Vic1970
636d081abc
Update Bladeburner.tsx
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add string case conversion to allow capitalised action types in automate command.
2022-05-12 11:01:26 +10:00
hydroflame
d70d91b7b1
Merge pull request #3646 from Undeemiss/contract-already-solved-check
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CODINGCONTRACT: Fix #3391 Double contract reward exploit
2022-05-11 20:49:07 -04:00
Undeemiss
831b2262de
Reran format and lint
2022-05-11 16:06:05 -05:00
Undeemiss
a23c55c760
Added a check to prevent doubling coding contract rewards
2022-05-11 15:51:54 -05:00
Olivier Gagnon
f5f5879fc3
allbuild commit c799b291
2022-05-11 14:57:27 -04:00
hydroflame
c799b2918b
Merge pull request #3620 from nickofolas/fix/modal-z-index
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UI: Fix z-index of modals overriding everything
2022-05-11 14:54:04 -04:00
borisflagell
7a6bcfc513
slight tweak to the no fragment use case
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Removed the "non currently" message displayed when the played got no fragment.
2022-05-11 20:18:05 +02:00
borisflagell
5542d43fb9
Added support of duplicate fragment
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Fragments sharing the same effect will now be merged in the summary.
2022-05-11 20:13:03 +02:00
hydroflame
ce888b757a
Merge pull request #3632 from trambelus/patch-1
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Fix infiltration rep BN mult calculation
2022-05-10 00:40:12 -04:00
nickofolas
770312b9df
Remove redundant arrow function
2022-05-09 19:34:36 -05:00
nickofolas
8baafe438d
Fix options sliders not sliding
2022-05-09 19:32:32 -05:00
nickofolas
dd949697df
Fix handle position
2022-05-09 19:26:20 -05:00
nickofolas
d4e97d786c
Various log box improvements
2022-05-09 18:15:23 -05:00
nickofolas
bc9bce0d2c
Tweaks to classes
2022-05-09 17:50:45 -05:00
Undeemiss
c2f381cc6e
Fix compilation error
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I must have missed this file in the commit while having it changed
in my working directory, because the game compiled fine when I was
testing initially but not when I switched branches and came back.
2022-05-09 16:15:11 -05:00
Undeemiss
6748017dd8
Require Blade's Simulacrum be installed in order to take effect
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The check for when an action is started was not set to ignore a
purchased but not yet installed Blade's Simulacrum. That is fixed
here.
2022-05-09 15:17:42 -05:00
Undeemiss
a1754da9f6
Random comment added to my coding contract so I can PR this branch
2022-05-09 15:04:09 -05:00
Undeemiss
b00301f4e1
Renamed BN mult CorporationSoftCap to CorporationSoftcap
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Replaced all instances of "CorporationSoftCap" in src/ with
"CorporationSoftcap". If files outside of src/ must be changed, I
do not know what those would be.
2022-05-09 14:45:19 -05:00
Undeemiss
8a68633d9c
Throw an error when trying to charge stanek booster fragments
2022-05-09 14:29:42 -05:00
Dane Horn
a778015a21
formatting
2022-05-09 09:56:44 +02:00
Dane Horn
1675a2811c
ignore ctrl and alt keypresses
2022-05-09 09:55:41 +02:00
Dane Horn
05f2f267b1
reorder 0 territory gangs to the back of the list and reduce opacity
2022-05-09 08:11:22 +02:00
nickofolas
ebc6b52af5
Properly show stats with a BitNode mult of 0
2022-05-08 20:45:00 -05:00
Dane Horn
86b29237eb
add new function to detect key presses that can be ignored
2022-05-08 23:59:00 +02:00
Dane Horn
a64c271175
initial approach removing gangs with <= 0 territory
2022-05-08 22:59:36 +02:00
Alt
a6d578eb2e
Edit RAM cost in comment to equal actual RAM usage
2022-05-08 22:53:34 +02:00
Trambelus
6d63d6f44a
Fix infiltration rep BN mult calculation
2022-05-08 04:23:32 -04:00
Olivier Gagnon
c6806caca2
Wrap most of the API
2022-05-07 19:08:07 -04:00
nickofolas
dd0ff1b614
Fix check for player gang access
2022-05-07 17:51:02 -05:00
nickofolas
1147df8c75
Format
2022-05-07 17:34:50 -05:00
nickofolas
ce500f9bfa
Update SF description to reflect changes
2022-05-07 17:20:45 -05:00
nickofolas
d1498598a9
Fix conditional rendering of BN mults element
2022-05-07 17:16:47 -05:00
nickofolas
6d1a3bb47a
Fix naming inconsistencies
2022-05-07 16:54:55 -05:00
nickofolas
05f6e079cd
Fix hack money BN mult in PlayerMultipliers
2022-05-07 16:52:46 -05:00
nickofolas
c688e20876
Refactor character stats table
2022-05-07 16:51:34 -05:00
Olivier Gagnon
fb08139903
Implemented infinite loop safety net.
2022-05-07 17:43:45 -04:00
nickofolas
5d89f17e4a
Tweak max SF level code
2022-05-07 16:28:01 -05:00
nickofolas
d43ec1d501
Fix computation of BN level
2022-05-07 16:19:31 -05:00
nickofolas
1f8c5164d7
Update BN Mults UI and add section to Stats
2022-05-07 15:52:10 -05:00
nickofolas
b1f945ff8e
Refactor CharacterStats
a bit
2022-05-07 14:48:26 -05:00
nickofolas
ef29baf563
Refactor PlayerMultipliers.tsx
2022-05-07 12:46:04 -05:00
nickofolas
81912d7876
Fix defaultMultipliers being changed
2022-05-07 10:14:01 -05:00
borisflagell
cc6089092f
Fix Test error on Tooltip import (hopefully)
2022-05-07 15:35:27 +02:00
borisflagell
705a56f3bd
prettier
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Add a summary to the stanek page
Tweak UI
Ran Prettier & lint, added a margin to a stanek page element
revert shit
2022-05-07 15:14:51 +02:00
nickofolas
3e9bcea9e4
Fix modal z-index
2022-05-06 11:35:23 -05:00
Snarling
fe1dd11269
Only mention number of threads if != 1
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Fixes confusion mentioned here: https://discord.com/channels/415207508303544321/921120989000114257/971233305020231722
2022-05-06 09:15:48 -04:00
Snarling
99a0337a14
Dirty fix for available ram float errors
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1MB added to available ram when checking if available is sufficient. All actual ram values in game are a multiple of 50MB so an extra 1MB can't ever allow additional script load to be ran.
2022-05-06 08:56:19 -04:00
Zoë Hoekstra
65889079b6
Add log entry when ui.clearTerminal() is ran
2022-05-06 12:41:02 +02:00
Zoë Hoekstra
472c9778df
Add ns.ui.clearTerminal for 0.2 GB
2022-05-06 12:29:21 +02:00
phyzical
10c67ab363
refactor resulted in it being backwards
2022-05-06 16:35:07 +08:00