Commit Graph

142 Commits

Author SHA1 Message Date
David Walker
55e21d1e19
Make grow formulas faster and more accurate. () 2024-01-31 19:27:31 -05:00
deansvendsen
cb7c75a3ce
MISC: Gang Expenses category in MoneySource () 2024-01-23 18:18:56 -05:00
Michael Ficocelli
7ef12a0323
BITNODE: IPvGO territory control strategy game () 2023-12-26 11:45:27 -05:00
Snarling
97d679bdac
MISC: Protect against reassigning certain globals () 2023-12-16 05:03:52 -05:00
TheAimMan
5482848eeb
SLEEVE: Add task counter to Crimes and BladeBurner () 2023-12-07 21:24:50 -05:00
Jesse Clark
ecc63eb07e
FACTIONS: Fix for faction names staying scrambled after joining () 2023-12-07 20:53:28 -05:00
Snarling
2997384403
FACTIONS: Followup changes for Rumors PR () 2023-11-02 11:02:12 -04:00
Jesse Clark
fdcb8306d9
FACTIONS: Add "Rumors" system for learning about faction join requirements () 2023-11-02 10:20:24 -04:00
Snarling
38f693e2c1
ENUMS: Followup for () 2023-10-17 07:19:32 -04:00
alutman
1a052a7daf
API: Change singularity.applyToCompany() to use an enum for job field () 2023-10-17 05:33:16 -04:00
Caldwell
269a74d5c0
CODEBASE: update dependencies () 2023-10-07 18:52:48 -04:00
Jesse Clark
ad6f919d64
CORPORATION: Dramatically lower API RAM costs () 2023-09-27 17:38:30 -04:00
Jesse Clark
3ae3f947ac
CORPORATION: Rework share price calculation + UI improvements () 2023-09-20 00:36:48 -04:00
Yichi Zhang
1b81fe8766
CORPORATION: Rework valuation calculation () 2023-09-19 08:47:16 -04:00
Michael Ficocelli
79b677973b
MESSAGES: Re-implement limit on Icarus messages after a bitnode is completed () 2023-08-28 14:38:15 -04:00
Michael Ficocelli
93235570d0
TERMINAL: Prevent recursive aliases from being resolved. () 2023-08-28 14:26:25 -04:00
Snarling
4ca598defb
API: Fix removed functions () 2023-08-07 02:38:38 -04:00
Caldwell
a85efbc4da
STOCKMARKET: Move and Reorganize Constants () 2023-07-31 22:12:49 -04:00
omuretsu
fc86895c30 Some quick 2.4.0 fixes
* No longer tells player it is a dev version and shows changelog every load
* Updated snapshot for player save format continuity test (changed due to number of donations changing)
* Fixed some display issues surrounding augmentations page (newlines were not displaying in tooltip, and NFG is sorted at the top again)
2023-07-31 04:26:15 -04:00
Your Name
b4836e5329 v2.4.0 2023-07-30 22:08:36 -04:00
Snarling
e2655793f4
TYPESAFETY: CompanyName () 2023-07-11 09:23:17 -04:00
Snarling
9a0a843ffc
TYPESAFETY: FactionName () 2023-06-25 22:53:35 -04:00
Snarling
1de676972f
TEST: Add savegame continuity test () 2023-06-24 10:08:21 -04:00
Snarling
6732549196
ENUMS: Initial Enum Helper rework + Reorganization () 2023-06-12 00:34:20 -04:00
Snarling
40b89baca1
MISC: Various small fixes ()
* ns.ls filter can include leading slash in filename
* scp from terminal accepts multiple filenames
* terminal displays root / instead of ~ as base
* cd with no args returns to root
2023-06-06 08:46:07 -04:00
Aleksei Bezrodnov
027db7e867
MISC: optimize corp affordable upgrade level calculation () 2023-06-06 01:45:28 -04:00
Snarling
5f2a1c3f27 TERMINAL: Fix original alias syntax () 2023-05-29 06:54:51 -04:00
omuretsu
7f852373d8 Fix test
Was using old method of saving scripts which is now removed (was removing possible sources of the script hostname mismatch error)
2023-05-28 05:43:09 -04:00
David Walker
4503da6226
UI: LogBox overhaul () 2023-05-26 08:07:37 -04:00
Snarling
2ae3ac52f1
CORPORATION: Corp changes prior to 2.3 finalization () 2023-05-15 18:06:57 -04:00
Snarling
d25254caf1
BUGFIX: Prevent crash that could occur with server named runningScripts () 2023-05-03 20:19:56 -04:00
David Walker
8b7166e4ed
UI: Fix (most) perf issues in Active Scripts () 2023-04-30 19:31:29 -04:00
David Walker
aa7facd4ba
NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script ()
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling
e0272ad4af
FILES: Path rework & typesafety ()
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling
0df984eea0
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map () 2023-04-18 03:19:45 -04:00
David Walker
ed9e6d5ea3
NETSCRIPT: Compiled modules will be even more shared () 2023-04-07 21:08:39 -04:00
Snarling
04d49e3a6d
SCRIPTS: Script modules are reused when they are imported ()
Also corrects some compile race conditions.
2023-04-07 00:33:51 -04:00
David Walker
8c4b992d59
TEST: Add a NS2 test (finally) () 2023-04-01 07:45:23 -04:00
David Walker
8445af5f2b
Moved Player initialization point ()
Now initialized as side effect in PlayerObject, instead of in Player file that is imported everywhere.
2023-03-29 00:30:27 -04:00
David Walker
98f7f473b4
NETSCRIPT: Add "temporary" as a RunOption to run/exec/spawn () 2023-03-21 18:54:49 -04:00
Snarling
759f86d6e5
NETSCRIPT: Rework script ram updates () 2023-03-05 22:39:42 -05:00
Snarling
71051cde9c
Upgrade monaco and bump game version to 2.3.0dev () 2023-02-23 21:43:29 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting () 2023-02-11 13:18:50 -05:00
David Walker
0c2d402f0b
INFRA: Update everything except React () 2023-01-08 02:36:55 -05:00
David Walker
4eef9eec03
NETSCRIPT: More ns Proxy changes () 2023-01-05 20:41:24 -05:00
Snarling
31bf0c43d1 v2.2.1 ()
* handle enums differently
* Enums are frozen and fed directly to the proxy
* Enums are not included in the NSFull definition, allowing samekeys for RamCostTree<API>, InternalAPI<API>, and ExternalAPI<API>
* Rewrote a lot of the ramcalc test, with better typing thanks to the samekeys above
* Fix ns1 for proxy (args, pid, and enums after above changes were not being added to ns1 scripts.)
* Fixed an overview issue where the bars could display inaccurately.
Update changelog and bump version to 2.2.1
2023-01-04 09:45:17 -05:00
David Walker
5f18b87323
New ns implementation using Proxy () 2023-01-04 08:56:29 -05:00
omuretsu
dfa691784c Fix test for removedFunction in singularity 2023-01-02 13:47:04 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 ()
See PR  description
2022-12-29 20:28:53 -05:00
David Walker
ce1879fb62
Add a test for basic Netscript functionality. () 2022-11-29 07:32:08 -05:00