Master-Guy
8bf0641d28
Recently changed file
2022-03-18 11:15:51 +01:00
Master-Guy
9373d65a16
Merge branch 'danielyxie:dev' into issues/2308
2022-03-18 11:12:21 +01:00
Master-Guy
9dd933ecee
Changed .keyCode to .key for files in "src"
2022-03-18 10:43:56 +01:00
Master-Guy
1d07bf049f
Changed the furthestFrom0() function + added tests
2022-03-18 09:30:25 +01:00
Olivier Gagnon
bfa30dcdbb
allbuild commit /usr/bin/git
2022-03-17 18:17:19 -04:00
Olivier Gagnon
3cdf0452a4
fix up the new prompt UI
2022-03-17 16:44:44 -04:00
hydroflame
83ef5a940b
Merge branch 'dev' into prompt-additions
2022-03-17 15:38:13 -04:00
hydroflame
561219a0ab
Merge branch 'dev' into bugfix/2877-2
2022-03-17 12:05:38 -04:00
phyzical
9949cc9a1e
removed ip references
2022-03-17 21:50:23 +08:00
Master-Guy
90fd496a24
Fixed number formatting and added tests
2022-03-17 12:47:27 +01:00
nickofolas
2524b429ec
Merge branch 'dev' of github.com:danielyxie/bitburner into improvement/sleeve-ui
2022-03-16 16:48:13 -05:00
Olivier Gagnon
3aabbb7aaa
dont hide int anymore
2022-03-16 15:42:25 -04:00
nickofolas
230d68aab2
Implement common stats row element
2022-03-12 15:49:07 -06:00
Olivier Gagnon
30776e5aca
added arcade
2022-03-11 15:19:10 -05:00
Olivier Gagnon
81d3246cb8
fix not being able to work on program
2022-03-10 23:05:35 -05:00
hydroflame
b7ffdeb5e2
Merge pull request #3076 from ApamNapat/turned_two_eslint_rules_on
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Trailing whitespace and files not ending with \n are now illegal
2022-03-10 22:12:17 -05:00
hydroflame
1ed27bb88a
Merge pull request #3104 from MartinFournier/fix/bladeburner-early-routing
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Attempt to fix `bladeburner.process()` early routing issue
2022-03-10 22:10:06 -05:00
hydroflame
459296c160
Merge pull request #3068 from phyzical/hotfix/2902
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Fix for work in progress modal when augmenting
2022-03-10 21:41:48 -05:00
hydroflame
c13ff7ea52
Merge branch 'dev' into improvement/aug-page-link
2022-03-10 21:40:58 -05:00
nickofolas
e39817cb57
Very slightly adjust router.toFaction
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- Faction argument is now required
- Added augPage argument
2022-03-10 18:37:57 -06:00
Martin Fournier
6588bbb8b1
Attempt to fix bladeburner.process()
issue
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For a certain user, it appears that the engine attempts to route to the
bitverse screen before the router is properly initialized. I could not
reproduce the problem on my side and we were not able to extract his
save game, so this is a blind shot if it'll work or not.
2022-03-09 15:44:19 -05:00
Jack
a3555d101e
Update src/ui/WorkInProgressRoot.tsx
2022-03-09 22:50:41 +08:00
phyzical
e5acd10c86
moved to only apply when working for faction
2022-03-09 22:14:42 +08:00
phyzical
f7dcf5ca97
add early out to say "sorry not part of faction when working and augmenting"
2022-03-09 22:09:14 +08:00
BB
2f4d879c16
Trailing whitespace and files not ending with \n are now illegal
2022-03-08 22:51:02 +01:00
hydroflame
6ed4268173
Merge pull request #3075 from ApamNapat/simplified_imports
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Simplified some relative imports
2022-03-08 16:30:37 -05:00
hydroflame
46628cb636
Merge pull request #3052 from ApamNapat/remove_unused_eslint_disable
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Removed unnecessary eslint-disable lines
2022-03-07 17:31:59 -05:00
hydroflame
3310928598
Merge pull request #2710 from nickofolas/improvement/tabs
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Update `<Tabs>` sizing and style
2022-03-07 17:22:06 -05:00
Jack
d4f5f54fb6
Update src/ui/WorkInProgressRoot.tsx
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Co-authored-by: ApamNapat <ApamNapat@users.noreply.github.com>
2022-03-06 12:42:35 +08:00
BB
2c3e0985c4
Simplified some relative imports
2022-03-06 05:05:55 +01:00
phyzical
a389b515df
fix for work in progress modal when augmenting
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* added an early out to turns a basic error for the work modal when the current work faction to show the faction or faction not found
2022-03-05 13:05:37 +08:00
BB
7212cc2f1c
Removed unnecessary eslint-disable lines
2022-03-01 17:33:27 +01:00
hydroflame
d721c1e65a
Merge pull request #2968 from phyzical/bugfix/2520
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added pre tags to support \n
2022-03-01 10:56:32 -05:00
citrusmunch
6e09241ff4
FIX: tutorial typo
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"connect so it" -> "connect to it"
2022-02-13 16:46:13 -05:00
phyzical
1931734694
added pre tags to support \n
2022-02-13 18:49:24 +08:00
Phil
378f67097c
Amending NetscriptDefinitions
2022-01-31 18:15:13 +00:00
Phil
af43e63415
Blanking Prompt value on close
2022-01-30 14:21:46 +00:00
Phil
08d0b4cbae
Adding support for text/select options in Prompt command
2022-01-30 14:06:18 +00:00
smolgumball
2add4e9112
Merge branch 'dev' into add-ns-getRecentScripts
2022-01-26 19:07:02 -07:00
Martin Fournier
a47eae8b25
Add function to enable/disable routing
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Wraps the toX() functions of the Router to add a check to only run the
function when it is allowed.
The check is used in the import page to prevent user scripts from
redirecting away to a crime or something else.
2022-01-26 03:56:19 -05:00
Martin Fournier
855a4e622d
Add Electron preload script to allow communication
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Adds a channel to communicate between the main process & the renderer
process, so that the game can easily ship data back to the main process.
It uses the Electron contextBridge & ipcRenderer/ipcMain.
Connects those events to various save functions. Adds triggered events
on game save, game load, and imported game. Adds way for the Electron
app to ask for certain actions or data.
Hook handlers to disable automatic restore
Allows to temporarily disable restore when the game just did an import
or deleted a save game. Prevents looping screens.
2022-01-26 03:56:19 -05:00
Martin Fournier
26432082e2
Add an import save comparison page
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This adds a new page reachable from the import save file
options menu. It shows the difference between the current save
and the data that is being imported, for confirmation.
Includes an "automatic" variant, which has different wording for when
Electron decides it has access to a newer version of the game.
While in this screen, the autosave is disabled.
This also adds a new BypassWrapper component around the game's tree.
It allows for content to be displayed without rendering the nested
pages (import, recovery). This prevents player scripts from messing
with the screen.
2022-01-26 03:56:17 -05:00
Martin Fournier
974344545d
Move import save functionality into SaveObject
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Adds a lot of metadata to be able to easily compare the new save to the
current player.
- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
nickofolas
c0a27e7d66
Active scripts tab sizing
2022-01-26 00:53:16 -06:00
hydroflame
2f36fb107f
Merge pull request #2803 from MartinFournier/feat/github-actions
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Adds GitHub workflows to fetch a changelog & to bump the app's version
2022-01-26 00:52:06 -05:00
hydroflame
3654a238ae
Merge pull request #2726 from SagePtr/recheck-achievements
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Force achievements recalculation on bitnode completion
2022-01-26 00:50:06 -05:00
hydroflame
7a5dfd0e72
Merge pull request #2707 from MartinFournier/feature/theme-browser
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Add Theme Browser accessible from GameOptions
2022-01-26 00:46:17 -05:00
Martin Fournier
8a2cad6c4a
Reset styles for html changelogs in getUpdateText
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Adds an optional sxProps to the DialogBox component.
2022-01-25 10:20:36 -05:00
nickofolas
259071e3d5
Align slider endpoints in settings
2022-01-21 16:32:32 -06:00
smolgumball
90e855053d
Merge branch 'dev' into add-ns-getRecentScripts
2022-01-21 13:13:18 -07:00