Commit Graph

7525 Commits

Author SHA1 Message Date
lucebac
ae92ea0f94
ns.scp: strip leading slashes from filenames if file is in root (#263) 2023-02-28 06:53:42 -05:00
David Walker
f1793b187b
SOURCEFILE: Fix calculation of decMult (#385)
Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction.
Changed wording on SF9 to include a %reduction in hacknet costs.
Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
2023-02-27 20:41:42 -05:00
T.J. Eckman
33f0150d25
BUGFIX: Memory Leak in NetscriptPorts (#399)
Co-authored-by: Snarling <84951833+Snarling@users.noreply.github.com>
2023-02-27 19:54:04 -05:00
Mughur
9d504b0dfb
updated node starting messages actually show up (#397) 2023-02-27 21:46:01 +02:00
CJ Bok
5cef60cd21
Fixed the year for v2.2.2 (#398) 2023-02-26 19:20:04 -05:00
omuretsu
93939431e9 Remove some unused electron code
Verified that steam exits the game even when a link has been opened, no need for utils.openExternal or tracking app_playerOpenedExternalLink.
Also removed some unneeded eslint override comments
2023-02-26 19:18:54 -05:00
Snarling
b9b5a62105
Fix electron link handling (#396) 2023-02-25 17:42:26 -05:00
LiamGeorge1999
3d9993215c
Fix double percentage sign in product creation (#395) 2023-02-25 08:20:59 -05:00
LiamGeorge1999
b1af58d6a6
Fixed speechmarks not making numeric terminal arguments into strings (#391) 2023-02-25 08:17:01 -05:00
quacksouls
f50b731846
Fix doc typo for "Sanitize Parentheses in Expression" contract (#389) 2023-02-24 22:31:10 -05:00
quacksouls
18eeb7c4e1
Fix doc typo for ns.stock.getPosition (#390) 2023-02-24 22:27:55 -05:00
Snarling
4166c09bd4
More script editor options (#386)
* Options are responsive again (fix from previous changes)
* Better height control on the monaco container using flexbox.
* Added options for tab size, auto-detect indentation per-file, font family, and font ligatures.
2023-02-24 07:37:29 -05:00
Mughur
ee3b220858
fix typo (#388) 2023-02-24 14:10:57 +02:00
Mughur
6839a456ac
doc function updates and additions (#387) 2023-02-24 13:57:17 +02:00
Snarling
71051cde9c
Upgrade monaco and bump game version to 2.3.0dev (#369) 2023-02-23 21:43:29 -05:00
omuretsu
211e2bcb95 Fix Electron API server
VSCode integration fix for Electron version
2023-02-23 21:18:29 -05:00
Mughur
57302c953f
Merge pull request #376 from Zelow79/BN9-buff
BN9: QoL improvements.
2023-02-23 17:29:52 +02:00
omuretsu
37d2f57e53 Fix atExit loop
atExit clears itself from the WorkerScript before being executed.
2023-02-23 08:39:47 -05:00
Zelow79
eb7b00a688 Update BitNode.tsx 2023-02-22 15:50:29 -05:00
Zelow79
3fde3a1a22 Update BitNode.tsx
Removed PI from BN modifiers and set them back to base/original values as per Mughur request.
2023-02-22 15:47:32 -05:00
Mughur
3c7b0622a5
Merge pull request #375 from Tyasuh/Int-Shock-Recovery-Buff
MISC: Sleeve Int applies to active/passive shock recovery
2023-02-22 14:40:51 +02:00
Snarling
d3f9554a6e
2.2.2 Release (#378) v2.2.2 2023-02-21 09:44:18 -05:00
tyasuh.taeragan@gmail.com
7963158470 Requested Correction 2023-02-20 21:40:47 -05:00
omuretsu
bba6b26ac1 Fix ram<1GB display bug 2023-02-20 06:31:52 -05:00
Zelow79
f573092090 Update Prestige.ts
updated comment to be a little more clear
2023-02-19 21:51:06 -05:00
Zelow79
b950c6540f bn9 QoL improvements
Increased BN multipliers for HacknetNodeMoney and WorldDaemonDifficulty to PI (3.14159...). This brings WD required hack to 9424.77796076938 (now the 2nd highest ^-^).
Bn9 now starts with the same node bn9.3 rewards (the idea here is it helps showcase the BNs new feature and just speeds up a lot of what made it so slow early on)
2023-02-19 21:14:22 -05:00
omuretsu
6b8ae1b351 Change high% display to mult form
Also includes some documentation updates from a previous PR (sleeve.setToIdle)
2023-02-19 15:24:27 -05:00
tyasuh.taeragan@gmail.com
b6433786e3 formatter 2023-02-19 05:27:09 -05:00
tyasuh.taeragan@gmail.com
012c5d4f86 Int Buff to shock recovery speed 2023-02-19 01:43:38 -05:00
Mughur
2bd5741b22
Merge pull request #371 from d0sboots/hacking
NETSCRIPT: Add `additionalMsec` to BasicHGWOptions
2023-02-19 07:42:11 +02:00
Mughur
79eca93ade
Merge pull request #373 from Mughur/uptodate
BUGFIX: new servers check reserved names properly
2023-02-19 07:28:30 +02:00
Zelow79
028199aa7d
SLEEVE: Add sleeve.setToIdle function (#374) 2023-02-19 00:13:23 -05:00
omuretsu
bd4fe19fde Fix percent display at large values 2023-02-18 08:03:16 -05:00
Mughur
d55395491c
BUGFIX: new servers check reserved names properly 2023-02-18 03:34:09 +02:00
David Walker
dc9b1050bf Result of npm run doc
Includes my change and a bunch of prior changes
2023-02-17 00:14:20 -08:00
David Walker
53755dd573 NETSCRIPT: Add additionalMsec to BasicHGWOptions
This option adds additional time to the sleep in hack/grow/weaken before
the command takes effect. The critical difference between this and doing
your own sleep is that it creates a single, uninterruptible sleep: This
opens up multiple new avenues of gameplay for batching.

Note that use of this new feature is theoretically always suboptimal,
since extending the sleep time wastes RAM.
2023-02-17 00:01:41 -08:00
Snarling
af0ed1dbb0
Fix some inaccuracies
Removed line about bugfix only
Removed line about merging to master branch because that's not how we have it set up at this repo.
2023-02-16 22:22:54 -05:00
omuretsu
07397874c0 Revert "CODEBASE: Steam development branch updating action (#370)"
This reverts commit 56ce1df0c8033bacbac2c2802dc3e001811a7e50.
2023-02-16 15:35:31 -05:00
Snarling
56ce1df0c8
CODEBASE: Steam development branch updating action (#370) 2023-02-15 17:10:45 -05:00
David Walker
ed59f4bfe7
NETSCRIPT: Add growThreads to formulas, improve docs for hacking functions (#330) 2023-02-14 17:38:51 -05:00
Snarling
b9a2953fa6
Add totalExperience property to getOffice (#367) 2023-02-14 01:38:22 -05:00
Snarling
08e71c732b
Threads are a positive integer (#366)
* Added new positive integer ns validation helper
* `run`, `exec`, and `spawn` verify threads as a positive integer.
* `run` terminal command also fails if the provided threadcount is not a positive integer.
* Removed some references to .script files in various documentation, and removed some of the NS1 example blocks
2023-02-14 01:32:01 -05:00
Snarling
b0bdf0c7ad
DOC: Improve ns.kill documentation (#365) 2023-02-13 21:50:38 -05:00
Mughur
571f1eb8ef
Merge pull request #362 from d0sboots/corpsell
CORP: Change/fix TA.II to use configured sell amounts
2023-02-14 03:38:58 +02:00
Snarling
f16a4f1a4e
fix setTheme 2023-02-13 19:49:07 -05:00
Snarling
f916007f2d
CODEBASE: Combine the title and dist checks (#361) 2023-02-12 02:22:07 -05:00
David Walker
4dd093606c CORP: Change/fix TA.II to use configured sell amounts
It used to set prices based on current production only.
2023-02-11 23:08:39 -08:00
omuretsu
af8528c777 Fix action
Attempt to fix check for generated files action to actually make a new comment if one doesn't exist
2023-02-11 15:31:49 -05:00
omuretsu
dba6773375 Add back lint:report 2023-02-11 15:18:32 -05:00
omuretsu
e9bdc29c8c Some dev updates
* Bump electron version to 22.2.1
* Fix npm run electron command (needed the electron-packager-all command which I had removed)
* Improve the npm run format command, no longer floods terminal with all file names
* Updated start command to serve the built version of the game in .app
* Remove some unused commands and unused workflows. Combined the ci and ci-pr workflows.
* Modify check for generated files logic. Attempt to fix so it will edit its own comment instead of posting a new one on every commit.
2023-02-11 15:12:55 -05:00