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* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
1.1 KiB
1.1 KiB
Home > bitburner > sleeve > setToFactionWork
sleeve.setToFactionWork() method
Set a sleeve to work for a faction.
Signature:
setToFactionWork(
sleeveNumber: number,
factionName: string,
factionWorkType: FactionWorkType | `${FactionWorkType}`,
): boolean | undefined;
Parameters
Parameter | Type | Description |
---|---|---|
sleeveNumber | number | Index of the sleeve to work for the faction. |
factionName | string | Name of the faction to work for. |
factionWorkType | FactionWorkType | `${FactionWorkType}` | Name of the action to perform for this faction. |
Returns:
boolean | undefined
True if the sleeve started working on this faction, false otherwise, can also throw on errors
Remarks
RAM cost: 4 GB
Return a boolean indicating whether or not the sleeve started working or this faction.