omuretsu
feb3f1a5db
Dev changelog
2023-10-04 10:50:14 -04:00
omuretsu
32197e024d
Actually fix faction invite spam
2023-10-04 10:32:33 -04:00
omuretsu
7226a9effa
Update changelog.md
2023-10-04 10:30:06 -04:00
Snarling
74fe6af595
Hotfix: Popups no longer show up during infiltration ( #847 )
2023-10-04 09:52:04 -04:00
Noah Harris
e22527e7b7
fix: check for purchased program before enough money ( #839 )
2023-10-03 02:02:28 -04:00
Jesse Clark
f4cd4b3362
Fix check for "True Recursion" achievement ( #827 )
2023-10-03 01:29:09 -04:00
omuretsu
a4e9fd9705
Update SourceFilesDev.tsx
...
Remove unused sfData state variable
Removed the custom coloring for the SF buttons from #830 .
Added a text indicator for the current SF level.
Other minor organizational changes
2023-10-03 01:19:10 -04:00
missymae#2783
aa5d37c7c1
UI: Make Source-Files devmenu page reactive ( #830 )
2023-10-03 00:36:51 -04:00
missymae#2783
673efb427f
UI: Fix some DevMenu react errors, add number of exploits to savegame comparison ( #825 )
2023-10-02 23:28:16 -04:00
Michael Ficocelli
7b00fcc5b1
MISC: spelling and consistency fixes in the NetscriptDefinitions.ts file ( #821 )
2023-10-02 20:14:44 -04:00
Jesse Clark
7f575eb34c
UI: Clean up typesetting of Corp ingredient formulas ( #819 )
2023-10-02 20:13:41 -04:00
Yichi Zhang
3f0c10adf4
STANEK: Re-apply stanek boosts when applying entropy ( #816 )
2023-10-02 20:11:22 -04:00
omuretsu
7f82ceaf24
npm audit fix
2023-10-02 20:07:22 -04:00
missymae#2783
3c52984d61
UI: Add a Credits button in options menu ( #836 )
2023-10-02 20:00:52 -04:00
omuretsu
a8e48ddb12
2.5.1 dev start
2023-10-02 19:46:57 -04:00
omuretsu
5c738919fc
Update changelog.md for 2.5.0
v2.5.0
2023-10-02 19:30:37 -04:00
Snarling
223d9b9cdb
2.5.0 as release version ( #842 )
2023-10-02 19:18:10 -04:00
omuretsu
6a63f8a02c
Final dev changelog for 2.5.0 cycle?
2023-09-29 21:32:36 -04:00
Jesse Clark
ad6f919d64
CORPORATION: Dramatically lower API RAM costs ( #818 )
2023-09-27 17:38:30 -04:00
muesli4brekkies
c5e2f65cb0
API: Added spawnDelay parameter to ns.spawn options, allowing user defined delay ( #807 )
2023-09-27 01:31:47 -04:00
Michael Ficocelli
7fad6e0778
UI: Rename Territory Warfare gang status to avoid confusion with gang member task of the same name ( #790 )
2023-09-26 21:04:43 -04:00
Snarling
6d3495d05f
Changelog update for 2.5.0 ( #828 )
2023-09-24 09:11:49 -04:00
David Walker
875bddbbdb
BUGFIX: Patch a minor hole in RAM calculation ( #820 )
2023-09-21 21:44:32 -04:00
Snarling
648c180952
UI: Modals no longer update content and become inert while closing ( #817 )
2023-09-21 21:33:18 -04:00
Jesse Clark
3ae3f947ac
CORPORATION: Rework share price calculation + UI improvements ( #782 )
2023-09-20 00:36:48 -04:00
Michael Ficocelli
f6e1c171ae
MISC: Add configuration to eslintrc to fix the warning thrown when linting ( #814 )
2023-09-19 12:24:12 -04:00
Yichi Zhang
1b81fe8766
CORPORATION: Rework valuation calculation ( #789 )
2023-09-19 08:47:16 -04:00
missymae#2783
e1d2e12747
UI: Improve soft reset dialog, and always confirm soft resets ( #809 )
2023-09-17 16:30:10 -04:00
Jesse Clark
b9d13063ac
Format time in ns.sleep and ns.asleep ( #806 )
2023-09-17 15:40:25 -04:00
missymae#2783
47176b7809
Workout achievement requires work in gym ( #805 )
2023-09-17 15:38:52 -04:00
Caldwell
d914040ae7
CORPORATION: Remove Market TA string in sell dialog text fields ( #784 )
2023-09-12 19:49:51 -04:00
omuretsu
cb93f4d108
Changelog update 12sep
2023-09-12 06:09:18 -04:00
omuretsu
fe0f8cad4d
Import changes
...
Just some import changes in a couple files.
2023-09-12 05:38:25 -04:00
Caldwell
b6eafce563
CORPORATION: remove TA modals and integrate into sell modal ( #796 )
2023-09-12 05:30:45 -04:00
Zelow79
99e5c5e6b0
Added BB Training to sleeve actions ( #713 )
2023-09-12 05:07:36 -04:00
Caldwell
bf5e638891
CORPORATION: Fix "Use same 'Sell Amount' for all cities" toggle for products ( #775 )
2023-09-12 04:31:51 -04:00
Caldwell
d2b3659512
DOC: Add CorporationDivisions multiplier to BitNodeMultipliers API interface ( #798 )
2023-09-12 04:30:19 -04:00
aschmider
a6ff0d3e14
CORPORATION: Fix additive value in party result message ( #793 ) ( #794 )
2023-09-12 03:56:59 -04:00
aschmider
c4482a70f9
HACKNET: Fix spendHashes ignoring count for Company Favor upgrade ( #791 ) ( #792 )
2023-09-12 03:55:43 -04:00
missymae#2783
3c42880185
DOCS: Updates to basic documentations ( #788 )
2023-09-12 02:07:04 -04:00
Noah Harris
7b2e8e5312
UI: clear search suggestions on clearall modification ( #787 )
2023-09-12 02:00:20 -04:00
Michael Ficocelli
b844593e22
UI: Add filter to faction augmentation purchase page ( #783 )
2023-09-12 01:36:47 -04:00
Caldwell
624a0a5b02
CORPORATION: improve State description ( #778 )
2023-09-12 01:25:51 -04:00
Caldwell
bba2ccd83a
CORPORATION: add issueNewSharesCooldown and makesMaterial ( #774 )
2023-09-12 01:23:36 -04:00
Michael Ficocelli
25dae7ec8b
UI: Basic Map and Set support in ns.print/tprint ( #756 )
2023-09-12 01:07:41 -04:00
omuretsu
f95ca64e01
Changelog update 5 sep
2023-09-05 18:34:26 -04:00
Caldwell
0ed88a4317
UI: Stats page uses same number format as overview for skills. ( #776 )
2023-09-05 18:13:41 -04:00
missymae#2783
8d3f2bd750
GANG: Updates to Docs, UI, API ( #773 )
...
API Changes:
Adds ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited
Adds ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member
Adds ns.gang.renameMember: Renames a gang member
Plus many doc and ui improvements
2023-09-05 18:07:19 -04:00
missymae#2783
bec737a253
DOCS: Add documentation descriptions for GangMemberInfo properties ( #779 )
2023-09-03 16:50:24 -04:00
muesli4brekkies
66ac31ee99
DOCS: Improve/correct some API docs related to ports ( #772 )
2023-09-02 10:57:31 -04:00