Commit Graph

277 Commits

Author SHA1 Message Date
hydroflame
4518b3a7cb
Merge pull request #3070 from phyzical/bugfix/2832-2
Sleeve fix for when faction isnt found
2022-03-08 16:32:10 -05:00
BB
2c3e0985c4 Simplified some relative imports 2022-03-06 05:05:55 +01:00
phyzical
7a6e7ed992 added early out for when faction isnt found 2022-03-05 13:56:11 +08:00
hydroflame
76f965911d
Merge pull request #2938 from reacocard/fix-sleeve-augs
Don't check only gangs for sleeve augs
2022-03-01 11:19:06 -05:00
hydroflame
3a0eb8eca6
Merge pull request #2906 from waffleattack/patch-2
Reset Location Upon Reset
2022-03-01 10:44:15 -05:00
Ayla Ounce
5fbe4b0f26 Don't check only gangs for sleeve augs
It is possible for a player to qualify for an aug through a faction and
not the gang, e.g. when the gang is newly formed and still getting up to
speed. So, we need to consider both gang qualifications and faction
qualifications when constructing the sleeve augmentation list.
2022-02-07 14:40:44 -08:00
Felix Wolfsteller
a755af8176 fix typo (UnforTunately) fix #2918 2022-02-05 11:04:23 +01:00
Thomas B
c6573fb19d
Reset Location Upon Reset 2022-02-03 08:50:08 -05:00
Martin Fournier
974344545d Move import save functionality into SaveObject
Adds a lot of metadata to be able to easily compare the new save to the
current player.

- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
hydroflame
6e33417399
Merge pull request #2736 from MartinFournier/feature/sleeve-bonus-time
Display bonus time in sleeve detailed stats panel
2022-01-26 00:49:20 -05:00
Martin Fournier
e7aa977eb0 Persist terminal command history in game save
Copy the terminal commands into the player object so that they are saved
between game reloads.

Adds a 'history' command to display history, and a 'history -c' command
to clear it from both the current terminal & the player's save.
2022-01-23 17:09:54 -05:00
Martin Fournier
6dba1db3c9 Display bonus time in sleeve detailed stats panel
Also adds a field to modify the stored cycles in the dev menu.
2022-01-21 07:50:41 -05:00
hydroflame
bb34d6b582
Merge pull request #2618 from pigalot/Corp-Api-Updates
Corp api updates
2022-01-18 18:05:23 -05:00
hydroflame
ae83eeacb7
Merge pull request #2689 from nickofolas/fix/singularity-focus
Fix Singularity focus arg issues
2022-01-18 17:00:12 -05:00
Olivier Gagnon
05cbc25a8f 1.4 2022-01-18 14:03:24 -05:00
nickofolas
2d38ce8f72 Fix focus arg for sing functions 2022-01-18 08:49:06 -06:00
hydroflame
27a54217eb
Merge pull request #2653 from nickofolas/fix/refactor-loops
Refactor `for ... in` loops
2022-01-17 16:01:04 -05:00
pigalot
8729b54a9c Make 3.3 unlock all corp APIs 2022-01-16 16:11:31 +00:00
nickofolas
ab841f7530 Refactor for ... in loops 2022-01-15 18:45:03 -06:00
hydroflame
37401f0917
Merge pull request #2580 from deathly809/bug/cancel_should_clear_focus
Ensure that we leave focus when we call stopAction or cancel working
2022-01-15 18:15:50 -05:00
Olivier Gagnon
5126d72742 rm some stuff from netdef to make it work in-game 2022-01-13 14:26:05 -05:00
Jeffrey A. Robinson
664e99e3de Ensure that we leave focus when we call stopAction or cancel working 2022-01-11 21:08:15 -08:00
Olivier Gagnon
ea2f53e3b4 fix bug of quiting for currently working faction 2022-01-11 12:31:37 -05:00
Olivier Gagnon
d8a5f5b03c many fixes 2022-01-09 15:24:32 -05:00
hydroflame
74504a68f8
Merge pull request #2493 from TheMas3212/fix-2492
clear Player.companyName if set to company when quiting work for said company
2022-01-09 13:02:59 -05:00
hydroflame
eb57149a3f
Merge pull request #2487 from TheMas3212/fix-2127
update hp on gaining defense experience
2022-01-09 13:01:24 -05:00
Martin Fournier
12330e1f12 Fix crash when quitting job 2022-01-09 08:58:13 -05:00
TheMas3212
756d5fbc0d
clear Player.companyName if set to company when quiting work for said
company
2022-01-09 14:16:44 +11:00
TheMas3212
ee181e1509
update hp on gaining defense experience 2022-01-09 12:57:46 +11:00
hydroflame
b8eb07dda5
Merge branch 'dev' into feature/achievements 2022-01-08 14:51:36 -05:00
hydroflame
f39524b77a
Merge pull request #2167 from Hedrauta/fix#1921
workaround? fix for #1921
2022-01-08 14:28:09 -05:00
Martin Fournier
844d518684 Add achievements to base game
- Add a script to generate achievement data from Steamworks API
- Add achievements page with a link in sidebar
- Calculate achievements (1/min) with an engine counter
- Store achievements with a timestamp on unlocked in the PlayerObject
- Add a script to generate monochrome icons from Steam icons
- Add toast when unlocking an achievement
2022-01-08 05:45:32 -05:00
TheMas3212
a05dc44599
Fixes 1918 Reputation Carry Over Bug
fixes #1918
add a check that stops current work if you apply to a new job as an
employee at a different company
2022-01-06 18:55:16 +11:00
TheMas3212
1dcde649be
fixes #1752 add check when applying for job to make sure company
actually has that job position
2022-01-02 03:08:16 +11:00
hydroflame
3c3f482e7b
Merge pull request #2153 from MartinFournier/fix/sleeves-skill-progress
Fix #2021: Handle sleeves xp in stats overview
2021-12-29 01:54:28 -05:00
Hedrauta
4264b07d75 only stop working if working at that company
bc you can be employed at multiple companies 😆
2021-12-24 02:57:25 +01:00
Hedrauta
33d8e6d3fe workaround? fix for #1921
simple do: if the player does work for company, quit WIP... otherwise let WIP still run
2021-12-24 02:19:28 +01:00
Andrew Cooper
12ba68a375 XP gain summaries now only show non-zero xp gains. 2021-12-23 19:15:39 +00:00
Andrew Cooper
4861ac4153 Fixes penalty message for quitting work early. 2021-12-23 19:15:22 +00:00
Martin Fournier
6458440193 Fix #2021: Handle sleeves xp in stats overview 2021-12-23 09:11:08 -05:00
Olivier Gagnon
5dc9ac040a toast time config 2021-12-20 13:29:04 -05:00
Martin Fournier
3b99da8474 Lint current problems & fix ignore paths 2021-12-19 13:17:44 -05:00
hydroflame
890b1df593
Merge pull request #2041 from hexnaught/job-shortcut-key-patch
Only run job shortcut if the player has a job
2021-12-19 10:28:42 -05:00
Dan
2f9eb324b4
fix(shortcut): job shortcut only run when have job
The shortcut was always allowed to run, meaning when the player doesn't
have a job, they were sent to the job screen with no job and lost the
view context/sidebar.

- Add utility method to check if the player 'hasJob', being at least 1
job.
- Check if player has job when the key combination is pressed

Resolves danielyxie/bitburner#2013
2021-12-19 15:20:02 +00:00
Martin Fournier
05ed3f5461 Fix skills tooltip edge cases 2021-12-19 05:51:35 -05:00
Martin Fournier
84c77c1d2c Fix #1889: Add skill progress to overview
Adds a progress bar for each stat to show how close to level up you are.
2021-12-17 12:44:18 -05:00
theit8514
ad57f3dc73 Work functions do not take focus
setFocus readded and updated to send the user to the Work page if focusing.
2021-12-15 20:33:48 -05:00
Olivier Gagnon
de9fb24156 Fix scripts dying of weird causes. 2021-12-13 22:26:22 -05:00
Olivier Gagnon
0306397f53 fix buying negative memory 2021-12-08 18:25:49 -05:00
Olivier Gagnon
60d34c3cc6 rebuild 2021-11-19 23:45:34 -05:00