5707931c6
Merge pull request #342 from MattiYT/dev
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UI: Added iron man theme.
2023-01-30 22:53:56 +02:00
Mughur
741f4a0d1e
Update index.ts
2023-01-30 22:50:40 +02:00
Mughur
23199ee705
fix previous commit, improve argument page on docs
2023-01-30 21:42:46 +02:00
Mughur
6369ab434b
Doc changes
2023-01-30 20:51:00 +02:00
omuretsu
867236e153
autoAssignJob streamlining
2023-01-29 08:14:12 -05:00
Matti
f8f8c8c517
Add files via upload
2023-01-29 12:51:46 +00:00
Matti
caf65c4d63
Update index.ts
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Added iron man theme to the list.
2023-01-29 12:49:12 +00:00
Christian Roy
d7439aae52
Fix setAutoAssignJob parameter validation. ( #339 )
2023-01-29 07:39:01 -05:00
David Walker
c1d3664955
CORP: Revert mandatory coffeeparty ( #333 )
2023-01-27 08:15:54 -05:00
Zelow79
707508a8cc
MISC: Further BB UI number updates ( #340 )
2023-01-27 08:04:17 -05:00
Mughur
9c365d0da5
small fixes
2023-01-24 23:28:53 +02:00
Zelow79
d6a0d5fcaa
BUGFIX: Corrected error in formatReallyBigNumber and updated BB UI to be more large number friendly ( #331 )
2023-01-20 08:06:50 -05:00
Tyasuh
ac8ea6b5ef
split hacknet node from server in name, with SF9 ( #327 )
2023-01-16 15:59:33 -05:00
hydroflame
80061b1f81
Remove donation section under options ( #328 )
2023-01-16 15:51:47 -05:00
Zelow79
5f923a348c
NETSCRIPT: Added cyclesWorked to certain sleeve.getTask returns, and added bladeburner.getActionSuccesses ( #324 )
2023-01-15 23:50:54 -05:00
Tyasuh
6f0b3d07b8
GRAFTING: Bladeburner augs can be grafted if player is in Bladeburner faction ( #321 )
2023-01-14 18:24:45 -05:00
David Walker
8f2014ea6f
BUGFIX: Fix rendering of GenericLocation
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Fixes #316 . Rollback of the change to GenericLocation made in the
previous PR, plus adding keys (instead) to address the original problem.
2023-01-09 20:02:26 -08:00
David Walker
0c2d402f0b
INFRA: Update everything except React ( #312 )
2023-01-08 02:36:55 -05:00
zerbosh
65f22e7931
CORPORATION: prevent "Unassigned" as job in setAutoJobAssignment ( #308 )
2023-01-06 22:28:22 -05:00
zerbosh
b4743a9841
CORPORATION: added Checks to setAutoJobAssignment ( #307 )
2023-01-06 14:52:40 -05:00
Mughur
7e183c4e4a
Updated ReadTheDocs links
2023-01-06 15:24:10 +02:00
David Walker
4eef9eec03
NETSCRIPT: More ns Proxy changes ( #297 )
2023-01-05 20:41:24 -05:00
Mughur
3281b785ce
properly fix leading '/' script bug ( #296 )
2023-01-05 20:33:30 -05:00