Commit Graph

62 Commits

Author SHA1 Message Date
omuretsu
c593d3bce3 better dev server fix
webmanifest was still erroring
2023-01-06 18:20:29 -05:00
omuretsu
20f405a32c Fix dev server 2023-01-06 18:16:17 -05:00
David Walker
c42fde9379
INFRA: Update Webpack to @latest, along with other dev packages (#290) 2023-01-05 20:29:02 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 (#271)
See PR #271 description
2022-12-29 20:28:53 -05:00
Olivier Gagnon
cbb7f58231 Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
JP Sugarbroad
01d7ac6967 make jQuery use explicit 2022-04-19 16:14:16 -07:00
nickofolas
1c0724a692 Fix theme browser assets 2022-04-13 22:34:55 -05:00
Olivier Gagnon
2d2236bc71 rm some files and change webpack 2022-04-12 17:34:10 -04:00
Martin Fournier
3fc1d089c1 Use ./dist instead of ./dist-dev in dev mode 2022-04-12 17:07:30 -04:00
Martin Fournier
452ee3da7f Move main bundle output to ./dist subfolder
Excludes the index.html so that the github page can still work as is.
This will declutter the root of the repo a fair bit.
2022-04-07 07:48:44 -04:00
Olivier Gagnon
01680ca584 fix build 2022-01-27 20:44:50 -05:00
Martin Fournier
069b7831d1 Move main bundle output to ./dist subfolder
Excludes the index.html so that the github page can still work as is.

This will declutter the root of the repo a fair bit.
2022-01-26 06:11:32 -05:00
Martin Fournier
aae3851d59 Add webpack file-loader to handle images
It lets us bundle static files such as images.

Allows us to `imports img from "./img.png"` to retrieve an image's path.
Note that we'll have to add other entries in the global.d.ts file if we
want to handle other extensions than .png.

Adds mocks to Jest tests so that we don't fail tests when loading static
assets.
2022-01-20 18:41:48 -05:00
Martin Fournier
844d518684 Add achievements to base game
- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
Olivier Gagnon
99f3566e52 bugfix 2021-12-16 20:09:19 -05:00
Martin Fournier
e8e2760c73 Fix #1880: Show git commit of bundled app 2021-12-16 15:25:59 -05:00
Olivier Gagnon
e262c9bb38 achievements 2021-11-27 15:07:25 -05:00
Olivier Gagnon
89a6bf175d nuke half the dependencies because they were unused. 2021-10-14 19:31:17 -04:00
Olivier Gagnon
6b114fab7d remove unused stuff 2021-10-14 18:45:50 -04:00
Olivier Gagnon
62cd8ffcc6 pre-dialogbox-convert 2021-10-01 01:00:50 -04:00
Olivier Gagnon
0c932dd4d1 build bunch of fixes 2021-09-21 20:30:00 -04:00
Olivier Gagnon
bb4de3f62c fix infiltration 2021-09-20 17:10:44 -04:00
Olivier Gagnon
fb37f6b94d lint 2021-09-19 23:29:02 -04:00
David Edmondson
6013bacc60 Add fast-refresh 2021-09-16 20:52:38 -07:00
Olivier Gagnon
83f785a791 build popups 2021-09-12 23:23:09 -04:00
Olivier Gagnon
2a13db39c7 fix sleeve memory bug 2021-09-08 23:47:34 -04:00
David Edmondson
ba46262426 Speed up sourcemaps in dev mode 2021-09-05 11:32:52 -07:00
David Edmondson
3f8aa2aa9e Add async TS checker to build 2021-09-05 11:10:23 -07:00
David Edmondson
306facc0d1 Switch to babel for builds.
Fix whitespace mangled by prettier
2021-09-04 22:17:30 -07:00
David Edmondson
daafdbbddf Target ES2017 browsers and above 2021-09-04 17:52:23 -07:00
David Edmondson
8501c9bb1b Revert swc change due to prod crash 2021-09-04 17:45:30 -07:00
David Edmondson
cfbdae6def Switch ts and babel for swc-loader
Replace old <> assertion syntax
2021-09-04 16:57:49 -07:00
Olivier Gagnon
a18bdd6afc prettify, sorry for the big ass commit 2021-09-04 19:09:30 -04:00
Olivier Gagnon
674ce17834 fix nearly all lint errors now 2021-05-29 14:48:56 -04:00
Martin Fournier
ac8565d820 Add basic docker support for development
Assuming docker engine is installed, it is now possible to run the dev
server using 'docker-compose up --build' or run the production version using
'docker build -t bitburner . && docker run -it -p 8000:80 bitburner'.
2021-05-10 08:54:25 -04:00
Olivier Gagnon
3fad505096 run auto fix lint 2021-04-29 23:52:56 -04:00
danielyxie
74e72854d8 Configured unit test webpack build to work 2019-05-09 19:36:04 -07:00
danielyxie
ece246b391 Converted mocha unit tests to run using mocha-webpack (mochapack) package 2019-05-09 19:03:13 -07:00
danielyxie
cdb5dfec62 Resolved more circular dependencies. Installed acorn-walk and imported it in RamCalculations using ES6 modules. Fixed bugs in stock market rework 2019-05-06 18:01:06 -07:00
danielyxie
3ce2e83dd8 Finished rudimentary filesystem implementation for Terminal 2019-04-09 23:07:12 -07:00
Olivier Gagnon
b4057fcb26 Character overview is now through react 2019-03-15 02:35:50 -07:00
danielyxie
3e10f5de6d Migrated Corporation UI implementation to use React 2019-03-13 15:17:30 -07:00
Steven Evans
59f525f08b [chore] Moving vendor styling to the build directory 2018-10-09 11:56:22 -05:00
Steven Evans
c87621edd9 [chore] fixing the ability to run dev-server 2018-10-01 19:51:32 -05:00
Steven Evans
2deeaef349 [refactor] Google Analytics is controlled by Webpack 2018-08-30 11:08:08 -04:00
Steven Evans
552ce183c1 [chore] Introduce HTML-Webpack
This issue means that any changes to the HTML has to happen in the
`.\src\index.html` file rather than the `.\index.html`. This makes the
`index.html` in the root now a build artifact the same way that files in
`dist\` are.
2018-08-30 10:43:18 -04:00
Steven Evans
9b5b997b6d [chore] Introducing SCSS, renaming existing files.
Not utilizing any functionality yet, just setting up for refactorings.
2018-07-17 11:55:04 -04:00
Steven Evans
3faed7caf2 [refactor, chore] "Compile" CSS via Webpack
This may seem unnecessary (and odd to import CSS files into JS...), but
this sets up the project for being able to keep the distributed
(release) resources all together, as well as setting the stage for
introducing something like SCSS.
2018-07-16 23:22:24 -04:00
Steven Evans
a82ed16c34 [chore, doc] Split out the "vendor"/3rd party code to its own bundle
Included 'vendor.bundle.js' as it is referenced. So this will give a
baseline to compare against future builds. But ideally this will only
change when updating dependency versions.
2018-07-09 12:50:57 -04:00
Steven Evans
16c8d6f38c [chore] Minimize bundle for production builds.
Although the files are GZIP'd when served up, this cuts their raw size to
under half.
2018-07-09 12:50:57 -04:00