danielyxie
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cf99c4f10b
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Added literature (.lit files). Fixed bug with Gang Territory. Updated documentation
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2017-08-18 12:20:51 -05:00 |
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danielyxie
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3db6d9d007
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0.27.0 2nd Tier Prestige + Gangs
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2017-08-13 00:01:33 -05:00 |
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danielyxie
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4a99c04772
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Refactored Server() to take old init args in constructor. Removed Server.init(). Faction reputation is now exponential. Increased infiltration exp gains. DOM now loads before scripts
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2017-08-02 23:21:15 -05:00 |
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danielyxie
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ddca05f4c5
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Balancing. Buffed crimes, infiltration, jobs, nerfed hacking
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2017-08-01 14:03:45 -05:00 |
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danielyxie
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53d514d28e
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Decimal.js support for player's money. Buffed early game servers.
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2017-07-29 11:25:40 -05:00 |
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danielyxie
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0e64359814
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Lowered hacking exp gain. Added deleteServer(). Maximum of 25 purchaseable servers. Added autocompletion for ./ command. Oustanding faction invitations. Suppress Faction invites and messages
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2017-07-26 21:56:14 -05:00 |
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danielyxie
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2afb313a53
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Added several configurable game settings. Added donate button. Added Hacknet Node API functions for getting cost of upgrades
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2017-07-25 09:39:56 -05:00 |
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danielyxie
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d5be649bbd
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Added autocompletion for aliases. Added autocompletion for any number of arguments. Added getServerRam() function
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2017-07-24 20:06:40 -05:00 |
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danielyxie
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e653b7b315
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All v0.26.0 changes
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2017-07-21 17:54:55 -05:00 |
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Daniel Xie
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222f75d55a
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Refactored Netscript with Acorns parser. Major rebalancing. Add TIX API. Add round(), purchaseServer().
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2017-07-13 11:54:29 -05:00 |
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MrNuggelz
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0e14fe1632
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Netscript reimplementation
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2017-06-28 11:47:42 +02:00 |
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Daniel Xie
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6712d340fb
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Fixed bugs with new multiple Augmentations feature. Added getServerMaxMoney() netscript command
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2017-06-25 18:39:17 -05:00 |
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Daniel Xie
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206d5dbe34
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Nerfed all augmentations. Hacking speed multiplier increases rather than decreases. Servers have minimum server security. Hacking no money leads to less experience. Grow and weaken give same exp as hacking
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2017-06-17 23:36:16 -05:00 |
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Daniel Xie
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36eb7608d5
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Added ability to pass arguments into scripts
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2017-06-16 21:53:57 -05:00 |
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Daniel Xie
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6fe0ec1ea5
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Added dynamic array functioanlity. Refactored tail so that it displays a dynamic popup with log contents
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2017-06-14 20:19:52 -05:00 |
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Daniel Xie
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69d4af01ff
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Added Options button to top right overview. Script object optimization by deleting server maps when not active. Fixed issue with servers getting negative money
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2017-06-13 10:58:31 -05:00 |
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Daniel Xie
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5de47f600a
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Updated to version 0.20.2. Fixed bug with Netscript arrays. Updated documentation
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2017-06-11 15:28:20 -05:00 |
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Daniel Xie
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59817db626
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Fixed issue with assigning expressions to array elements
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2017-06-11 14:05:28 -05:00 |
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Daniel Xie
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f983d5521b
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Setting values in Arrays works now
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2017-06-11 01:52:52 -05:00 |
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Daniel Xie
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c55b677bc2
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Added threading capabilities when running manually. Need to add for run(0 and exec() in netscript. Also fixed some bugs
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2017-06-10 20:46:02 -05:00 |
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Daniel Xie
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598efda098
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FIxed bug with script errors in nested progs
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2017-06-07 16:18:21 -05:00 |
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Daniel Xie
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a461491094
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Fixed bugs with new Netscript functions. Adding ActiveScriptsUI.js file to git
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2017-06-06 21:33:50 -05:00 |
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Daniel Xie
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1a7a247b4d
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Re-designed Active Scripts tab. Re-designed growth mechanic to depend on server security. Server growth no longer occurss manually. Bug fixes
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2017-06-06 16:22:57 -05:00 |
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Daniel Xie
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d73a11f678
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Rebalancing script RAM Usage. Script base RAM cost is 1.5GB, while common functions were made cheaper
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2017-06-05 09:31:47 -05:00 |
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Daniel Xie
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9adce1dd2f
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Added EXP gains to weaken() and grow() after refactoring, and rebalanced hacking mechanics:
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2017-06-05 03:08:04 -05:00 |
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Daniel Xie
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71999ea2eb
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Removed time for Program netscript ocmmands (nuke, brutessh, etc)
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2017-06-05 01:24:30 -05:00 |
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Daniel Xie
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bb24c017f1
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Refactor Netscript Interpreter
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2017-06-04 23:48:37 -05:00 |
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