Commit Graph

7690 Commits

Author SHA1 Message Date
TheCrazyT
d052d40612
reduce redundant code in Bladeburner.tsx 2022-06-18 21:40:33 +02:00
Snarling
7acb83ba77 Fix backwards logic on quitJob 2022-06-16 07:44:32 -04:00
Gabriel Hawk
60c6536f8e npm format 2022-06-13 01:13:36 -05:00
Gabriel Hawk
1e2e42af75 ipExists acceses server list correctly 2022-06-13 01:07:21 -05:00
Staszek Welsh
d2d76d40e0 npm run format 2022-06-10 20:03:43 +01:00
Staszek Welsh
ecc56213bc Fix function declarations with incorrect script arg types 2022-06-10 19:54:11 +01:00
BB
de01ae20b9 Fixed some typos and style issues 2022-06-07 15:26:33 +02:00
Staszek Welsh
53743ecb7d Change UI arrows 2022-06-03 22:16:03 +01:00
Staszek Welsh
6c73ea44ef Remove potentially spoilery comments about Hacknet Servers from ns docs 2022-06-03 02:20:35 +01:00
Staszek Welsh
144a56e6e0 Remove incorrect doc comment about second arguments for getHackTime and friends 2022-06-03 02:18:06 +01:00
Staszek Welsh
052aa33f0c Remove debug console.logs 2022-06-03 00:27:05 +01:00
Staszek Welsh
eb71097006 Fix bug where NaNs can leak into product creation productivities 2022-06-03 00:19:43 +01:00
Staszek Welsh
02b07bb332 Fix relevant linter errors and run formatter 2022-06-02 22:54:50 +01:00
Staszek Welsh
b29c8e0039 Stop potential exploit where you switch employees around right before a product finishes 2022-06-02 22:11:34 +01:00
Staszek Welsh
1ed19168f6 Use nicer arrows and alignment in office UI 2022-06-02 17:47:31 +01:00
Staszek Welsh
333975ecf6 Move buy coffee button to office UI section 2022-06-02 14:49:52 +01:00
Staszek Welsh
ba7b76369b Remove industry upgrades
There are only two industry upgrades, one of which is buying coffee
which is not an upgrade, and for the office not the industry. Moving
that to the office leaves just hiring AdVerts, which is better as an
explicitly named set of methods.
2022-06-02 02:43:22 +01:00
Staszek Welsh
18a80d3fe9 Stop potential exploit where you could cheat at coffee/party prices 2022-06-02 00:07:34 +01:00
Staszek Welsh
9ffec86b58 Make buy coffee UI reflect if we're buying coffee 2022-06-02 00:00:30 +01:00
Staszek Welsh
fe83ca0f3f Make throw party UI reflect if we're throwing a party 2022-06-01 23:45:29 +01:00
Staszek Welsh
04efd899a0 Remove async from buyCoffee and throwParty 2022-06-01 23:36:15 +01:00
Staszek Welsh
ffaa38d086 Unify code paths for buying coffee and throwing parties 2022-06-01 23:26:32 +01:00
Staszek Welsh
1ba5902e1e Stop auto employee buttons moving around when the numbers change 2022-06-01 18:34:24 +01:00
Staszek Welsh
7d3a43f7b5 Remove async from employee assignment functions 2022-06-01 18:18:53 +01:00
Staszek Welsh
b9356ea782 Only switch employee jobs at the start of corp cycles 2022-06-01 18:11:33 +01:00
Staszek Welsh
df98bcc748 Remove unnecessary check in corporation.unlock 2022-06-01 13:03:32 +01:00
Staszek Welsh
eb46e4d156 Rename getDividends to getCycleDividends for clarity 2022-06-01 12:59:45 +01:00
Undeemiss
6ba171b0c3 Unknown-ify count parameters 2022-05-31 21:27:04 -05:00
Undeemiss
1bbb0610ab Fix bug where player not refunded hashes for invalid server targets 2022-05-31 21:20:13 -05:00
Undeemiss
620e6986aa Remove unnecessary refund for nonexistent hash upgrades 2022-05-31 21:15:29 -05:00
Undeemiss
f0dc532513 Add optional count parameter to hashCost and spendHashes 2022-05-31 21:13:03 -05:00
dependabot[bot]
d0d4812cc8
Bump eventsource from 1.1.0 to 1.1.1
Bumps [eventsource](https://github.com/EventSource/eventsource) from 1.1.0 to 1.1.1.
- [Release notes](https://github.com/EventSource/eventsource/releases)
- [Changelog](https://github.com/EventSource/eventsource/blob/master/HISTORY.md)
- [Commits](https://github.com/EventSource/eventsource/compare/v1.1.0...v1.1.1)

---
updated-dependencies:
- dependency-name: eventsource
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-05-31 23:54:43 +00:00
Staszek Welsh
4a3558098c Fix error check in issueDividends expecting 0-100 when it actually takes 0-1 2022-05-30 22:31:51 +01:00
Staszek Welsh
74e4a32f13 Fix shareholder earnings in UI being per cycle instead of per sec 2022-05-30 22:24:52 +01:00
Staszek Welsh
c117b55df9 Expose dividend info through ns.corporation.getCorporation() 2022-05-30 22:21:27 +01:00
Staszek Welsh
e28fe3e31d Use stored corporation.dividendTax in the dividend tax calculation 2022-05-30 22:05:05 +01:00
Staszek Welsh
8d474a7610 Change corporation.dividendPercentage to corporation.dividendRate 2022-05-30 21:45:36 +01:00
Ansopedian
d319b3f982 added singularity.goToLocation support for non-city-specific locations 2022-05-30 14:23:06 +02:00
borisflagell
2f1d47b466 SLEEVE: FIX #3794 2022-05-29 21:17:04 +02:00
Nezrahm
178015a140 Make hashnet perfectly convert overflow 2022-05-29 20:10:25 +02:00
Undeemiss
a0bff34761 Refactored the internal calculateCost function for readability 2022-05-29 11:35:28 -05:00
Undeemiss
06acc423ae Added count to NS cost function, input checking, fixed documentation
Also changed upgradeSkill back to returning a bool instead of a
number.
2022-05-29 11:13:49 -05:00
borisflagell
e5b372438c
Update bitburner.sleeve.settobladeburneraction.md
Slight correction to the sleeveNumber description. Was referencing Gym Workout -> Now reference performing Action
2022-05-29 13:50:08 +02:00
Undeemiss
f8f3c099e0 Formatted/linted (There are some errors, but they aren't mine afaik) 2022-05-28 21:35:20 -05:00
Undeemiss
8b026f606b Fixed off-by-one error in the fast calculateCost function
The off-by-one error was in the original sum, so it's not obvious
in the simplified version of the sum. Fixing this greatly improved
the accuracy of the simple calculation for small counts, but I'm
leaving the recursive mode in. Maybe I'll lower the threshold,
though. 100 isn't a terribly small number.
2022-05-28 21:26:11 -05:00
Undeemiss
8d9e077b66 calculateCost now works more accurately for count<=100 2022-05-28 21:06:25 -05:00
Undeemiss
908d5e9570 Proof-of-concept, handling purchases of 1e150 lvls at once
Threw something together with a formula that should, for large
purchases, be roughly the same cost as normal. The formula change
may cause noticeable deviation from expected costs for low numbers
of upgrades, though, so I plan to fix that by having high
quantities handled differently than low ones if necessary.
2022-05-28 20:37:33 -05:00
Vic1970
174190fdef Update sleeves.rst
Minor corrections to sleeves documentation to reflect game behaviour regarding purchase of additional duplicate sleeves and memory for sleeves.
2022-05-29 08:36:58 +10:00
Undeemiss
709fc3ab63 Began attempting to implement a multi-upgrade function for bb 2022-05-28 14:12:07 -05:00
s2ks
3a55e3b9ad Merge branch 'dev' into hamming 2022-05-28 15:31:46 +02:00