hydroflame
4518b3a7cb
Merge pull request #3070 from phyzical/bugfix/2832-2
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Sleeve fix for when faction isnt found
2022-03-08 16:32:10 -05:00
BB
2c3e0985c4
Simplified some relative imports
2022-03-06 05:05:55 +01:00
phyzical
7a6e7ed992
added early out for when faction isnt found
2022-03-05 13:56:11 +08:00
hydroflame
76f965911d
Merge pull request #2938 from reacocard/fix-sleeve-augs
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Don't check only gangs for sleeve augs
2022-03-01 11:19:06 -05:00
hydroflame
3a0eb8eca6
Merge pull request #2906 from waffleattack/patch-2
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Reset Location Upon Reset
2022-03-01 10:44:15 -05:00
Ayla Ounce
5fbe4b0f26
Don't check only gangs for sleeve augs
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It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
Felix Wolfsteller
a755af8176
fix typo (UnforTunately) fix #2918
2022-02-05 11:04:23 +01:00
Thomas B
c6573fb19d
Reset Location Upon Reset
2022-02-03 08:50:08 -05:00
Martin Fournier
974344545d
Move import save functionality into SaveObject
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Adds a lot of metadata to be able to easily compare the new save to the
current player.
- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
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Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
Martin Fournier
e7aa977eb0
Persist terminal command history in game save
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Copy the terminal commands into the player object so that they are saved
between game reloads.
Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
Martin Fournier
6dba1db3c9
Display bonus time in sleeve detailed stats panel
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Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
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Corp api updates
2022-01-18 18:05:23 -05:00
hydroflame
ae83eeacb7
Merge pull request #2689 from nickofolas/fix/singularity-focus
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Fix Singularity focus arg issues
2022-01-18 17:00:12 -05:00
Olivier Gagnon
05cbc25a8f
1.4
2022-01-18 14:03:24 -05:00
nickofolas
2d38ce8f72
Fix focus arg for sing functions
2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
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Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
pigalot
8729b54a9c
Make 3.3 unlock all corp APIs
2022-01-16 16:11:31 +00:00
nickofolas
ab841f7530
Refactor for ... in
loops
2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
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Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742
rm some stuff from netdef to make it work in-game
2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de
Ensure that we leave focus when we call stopAction or cancel working
2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4
fix bug of quiting for currently working faction
2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c
many fixes
2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
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clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
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update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12
Fix crash when quitting job
2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
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company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience
2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements
2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
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workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684
Add achievements to base game
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- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
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fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
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actually has that job position
2022-01-02 03:08:16 +11:00
hydroflame
3c3f482e7b
Merge pull request #2153 from MartinFournier/fix/sleeves-skill-progress
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Fix #2021 : Handle sleeves xp in stats overview
2021-12-29 01:54:28 -05:00
Hedrauta
4264b07d75
only stop working if working at that company
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bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00
Hedrauta
33d8e6d3fe
workaround? fix for #1921
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simple do: if the player does work for company, quit WIP... otherwise let WIP still run
2021-12-24 02:19:28 +01:00
Andrew Cooper
12ba68a375
XP gain summaries now only show non-zero xp gains.
2021-12-23 19:15:39 +00:00
Andrew Cooper
4861ac4153
Fixes penalty message for quitting work early.
2021-12-23 19:15:22 +00:00
Martin Fournier
6458440193
Fix #2021 : Handle sleeves xp in stats overview
2021-12-23 09:11:08 -05:00
Olivier Gagnon
5dc9ac040a
toast time config
2021-12-20 13:29:04 -05:00
Martin Fournier
3b99da8474
Lint current problems & fix ignore paths
2021-12-19 13:17:44 -05:00
hydroflame
890b1df593
Merge pull request #2041 from hexnaught/job-shortcut-key-patch
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Only run job shortcut if the player has a job
2021-12-19 10:28:42 -05:00
Dan
2f9eb324b4
fix(shortcut): job shortcut only run when have job
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The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.
- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed
Resolves danielyxie/bitburner#2013
2021-12-19 15:20:02 +00:00
Martin Fournier
05ed3f5461
Fix skills tooltip edge cases
2021-12-19 05:51:35 -05:00
Martin Fournier
84c77c1d2c
Fix #1889 : Add skill progress to overview
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Adds a progress bar for each stat to show how close to level up you are.
2021-12-17 12:44:18 -05:00
theit8514
ad57f3dc73
Work functions do not take focus
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setFocus readded and updated to send the user to the Work page if focusing.
2021-12-15 20:33:48 -05:00
Olivier Gagnon
de9fb24156
Fix scripts dying of weird causes.
2021-12-13 22:26:22 -05:00
Olivier Gagnon
0306397f53
fix buying negative memory
2021-12-08 18:25:49 -05:00
Olivier Gagnon
60d34c3cc6
rebuild
2021-11-19 23:45:34 -05:00