Commit Graph

1013 Commits

Author SHA1 Message Date
danielyxie
e3be48bb98 Reworked Dev Menu implementation 2018-10-17 13:14:52 -05:00
danielyxie
470fac7e44 Updated formatting of new RAM costs in documentation. Updated changelog for merged PRs 2018-10-16 15:37:11 -05:00
Matthew Goff
44ed46fc7a Convert more instances of formatNumber to numeralWrapper 2018-10-16 15:07:48 -05:00
danielyxie
2521fe201a Fixed bug with recent Neuroflux changes that cause it to break at level 0 2018-10-16 14:52:18 -05:00
danielyxie
27c2547252 Fixed bug where scp() NS function reported an invalid error. Added getStockVolatility() and getStockForecast() to netscript.js syntax highlighting. Fixed typo 2018-10-16 14:52:18 -05:00
danielyxie
0bcca84ecd Fixed NeuroFlux Governor Augmentation level calculation bug 2018-10-16 14:52:18 -05:00
danielyxie
bd66ecf469 Fixed bug that caused blank black screen when destroying/resetting BitNodes 2018-10-10 14:16:26 -05:00
danielyxie
7730c5d092 When a NS function throws an error, clear the script environment's runningFn flag to allow players to properly catch errors without the concurrent calls error screwing them over 2018-10-09 13:45:30 -05:00
danielyxie
7095c1cc95 New Coding Contract faction selector sets reward.name 2018-10-09 11:56:22 -05:00
danielyxie
5902c892de v0.40.5 2018-10-09 11:56:22 -05:00
danielyxie
f4391b19bc Fixed various Coding Contract bugs. Added getContractType() to coding contract API 2018-10-09 11:56:22 -05:00
danielyxie
097c866e6f Don't log RAM calculator parse errors. Add semicolons and newlines when importing from URL in NSJS 2018-10-09 11:56:22 -05:00
danielyxie
04dc08935f Changed buttons that used <span> into <button> elements for real this time 2018-10-09 11:56:22 -05:00
danielyxie
781f2f09b4 Changed buttons that used <span> elements to use <button> elements. Allowed processing for modules that are dynamically imported from URL 2018-10-09 11:56:22 -05:00
danielyxie
377bb4a884 Properly credited people in changelog 2018-10-01 19:51:32 -05:00
danielyxie
b6070ca9c9 Fix a few bugs with Coding Contracts 2018-10-01 19:51:32 -05:00
danielyxie
2b3c58a17b v0.40.4 2018-10-01 19:51:32 -05:00
Santiago Kent
dea7bd79c8 Added the getStockSymbols method to the TIX API, wich returns an array of the tradable symbols 2018-10-01 19:51:32 -05:00
danielyxie
8f4ac830ad Fixed Infiltration exp display bug. Set cursor: pointer css styling for main menu 2018-10-01 19:51:32 -05:00
danielyxie
0e7b6599bb wget() Netscript function always returns a Promise 2018-10-01 19:51:32 -05:00
danielyxie
eb1a7cf8a0 Fix linting issues 2018-10-01 19:51:32 -05:00
danielyxie
a7592250f3 Finished wget() Netscript fn implementation. Updated documentation 2018-10-01 19:51:32 -05:00
danielyxie
44ce4bc674 Added RAM usage calculations for wget() Netscript fn 2018-10-01 19:51:32 -05:00
danielyxie
427cdb48ba Initial commit for implemeenting wget and refactoring some Server-related code 2018-10-01 19:51:32 -05:00
danielyxie
11c60a87c2 grow() no longer reports Infinite growth when money is at 0 2018-10-01 19:51:32 -05:00
danielyxie
561cdb1652 Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-10-01 19:51:32 -05:00
danielyxie
12bee24520 Beginning to refactor stylesheets. Convert main menu to use buttons instead of a elements 2018-10-01 19:51:32 -05:00
danielyxie
d624d2f86f Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function 2018-10-01 19:51:32 -05:00
danielyxie
3051208bcb Adding updated build and fixing display bugs with Terminal's 'analyze' 2018-10-01 19:51:32 -05:00
danielyxie
f78f0ec1a7 Implemented Coding Contracts 2018-10-01 19:51:32 -05:00
danielyxie
e714f1e6cd Rename ContractTypes -> CodingCOntractTypes. Begin Contract Generation code 2018-10-01 19:51:32 -05:00
danielyxie
420fd0c5ad write()/read() now work for script files. You can now use angled brackets in tprint() (and create DOM elements). Added CodingContract implementation 2018-10-01 19:51:32 -05:00
Steven Evans
b66c3c6fc4 [chore] Fixing import casing to actually match file casing 2018-10-01 19:51:32 -05:00
Steven Evans
a98dd66e45 [bug] Fixing the timestamp in Bladeburner logs. 2018-10-01 19:51:32 -05:00
danielyxie
6cb7704eed Move all Theme color settings to FconfSettings rather than Settings. Add setting for default/classic main menu style 2018-10-01 19:51:32 -05:00
danielyxie
7ef6f6896e Added css for a 'classic' main menu 2018-10-01 19:51:32 -05:00
danielyxie
94739129de Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline) 2018-09-16 14:48:36 -05:00
danielyxie
f016736603 Updated changelog and version. Added build distribution files 2018-09-12 11:34:18 -05:00
danielyxie
a18a2e8e70 Fixed linting errors 2018-09-12 11:29:02 -05:00
danielyxie
d50c5abb66 Refactored all code that uses the numeral library to use a wrapper class. Implemented configurable locale setting through this wrapper class 2018-09-12 11:29:02 -05:00
danielyxie
5635b51659 Locale setting implemented. Has numeral error when switching locales 2018-09-12 11:29:02 -05:00
danielyxie
0229eda9ce Slightly randomized endgame server parameters. Amount of RAM on servers is now also randomized 2018-09-11 21:56:11 -05:00
danielyxie
56b2f581d8 Added donateToFaction(), isLogEnabled(), and getScriptLogs() Netscript functions. Added optional hacking/int level parameters to getHackTime/getGrowTime/etc functions 2018-09-11 13:56:23 -05:00
danielyxie
93d2a09aab Migrating hydroflame's killall loading screen changes to new build files 2018-09-10 16:38:18 -05:00
danielyxie
93db9c513a
Merge pull request #455 from kopelli/lint-violations
Lint violations
2018-09-10 14:27:46 -05:00
danielyxie
d3d842cec7
Merge pull request #451 from kopelli/server-expansion
Server Randomization
2018-09-10 14:25:21 -05:00
danielyxie
c24b7bce5f Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev 2018-09-10 13:52:38 -05:00
danielyxie
ba469f49c5 Fixed merge conflicts in Kline--numeral-updates 2018-09-10 13:51:21 -05:00
Steven Evans
9a4867785e [style] Fixing TSLint violations 2018-09-10 11:24:23 -04:00
Steven Evans
a681fc5577 [chore] Disabling a couple ESLint violations
These should really be refactored and fixed, but the end-to-end testing
will take a bit more effort. It can be tackled later.
2018-09-10 10:59:07 -04:00