Snarling
8a9515f154
More classes as types
2022-09-27 16:08:16 -04:00
Snarling
0dbe80a841
Player is now a Person
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Use correct class inheritance, use class as type and remove IPlayer
2022-09-27 16:07:58 -04:00
Snarling
bc2bdbe137
revert unnecessary file rename
2022-09-27 16:03:36 -04:00
Snarling
5f0758d04c
Fix lit files, reallow html alerts
2022-09-27 16:03:36 -04:00
Snarling
c5f2b959f6
commit1
2022-09-27 16:02:09 -04:00
Snarling
3a139518d8
unified errors
2022-09-27 15:53:45 -04:00
Snarling
0e67fbee21
Unify error handling
2022-09-27 15:51:25 -04:00
Snarling
ba1a10b4f7
Unify error handling
2022-09-27 15:46:34 -04:00
Snarling
88505e9378
stray lint fix
2022-09-27 15:35:42 -04:00
Snarling
e5e6b05be0
format+lint+build fix
2022-09-27 15:35:42 -04:00
Snarling
37d9b0c78d
Fix gang faction type
2022-09-27 15:35:42 -04:00
Snarling
6e3a6be106
Remove some redundant typing
2022-09-27 15:35:42 -04:00
Snarling
db835862d7
format
2022-09-27 15:35:42 -04:00
Snarling
bc7c15ad77
corp: classes are types
2022-09-27 15:35:42 -04:00
Snarling
557bc12562
More classes as types
2022-09-27 15:35:42 -04:00
Snarling
2213d06159
Using bladeburner and action classes as types
2022-09-27 15:35:41 -04:00
Snarling
c510e47885
Player is now a Person
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Use correct class inheritance, use class as type and remove IPlayer
2022-09-27 15:35:41 -04:00
Snarling
475a8812bb
findSleevePurchasableAugs as a class member
2022-09-27 15:35:41 -04:00
Snarling
dcd9023b93
Remove more unused interfaces
2022-09-27 15:35:41 -04:00
Snarling
e578bd7681
Remove IPlayer interface
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Use PlayerObject instead when referring to the type of "The Player."
2022-09-27 15:35:41 -04:00
Snarling
21a2d49de7
Finish removing player passing
2022-09-27 15:35:41 -04:00
Snarling
c864fd7edf
revert unnecessary file rename
2022-09-27 15:35:41 -04:00
Snarling
dc59a10e19
Fix lit files, reallow html alerts
2022-09-27 15:35:40 -04:00
Snarling
88e2cdf09c
Remove more execute-on-import code
2022-09-27 15:35:40 -04:00
Snarling
1ac57d2e48
Fix use-before-defined import issue
2022-09-27 15:35:40 -04:00
Snarling
91a69d7d8f
format & lint
2022-09-27 15:35:40 -04:00
Snarling
c9ee938bc6
fix previous commit
2022-09-27 15:35:40 -04:00
Snarling
a21b1029d7
No more player/router context
2022-09-27 15:35:40 -04:00
Snarling
83d357e758
commit1
2022-09-27 15:35:40 -04:00
Snarling
cc2246213f
Add more error types
2022-09-27 15:35:39 -04:00
Snarling
824d8db653
simplify/dehardcode failOnHacknetServer
2022-09-27 15:35:39 -04:00
Snarling
83c62bbc63
silent fail for tabcompletion compile error
2022-09-27 15:35:39 -04:00
Snarling
7d37736058
unified errors
2022-09-27 15:35:39 -04:00
Snarling
8d0347577d
Less hardcoding
2022-09-27 15:34:48 -04:00
Snarling
b8496b4c2c
remove duplicate handling
2022-09-27 15:34:48 -04:00
Snarling
74be61cbdd
remove unnecessary return
2022-09-27 15:34:48 -04:00
Snarling
caf1a99c1d
More reliable error message for ScriptDeaths
2022-09-27 15:34:48 -04:00
Snarling
ad356cf28f
format/lint
2022-09-27 15:34:48 -04:00
Snarling
572c68738f
Unify error handling
2022-09-27 15:34:47 -04:00
Snarling
5798c4c7d3
Unify error handling
2022-09-27 15:32:09 -04:00
Olivier Gagnon
8dd507883a
allbuild commit 8f4636cb
2022-09-27 13:41:30 -04:00
hydroflame
8f4636cbb4
Merge pull request #4166 from Snarling/ns1wrapfix
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NETSCRIPT: NS1 wrapper no longer fails to properly wrap some functions
2022-09-27 14:36:27 -03:00
Olivier Gagnon
c94f6c1758
Merge branch 'dev' of github.com:danielyxie/bitburner into dev
2022-09-27 13:35:56 -04:00
Olivier Gagnon
2fc17423ff
Improve the robustness of the tutorial.
2022-09-27 13:35:51 -04:00
Snarling
21f7b7ad06
Fix ns1 Wrapper
2022-09-27 00:03:16 -04:00
Mughur
c462da9147
Double checking small fixes would be a good idea
2022-09-27 05:02:12 +03:00
G4mingJon4s
fd9bdb3b65
Readded randomness for lower values of chances
2022-09-26 19:19:03 +02:00
Snarling
d55d7a05be
Revert "Fix ram usage of scp-overwritten files"
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This reverts commit 3dbc848098f10545d66a5dbf9d18b3d286953154.
2022-09-26 10:44:57 -04:00
Snarling
21c919c030
Fix react error in ASCIICity
2022-09-26 10:39:09 -04:00
Duck McSouls
819e102fe1
CCT: no special characters in file names of Coding Contracts
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Fixes #4067 . The file name of a Coding Contract follows the format contract-xxx-rewardName.cct. The part `xxx` means a sequence of random decimal digits. The part `rewardName` can be an empty string if the player is not part of any faction nor is working for a company. However, if the player is working for a company or faction whose name has a special character, then the special character would also appear in the generated file name. We only want alphanumeric characters throughout the whole file name.
2022-09-27 00:01:21 +10:00