Commit Graph

721 Commits

Author SHA1 Message Date
omuretsu
6b8ae1b351 Change high% display to mult form
Also includes some documentation updates from a previous PR (sleeve.setToIdle)
2023-02-19 15:24:27 -05:00
omuretsu
bd4fe19fde Fix percent display at large values 2023-02-18 08:03:16 -05:00
Snarling
6a6043c509
CODEBASE: Add custom useRerender hook (#359) 2023-02-11 13:22:55 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting (#354) 2023-02-11 13:18:50 -05:00
omuretsu
07b1eefe33 Run prettier 2023-02-07 21:16:18 -05:00
Mughur
67fde6167b Fix tutorial getting started link
change tformat.rst file name
2023-02-08 03:46:42 +02:00
Zelow79
d6a0d5fcaa
BUGFIX: Corrected error in formatReallyBigNumber and updated BB UI to be more large number friendly (#331) 2023-01-20 08:06:50 -05:00
Mughur
7e183c4e4a Updated ReadTheDocs links 2023-01-06 15:24:10 +02:00
David Walker
7b5080a42b
NETSCRIPT: Add undocumented function printRaw() (#277)
This is analagous to tprintRaw (enabled by ns.iKnowWhatImDoing()), but
for logs instead of the terminal. This provides a supported* method of
creating complicated UIs for scripts.

*No actual support, expressed or implied, is provided for use of this
function.
2023-01-05 20:30:34 -05:00
Snarling
31bf0c43d1 v2.2.1 (#293)
* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
omuretsu
bb566dc57c hotfix
* Fix ramcost for corporation.bonusTime (must be 0 because other getBonusTime functions exist).
* Fix ui hook names for overview.
2023-01-03 12:23:38 -05:00
Snarling
dc0de2498b
Fix mathjax error (#287)
* Updated mathjax and better-react-mathjax
* Removed MathJaxWrapper. Per better-react-mathjax documentation, we were incorrectly including a new context for every equation using this wrapper.
* Wrapped entire game in a MathJaxContext at GameRoot.
2023-01-03 07:38:14 -05:00
omuretsu
d00ed1f4ee sync overview updates
Using EventEmitter. Also get rid of ShownContext as it is no longer needed with this event based rerender.
2023-01-02 08:54:18 -05:00
omuretsu
90fc82b86f Fix bad memoization in blade overview 2023-01-02 08:00:45 -05:00
omuretsu
313f6ada94 Fix more overview issues
Previous changes had overview become empty when collapsing it, which broke the collapse animation. It also would have broken use of the player-visible hooks, because those would have been removed from the document on collapse.
Now a context is used to store whether the overview is being shown or not, and components that update themselves will only do so when they are being shown.
2022-12-30 15:42:58 -05:00
Snarling
62a2532d05
UI: Fix broken overview (#273)
Fixes the broken overview where improper hook use was causing React errors for certain prop changes.
Overview no longer rerenders itself on a timer. Instead individual items that need to check for state updates do so themselves on a timer.
2022-12-30 14:28:49 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
David Walker
149d687fd6
UI: Memoize character overview (#247) 2022-12-21 18:27:51 -05:00
Mughur
addcee73fc
Tutorial: Remove NS1 tutorial, change getting started guide to .js (#258) 2022-12-21 17:49:12 -05:00
David Walker
8d793ea271
Internal refactoring of Router (#241) 2022-12-04 03:14:06 -05:00
G4mingJon4s
897a1fbc8e
Changed skill formatting from numeral to localeStr (#244) 2022-12-03 23:32:39 -05:00
Snarling
5ff2cd5357
VERSION: Update game version to 2.2 (#240)
Includes some bug fixes:
* Fix sleeve shock internal/display discrepancy (0-100 vs 0-100)
* Special error message if ns function called without a this
* Change whitespace to pre-wrap for dialog box.
* Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle.
* attempted to tag commit as v2.2.0
2022-12-01 16:07:46 -05:00
Snarling
e17380549d
Add ctrl-a support for logs (#228)
And prevent double line returns when copying logs
2022-11-24 13:04:06 -05:00
Snarling
79fd5f6089
Fix ansi background spacing (#219) 2022-11-21 11:08:36 -05:00
Snarling
65cd14e33b
DOC: Add ns documentation for possible sleeve tasks (#217)
* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
2022-11-20 12:07:22 -05:00
Snarling
88d51e9a7e
MISC: A bunch of enums stuff. (#212)
* Some game enums moved to utils/enums. Others can eventually be moved there as well.
* findEnumMember function for performing fuzzy matching of player input with enum members, without needing separate fuzzy functions for every enum.
* Also used findEnumMember for safely loading save games (allows case changes in enum values)
* Changed capitalization on some enums.
* BREAKING: removed classGains work formulas function
* Split ClassType enum into UniversityClassType and GymType.
* Added universityGains and gymGains work formulas functions
* Provided the new split enums to the player on ns.enums.
2022-11-20 08:37:11 -05:00
Rai
c17af3ad35
UI: SoftResetButton.tsx Tooltip changed to make more sense (#186) 2022-11-06 17:30:01 -05:00
jaculler
a40aa1bab2
Fix Tutorial Ram Text (#162)
This updates the tutorial (and tests) to match the updated value of 8GB starting ram.
2022-10-27 06:25:45 -04:00
Olivier Gagnon
cbb7f58231 Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Olivier Gagnon
f6f023eeb4 Fix tons of typos 2022-10-09 01:25:31 -04:00
Snarling
068533cd2f format, lint, more enums, revert fn rename 2022-10-05 14:52:48 -04:00
Snarling
aa80cf6451 See description
Reverted ToastVariant back to an enum internally. Still exposed to player as just possible strings.
Changed all 1-line documentation comments to actually be 1-line. Moved some because they were not providing documentation for the thing they were trying to.
2022-10-04 06:40:10 -04:00
Snarling
50f14b4f58 Commit1 2022-10-03 12:12:16 -04:00
Snarling
3addda7173 format and lint 2022-10-01 15:15:36 -04:00
Snarling
9774235404 initial test fix attempt 2022-10-01 15:03:47 -04:00
Snarling
38063f62a7 build fix, lint, remove some instanceof checks 2022-09-27 16:09:32 -04:00
Snarling
dc59a10e19 Fix lit files, reallow html alerts 2022-09-27 15:35:40 -04:00
Snarling
91a69d7d8f format & lint 2022-09-27 15:35:40 -04:00
Snarling
c9ee938bc6 fix previous commit 2022-09-27 15:35:40 -04:00
Snarling
a21b1029d7 No more player/router context 2022-09-27 15:35:40 -04:00
Snarling
83d357e758 commit1 2022-09-27 15:35:40 -04:00
Snarling
7d37736058 unified errors 2022-09-27 15:35:39 -04:00
Snarling
b8496b4c2c remove duplicate handling 2022-09-27 15:34:48 -04:00
Snarling
caf1a99c1d More reliable error message for ScriptDeaths 2022-09-27 15:34:48 -04:00
Snarling
572c68738f Unify error handling 2022-09-27 15:34:47 -04:00
Snarling
5798c4c7d3 Unify error handling 2022-09-27 15:32:09 -04:00
Olivier Gagnon
2fc17423ff Improve the robustness of the tutorial. 2022-09-27 13:35:51 -04:00
hydroflame
b139d689a5
Merge pull request #4103 from G4mingJon4s/dev
Fix for #2442 and #2795.
2022-09-23 00:56:40 -03:00
hydroflame
9f922de50d
Merge pull request #4101 from Kelenius/UnhardcodeBBAndCorpDisabling
UI: Bitnode stats now show if BB/Corporation are disabled
2022-09-23 00:43:19 -03:00
hydroflame
5d6eed2b4d
Merge pull request #4082 from Snarling/tailRamExploitFix
SCRIPTS: FIX #4081 Rerunning a script from tail window recalculates ram usage
2022-09-23 00:35:26 -03:00