omuretsu
e891b06260
Safe load sleeve class work
2023-01-02 18:18:59 -05:00
omuretsu
70b8be9988
Fix args for ns1
2023-01-02 17:56:11 -05:00
Snarling
9820f9e24a
changelog formatting fix pt2
2023-01-02 17:20:49 -05:00
Snarling
7a69639e8e
fix changelog formatting
2023-01-02 17:14:41 -05:00
omuretsu
6d72861304
Fix graceful load for type changes
v2.2.0hotfix1
2023-01-02 15:25:43 -05:00
omuretsu
3f850d71ba
fix graceful material load?
2023-01-02 15:06:44 -05:00
omuretsu
2cb989243f
Format fix...
v2.2.0
2023-01-02 13:59:31 -05:00
Mughur
1baa615def
MISC: small fixes ( #270 )
...
* infiltration gain bug fix
* fix corp division description
* avoid some issues with Infinity at super high NFG levels
Co-authored-by: Daniel Perez Alvarez <danielpza@protonmail.com>
2023-01-02 13:51:59 -05:00
omuretsu
dfa691784c
Fix test for removedFunction in singularity
2023-01-02 13:47:04 -05:00
omuretsu
80d751e32b
fix getActionRepGain
2023-01-02 13:28:31 -05:00
omuretsu
0ec4ef31ab
2.2
2023-01-02 13:20:25 -05:00
omuretsu
93aab87a16
Fix inaccurate HP on SF prestige
2023-01-02 10:35:52 -05:00
David Walker
fe5344f232
UI: Make tooltips for CoffeeParty better reflect reality ( #269 )
2023-01-02 09:49:36 -05:00
zerbosh
aa50378e18
CORPORATION: Give Full Api Access on BN3 ( #276 )
2023-01-02 09:48:02 -05:00
Mughur
e90224c63d
CORP: Industry descriptions shows what each division uses and makes ( #272 )
2023-01-02 09:46:53 -05:00
zerbosh
7d98c680e5
SLEEVE: added storedCycles to getSleeve() ( #279 )
2023-01-02 09:45:51 -05:00
omuretsu
d00ed1f4ee
sync overview updates
...
Using EventEmitter. Also get rid of ShownContext as it is no longer needed with this event based rerender.
2023-01-02 08:54:18 -05:00
omuretsu
90fc82b86f
Fix bad memoization in blade overview
2023-01-02 08:00:45 -05:00
David Walker
71bae01fd4
BUG: Fix console error about bad ref use. ( #278 )
2023-01-01 04:10:06 -05:00
omuretsu
313f6ada94
Fix more overview issues
...
Previous changes had overview become empty when collapsing it, which broke the collapse animation. It also would have broken use of the player-visible hooks, because those would have been removed from the document on collapse.
Now a context is used to store whether the overview is being shown or not, and components that update themselves will only do so when they are being shown.
2022-12-30 15:42:58 -05:00
Snarling
62a2532d05
UI: Fix broken overview ( #273 )
...
Fixes the broken overview where improper hook use was causing React errors for certain prop changes.
Overview no longer rerenders itself on a timer. Instead individual items that need to check for state updates do so themselves on a timer.
2022-12-30 14:28:49 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 ( #271 )
...
See PR #271 description
2022-12-29 20:28:53 -05:00
zerbosh
24ad342203
getCorporation() returns division names ( #266 )
2022-12-29 04:30:16 -05:00
Mughur
5c80655d62
NETSCRIPT: Added ns.corporation.issueNewShares function ( #261 )
2022-12-25 03:35:18 -05:00
Mughur
556fe8dd33
NETSCRIPT: Added ns.corporation.getConstants, replacing many other corporation getter functions ( #260 )
2022-12-25 03:33:13 -05:00
David Walker
018053d79e
NETSCRIPT: Reduce cost of two multipliers functions ( #254 )
2022-12-21 18:30:27 -05:00
David Walker
149d687fd6
UI: Memoize character overview ( #247 )
2022-12-21 18:27:51 -05:00
Mughur
addcee73fc
Tutorial: Remove NS1 tutorial, change getting started guide to .js ( #258 )
2022-12-21 17:49:12 -05:00
Mughur
b004b7203d
GENERAL: Reorganizing and grouping node multipliers ( #259 )
2022-12-21 17:39:12 -05:00
lucebac
5a86be8714
Update doc for ns.scp ( #262 )
2022-12-21 14:56:08 -05:00
David Walker
303c54c85c
NETSCRIPT: Fix a typo in scp ( #256 )
2022-12-19 14:39:03 -05:00
omuretsu
5a66045e1d
format fix
2022-12-13 09:13:15 -05:00
omuretsu
1dec0d00bd
Add documentation for ns.pid
2022-12-13 09:09:12 -05:00
omuretsu
75d2d8b7e8
Add documentation for ns.pid
2022-12-13 09:08:23 -05:00
T.J. Eckman
52034ccedc
NETSCRIPT: Add ns.pid variable for accessing the current script's PID ( #255 )
2022-12-13 09:07:15 -05:00
David Walker
f943e5d603
INFILTRATION: Change "slash" to "attack", less potential confusion ( #251 )
2022-12-13 08:28:56 -05:00
hydroflame
45221ead06
MISC: Remove google analytics ( #253 )
2022-12-13 08:28:08 -05:00
hydroflame
f039760690
Update blood donation counter
2022-12-09 15:46:56 -05:00
omuretsu
2489ec43fe
Sidebar tweaks
2022-12-04 23:04:33 -05:00
David Walker
a46d34bd60
UI: Break SidebarRoot into smaller components, and memoize ( #246 )
2022-12-04 21:05:55 -05:00
David Walker
8d793ea271
Internal refactoring of Router ( #241 )
2022-12-04 03:14:06 -05:00
G4mingJon4s
897a1fbc8e
Changed skill formatting from numeral to localeStr ( #244 )
2022-12-03 23:32:39 -05:00
G4mingJon4s
633296da15
Added check if factionWork is from faction of gang ( #243 )
2022-12-03 22:58:40 -05:00
David Walker
49f732d1ee
Revert "Revert "Add keycode table and switch to event.code in select places" ( #224 )" ( #242 )
2022-12-03 22:56:42 -05:00
omuretsu
680027cd4b
Fix update text for dev branch
2022-12-01 16:37:51 -05:00
Snarling
5ff2cd5357
VERSION: Update game version to 2.2 ( #240 )
...
Includes some bug fixes:
* Fix sleeve shock internal/display discrepancy (0-100 vs 0-100)
* Special error message if ns function called without a this
* Change whitespace to pre-wrap for dialog box.
* Fix bug where idle sleeves do not consume cycles but still recover shock from those cycles. Now they do not recover during idle.
* attempted to tag commit as v2.2.0
2022-12-01 16:07:46 -05:00
quacksouls
6034e1c3fa
DOC: CORP: typo fixes in hire AdVert functions ( #237 )
2022-12-01 11:41:52 -05:00
Snarling
14e50e5533
Some corp fixes ( #236 )
2022-11-29 08:24:04 -05:00
David Walker
ce1879fb62
Add a test for basic Netscript functionality. ( #235 )
2022-11-29 07:32:08 -05:00
omuretsu
6a4d40ce2b
Update docs
2022-11-28 10:44:04 -05:00