bitburner-src/src
2018-11-23 17:39:01 -08:00
..
Company Fixed bugs with refactored Company/job code. Added 'expr' Terminal command 2018-11-17 16:23:48 -08:00
data Rebalanced gang parameters to result in more wanted gain. Fixed bug that allowed gang.purchaseEquipment() to purchase duplicate upgrades 2018-11-21 23:00:38 -08:00
ui Fixed bug with numeraljs displaying NaN for very small numbers. Cleaned up stock market argument validation code 2018-11-20 21:43:15 -08:00
ActiveScriptsUI.js Revert "Revert "Gang rework"" 2018-10-29 11:09:33 -05:00
Alias.js [refactor] Pulling out post to terminal to its own file. 2018-08-02 14:26:24 -04:00
Augmentations.js Augmentation Order (for both purchasing & viewing owned) is now saved as a persistent setting 2018-10-29 11:09:33 -05:00
BitNode.js Fix Github Issue #508 and #506 2018-11-19 01:03:38 -08:00
BitNodeMultipliers.ts Fix Github Issue #508 and #506 2018-11-19 01:03:38 -08:00
Bladeburner.js Fix Github Issue #508 and #506 2018-11-19 01:03:38 -08:00
CharacterOverview.js Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration 2018-11-19 21:54:03 -08:00
CinematicText.js [refactor] Moved 'removeChildrenFromElements' to its own TS file 2018-07-08 21:18:44 -04:00
CodingContractGenerator.js Cleaned up Coding Contract Generation Code 2018-10-29 11:09:33 -05:00
CodingContracts.ts Fixed various Coding Contract bugs. Added getContractType() to coding contract API 2018-10-09 11:56:22 -05:00
CompanyManagement.js Beginning to refactor stylesheets. Convert main menu to use buttons instead of a elements 2018-10-01 19:51:32 -05:00
Constants.ts Rebalanced gang parameters to result in more wanted gain. Fixed bug that allowed gang.purchaseEquipment() to purchase duplicate upgrades 2018-11-21 23:00:38 -08:00
CreateProgram.js Revert "Revert "Gang rework"" 2018-10-29 11:09:33 -05:00
Crimes.js fix crime parameter 2018-06-27 21:47:09 -04:00
DarkWeb.js [refactor] Pulling out post to terminal to its own file. 2018-08-02 14:26:24 -04:00
DevMenu.js Fix Github Issue #508 and #506 2018-11-19 01:03:38 -08:00
engine.js Fixed bugs with refactored Company/job code. Added 'expr' Terminal command 2018-11-17 16:23:48 -08:00
Faction.js Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration 2018-11-19 21:54:03 -08:00
FactionInfo.ts [style] Fixing TSLint violations 2018-08-29 22:40:23 -04:00
Fconf.js Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration 2018-11-19 21:54:03 -08:00
Gang.js Rebalanced gang parameters to result in more wanted gain. Fixed bug that allowed gang.purchaseEquipment() to purchase duplicate upgrades 2018-11-21 23:00:38 -08:00
Hacking.js Added donateToFaction(), isLogEnabled(), and getScriptLogs() Netscript functions. Added optional hacking/int level parameters to getHackTime/getGrowTime/etc functions 2018-09-11 13:56:23 -05:00
HacknetNode.js Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level 2018-10-01 19:51:32 -05:00
HelpText.ts Fixed bugs with refactored Company/job code. Added 'expr' Terminal command 2018-11-17 16:23:48 -08:00
index.html v0.41.0 QOL changes and suggestions 2018-11-04 17:03:53 -06:00
Infiltration.js [chore] Disabling a couple ESLint violations 2018-09-10 10:59:07 -04:00
InteractiveTutorial.js Added tryWrite() as a native Netscript function. Updated documentation to reflect the fact that port handles no longer work in Netscript 1.0 2018-08-30 15:27:47 -05:00
JSInterpreter.js Added more error line numbers to JS Interpreter. Reputation needed for megacorp faction reduced from 250k -> 200k. Fixed bladeburner.getActionobject() bug with general actions 2018-07-27 19:00:57 -05:00
Literature.js Updated Interactive Tutorial and added a few helpful links to the hackers-starting-handbook Literature file 2018-08-29 14:06:21 -05:00
Location.js v0.41.2 Updated build and changelog 2018-11-23 17:39:01 -08:00
Locations.ts [refactor] Extracting Locations to its own file to remove circular dependency 2018-08-02 14:33:08 -04:00
Message.js remove all .js from all appplicable imports 2018-06-26 12:34:11 -04:00
Missions.js [refactor] Moved 'clearEventListeners' to its own TS file 2018-07-08 21:18:10 -04:00
NetscriptBladeburner.js Revert "Revert "Gang rework"" 2018-10-29 11:09:33 -05:00
NetscriptEnvironment.js remove all .js from all appplicable imports 2018-06-26 12:34:11 -04:00
NetscriptEvaluator.js Refactored functions that calculate hacking time/exp gain/chance/ etc into a separate file 2018-08-30 12:00:38 -05:00
NetscriptFunctions.js Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration 2018-11-19 21:54:03 -08:00
NetscriptGang.js Revert "Revert "Gang rework"" 2018-10-29 11:09:33 -05:00
NetscriptJSEvaluator.js Allow ./ in NetscriptJS import paths 2018-10-29 11:10:11 -05:00
NetscriptPort.js remove all .js from all appplicable imports 2018-06-26 12:34:11 -04:00
NetscriptWorker.js Revert "Revert "Gang rework"" 2018-10-29 11:09:33 -05:00
Perk.js Refactored pop up boxes 2017-05-30 09:55:58 -05:00
Player.js Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration 2018-11-19 21:54:03 -08:00
Prestige.js Fixed merge conflicts with dev 2018-11-15 19:45:03 -08:00
RedPill.js Revert "Revert "Gang rework"" 2018-10-29 11:09:33 -05:00
SaveObject.js Fixed bug where company.name property didnt get properly updated for v0.41.2 2018-11-19 02:21:21 -08:00
Script.js Importing from external URLs in scripts now properly recognizes both https and http URLs 2018-11-13 21:01:57 -08:00
Server.js Added growthAnalyze() NS function. Fixed GH issue #492. In Gang mechanic, added new hacking augs/upgrades. Also rebalanced defense upgrades. Added new 'compact' main menu configuration 2018-11-19 21:54:03 -08:00
ServerPurchases.js remove all .js from all appplicable imports 2018-06-26 12:34:11 -04:00
SettingEnums.ts Augmentation Order (for both purchasing & viewing owned) is now saved as a persistent setting 2018-10-29 11:09:33 -05:00
Settings.ts Augmentation Order (for both purchasing & viewing owned) is now saved as a persistent setting 2018-10-29 11:09:33 -05:00
SourceFile.js Revert "Revert "Gang rework"" 2018-10-29 11:09:33 -05:00
SpecialServerIps.js remove all .js from all appplicable imports 2018-06-26 12:34:11 -04:00
Stock.ts Refactored Stock market to store/accumulate cycles so that it's not completely useless when offline/tabbed out 2018-10-30 16:02:16 -05:00
StockMarket.js Fixed bug with numeraljs displaying NaN for very small numbers. Cleaned up stock market argument validation code 2018-11-20 21:43:15 -08:00
tags Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
tags.idx Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
Terminal.js Fixed bugs with refactored Company/job code. Added 'expr' Terminal command 2018-11-17 16:23:48 -08:00
TextFile.ts [refactor, chore] Including TSLint; fixing most things. 2018-06-14 14:57:44 -04:00
types.ts [refactor] Moved Settings to TypeScript 2018-08-02 14:33:08 -04:00